Kingdoms and Castles

Kingdoms and Castles

Productivity
28 kommentarer
boiryan 29. juli kl. 21:00 
When i up the prooductivity for food i end up stuck at 0 food even though my farms and orchards are active. I guess the mod breaks after awhile? Whole city is starving rn
Mr.Crazy 8. dec. 2024 kl. 10:38 
this doesn't work for pork
2317484730 10. jan. 2024 kl. 3:28 
有没有觉得你的员工工作效率不够高?你可以改变这一点!
此模式允许您覆盖大多数建筑(农场、铁匠、林务员等)的生产力。
如何使用:
1)订阅模式
2)订阅mod菜单(链接在本工作坊页面右侧)3)开始游戏
4)打开mod菜单(默认热键O)
5)在“生产力”类别中,启用和调整每种建筑类型的系数
DownIncognito 29. juli 2023 kl. 13:29 
Does this work for fishermen also? I never have enough fish :/
NewishJigger69 24. maj 2023 kl. 11:52 
Yes, my bad. I didnt know how to activate it. The mod works 100% :steamthumbsup::steamthis:
Zat | Mo.  [ophavsmand] 18. maj 2023 kl. 2:32 
@Same-chan: Make sure to also install the mod menu (linked on the right side of this page) and configure the mod there.
NewishJigger69 17. maj 2023 kl. 18:48 
The mod isnt work
TonyEfron 8. maj 2023 kl. 0:46 
wonderful mod,I'm wondering if it's possible to increase the ratio of pork
Zat | Mo.  [ophavsmand] 29. apr. 2023 kl. 12:52 
@TonyEfron You can configure that in the options. Requires the modmenu linked on the right hand side of this page though.
TonyEfron 29. apr. 2023 kl. 12:06 
Does this productivity affect the AI also?
lewski19 16. apr. 2023 kl. 18:15 
I like the mod and have used it for like a year but can you make an update so it can go to 20 or 15x?
1. apr. 2023 kl. 5:20 
生产力
你有没有觉得你的员工工作效率不够?你可以改变这一点!这个MOD允许你覆盖大多数建筑物的生产力(农场,铁匠,林业工人,...)
使用方法
1)订阅模组
2)订阅MOD菜单(链接在本研讨会页面的右侧)
3)开始游戏
4)打开MOD菜单(默认为热键“o”)
5)在“生产率”类别中,启用和调整每种类型的建筑物的因素。
djyandell 3. nov. 2022 kl. 16:41 
thank you
Zat | Mo.  [ophavsmand] 2. nov. 2022 kl. 12:02 
@djyandell You need to install the "Mod Menu" mod first. That's another one of my mods here in the workshop.
djyandell 1. nov. 2022 kl. 16:47 
I can't get it to work when I press o
Squints Palledorous 25. sep. 2022 kl. 9:34 
Great mod. One question: are any of the pig industry buildings included in this? I can't find the multiplier for the butcher or the swineherd.
Kopasz 12. juli 2022 kl. 0:10 
guy this is epic!!!
:steamthumbsup:
apple_wow 10. juli 2022 kl. 8:30 
Does this productivity affect the AI also?
Scienceperson1 26. juni 2022 kl. 1:34 
Hey I was wondering how do you make mods? Could you make a a guide?
The Wriggler 24. juni 2022 kl. 0:41 
Forester multiplier doesn't seem to work. Or at least when you move the slider the number stays at x1.00
jamezjamesjamez 18. juni 2022 kl. 8:42 
This is amazing. Thank you.
blóðþyrstr 17. juni 2022 kl. 10:47 
@ArkAllDayBoi You have to install the required "ModMenu v2.0" mod. It adds a new UI entry, which you can open with the "O" key, or click the "Mods" button on the ESCape screen
blóðþyrstr 17. juni 2022 kl. 10:43 
@AK doge Yes, it will :)
David~Hehe 17. juni 2022 kl. 10:41 
Would this work on an already created world?
blóðþyrstr 17. juni 2022 kl. 10:39 
Hi, I have a question about creating a mod, and possibly implementing it to use the ModMenu. I have added you :)
Zat | Mo.  [ophavsmand] 17. juni 2022 kl. 9:07 
@ArkAllDayBoi Just read the mod description a little more carefully and you'll learn.
@Nethonink thanks for letting me know! I checked in the code: the multiplier does work, it just doesn't show in the menu. I'll fix that in the next update.
ArkAllDayBoi 16. juni 2022 kl. 23:13 
where is the menu
Nethonink 16. juni 2022 kl. 5:18 
probably a bug, because for some reason I'm unable to set the Forester production yield multiplier? The other setting are fine though, also nice mod!