Barotrauma
Extended Medicine
60 comentarios
slava 29 MAY a las 8:55 
When is the update?
Sawyered101 8 MAY 2024 a las 14:23 
is this compatible with real sonar and other mods
Estus 6 MAY 2024 a las 17:59 
Is it working?
skippywhippy 7 ENE 2024 a las 18:52 
Thanks, makes more sense now since I was regularly taking damage a few times.
JaxMesa  [autor] 7 ENE 2024 a las 4:15 
Must come from regular receiving of damage. But shouldn't be often. If it is, tell me more about it.
skippywhippy 6 ENE 2024 a las 22:13 
What is the cause of the Flu? I've got rid of it multiple times but it keeps coming back.
JaxMesa  [autor] 21 DIC 2023 a las 12:30 
Will take a look
Kaz 21 DIC 2023 a las 12:25 
doesn't work in the new version, makes me drop to 5 frames when in radiation areas.
BigEvilGreenBean 16 NOV 2023 a las 14:23 
It was a diffrent mod
BigEvilGreenBean 16 NOV 2023 a las 14:23 
I figured it out
JaxMesa  [autor] 16 NOV 2023 a las 5:26 
Depends.
BigEvilGreenBean 15 NOV 2023 a las 15:56 
Have you added any new afflictions recently? Im noticing some afflictions I haven't before.
legser4 1 NOV 2023 a las 7:36 
There is no message showing the required skill so I assumed there is no skill requirement for those items
JaxMesa  [autor] 1 NOV 2023 a las 2:41 
"Also it appears several vanilla items and a some (maybe all, didn't check) mod items don't require any medical skill to use. is this intentional?"
You mean the message of required skill level is not popping up? Or in general you see no difference in use between low and high skill levels?
legser4 1 NOV 2023 a las 1:59 
Also it appears several vanilla items and a some (maybe all, didn't check) mod items don't require any medical skill to use. is this intentional?
legser4 1 NOV 2023 a las 1:58 
Some items such as Plastiseal still don't stack properly
JaxMesa  [autor] 29 OCT 2023 a las 14:43 
Wow, that would be great. :captainsinful:
Agitatio 29 OCT 2023 a las 14:28 
I'll ask my friend to make new affliction icons for you.
JaxMesa  [autor] 29 OCT 2023 a las 12:44 
"Or not fever, but something like cold water shock." Good idea, will take a look. But I surely need then either MOD suits with heat mechanics or medicine to cure cold which is... strange? Will remember it, thanks.
JaxMesa  [autor] 29 OCT 2023 a las 12:43 
"Question. Have you considered cold water (which is all of it in Baro pretty much) exposure potentially causing fever. Or is there no easy way of doing that without overriding a lot of stuff or using Lua?"
I was thinking about it, but couldn't find the best way to realize it. So, technically, it would be easier to do it with Lua, which as computer language I don't know. I just know that Lua allows you make bigger logic patterns for your mods with less RAM and CPU power.
Agitatio 29 OCT 2023 a las 11:41 
Or not fever, but something like cold water shock.
Agitatio 29 OCT 2023 a las 11:39 
Question. Have you considered cold water (which is all of it in Baro pretty much) exposure potentially causing fever. Or is there no easy way of doing that without overriding a lot of stuff or using Lua?
JaxMesa  [autor] 29 OCT 2023 a las 11:14 
The main difference is in color for now.
JaxMesa  [autor] 29 OCT 2023 a las 11:13 
If I only had someone to draw it for me. I really would like to resprite a half of my items and make new, but I just can't. Items that currenty are in use were taken from other mods like Affliction+(original autor stopped supporting that mod which is sad).
Agitatio 29 OCT 2023 a las 9:56 
Either Blunt Force Trauma or Serious Injury could really use a new icon so that they don't look identical.
JaxMesa  [autor] 28 OCT 2023 a las 8:22 
:steamthumbsup:
legser4 28 OCT 2023 a las 8:01 
Please fix items not stacking to 32 in lockers and other containers
JaxMesa  [autor] 22 OCT 2023 a las 21:47 
It would be nice. :captainsinful:
Onyx 21 OCT 2023 a las 7:05 
If Discord is better for you: onyx0460
Onyx 21 OCT 2023 a las 7:05 
I actually have a mod that also overrides human.xml and I was asked to make some kind of compatibility for this mod. I'm curious as to why/how your human.xml is used, if I understand that I could probably make a compatibility patch pretty easily.
JaxMesa  [autor] 20 OCT 2023 a las 6:09 
It does, to make it possible to get my afflictions undependent to other mods. If you use other mods, that are overriding human.xml - try to set my mod uppon that one.
Onyx 19 OCT 2023 a las 21:46 
Does this mod override the human xml files?
BigEvilGreenBean 7 OCT 2023 a las 13:52 
Just saying, it would be pretty cool if you added a disease that's contracted from ballast flora. (it would be called like flora sickness or something.) It would slowly remove your ability to walk, eventually paralyzing you. Maybe nausea too. The cure could be like antibiotics.
BigEvilGreenBean 1 OCT 2023 a las 19:41 
ok
JaxMesa  [autor] 1 OCT 2023 a las 2:27 
Most by using donor blood without medical skills. There is some chance to get it. Not that big so you get it on regular.
BigEvilGreenBean 30 SEP 2023 a las 15:44 
How do you get blood poisoning?
JaxMesa  [autor] 25 SEP 2023 a las 7:41 
Yep
BigEvilGreenBean 24 SEP 2023 a las 20:28 
So does extracting blood work now?
JaxMesa  [autor] 24 SEP 2023 a las 6:08 
Must be already fixed :captainsinful:
BigEvilGreenBean 23 SEP 2023 a las 14:41 
nevermind, its just really slow
BigEvilGreenBean 23 SEP 2023 a las 14:40 
also, is their anyway to remove chemical withdrawal? Its not going away for me
BigEvilGreenBean 22 SEP 2023 a las 22:32 
I cant extract blood for some reason. With the empty sryinge.
BigEvilGreenBean 22 SEP 2023 a las 16:56 
k
JaxMesa  [autor] 22 SEP 2023 a las 1:50 
It is. Severe damage types like severe bleeding and injury causes slow income of concussion. Yesterday I updated mod cauze of your comment. While looking through noticed some issues. I found out it worked quiet not correct so I had to rework it. Please, give any feedback so I know where do I have to take a look.
BigEvilGreenBean 21 SEP 2023 a las 18:44 
I believe it was from a serious injury.
BigEvilGreenBean 21 SEP 2023 a las 18:44 
huh, for me I got it and it wouldn't go away.
JaxMesa  [autor] 21 SEP 2023 a las 6:27 
Main idea behind this is short-term stun which you gain in battles after receiving too much damage that causes concussion. That can be organdamage, blunttrauma, explosion damage and especially gunshot wound. Mostly, you will receive concussion by getting damaged in torso and HEAD.
BigEvilGreenBean 20 SEP 2023 a las 19:46 
how does severe disorientation work?
BigEvilGreenBean 3 AGO 2023 a las 9:16 
Ah ok, Thanks for replying.
JaxMesa  [autor] 3 AGO 2023 a las 9:10 
@BigEvilGreenBean, well. I made some tests to be sure about that medics can't heal severe bleeding and serious injuries and they actually can. Maybe you didn't give an order to medical to heal other crew members. Everything works.