Barotrauma

Barotrauma

Extended Medicine
60 kommentarer
slava 29. maj kl. 8:55 
When is the update?
Sawyered101 8. maj 2024 kl. 14:23 
is this compatible with real sonar and other mods
Estus 6. maj 2024 kl. 17:59 
Is it working?
skippywhippy 7. jan. 2024 kl. 18:52 
Thanks, makes more sense now since I was regularly taking damage a few times.
JaxMesa  [ophavsmand] 7. jan. 2024 kl. 4:15 
Must come from regular receiving of damage. But shouldn't be often. If it is, tell me more about it.
skippywhippy 6. jan. 2024 kl. 22:13 
What is the cause of the Flu? I've got rid of it multiple times but it keeps coming back.
JaxMesa  [ophavsmand] 21. dec. 2023 kl. 12:30 
Will take a look
Kaz 21. dec. 2023 kl. 12:25 
doesn't work in the new version, makes me drop to 5 frames when in radiation areas.
BigEvilGreenBean 16. nov. 2023 kl. 14:23 
It was a diffrent mod
BigEvilGreenBean 16. nov. 2023 kl. 14:23 
I figured it out
JaxMesa  [ophavsmand] 16. nov. 2023 kl. 5:26 
Depends.
BigEvilGreenBean 15. nov. 2023 kl. 15:56 
Have you added any new afflictions recently? Im noticing some afflictions I haven't before.
legser4 1. nov. 2023 kl. 7:36 
There is no message showing the required skill so I assumed there is no skill requirement for those items
JaxMesa  [ophavsmand] 1. nov. 2023 kl. 2:41 
"Also it appears several vanilla items and a some (maybe all, didn't check) mod items don't require any medical skill to use. is this intentional?"
You mean the message of required skill level is not popping up? Or in general you see no difference in use between low and high skill levels?
legser4 1. nov. 2023 kl. 1:59 
Also it appears several vanilla items and a some (maybe all, didn't check) mod items don't require any medical skill to use. is this intentional?
legser4 1. nov. 2023 kl. 1:58 
Some items such as Plastiseal still don't stack properly
JaxMesa  [ophavsmand] 29. okt. 2023 kl. 14:43 
Wow, that would be great. :captainsinful:
Agitatio 29. okt. 2023 kl. 14:28 
I'll ask my friend to make new affliction icons for you.
JaxMesa  [ophavsmand] 29. okt. 2023 kl. 12:44 
"Or not fever, but something like cold water shock." Good idea, will take a look. But I surely need then either MOD suits with heat mechanics or medicine to cure cold which is... strange? Will remember it, thanks.
JaxMesa  [ophavsmand] 29. okt. 2023 kl. 12:43 
"Question. Have you considered cold water (which is all of it in Baro pretty much) exposure potentially causing fever. Or is there no easy way of doing that without overriding a lot of stuff or using Lua?"
I was thinking about it, but couldn't find the best way to realize it. So, technically, it would be easier to do it with Lua, which as computer language I don't know. I just know that Lua allows you make bigger logic patterns for your mods with less RAM and CPU power.
Agitatio 29. okt. 2023 kl. 11:41 
Or not fever, but something like cold water shock.
Agitatio 29. okt. 2023 kl. 11:39 
Question. Have you considered cold water (which is all of it in Baro pretty much) exposure potentially causing fever. Or is there no easy way of doing that without overriding a lot of stuff or using Lua?
JaxMesa  [ophavsmand] 29. okt. 2023 kl. 11:14 
The main difference is in color for now.
JaxMesa  [ophavsmand] 29. okt. 2023 kl. 11:13 
If I only had someone to draw it for me. I really would like to resprite a half of my items and make new, but I just can't. Items that currenty are in use were taken from other mods like Affliction+(original autor stopped supporting that mod which is sad).
Agitatio 29. okt. 2023 kl. 9:56 
Either Blunt Force Trauma or Serious Injury could really use a new icon so that they don't look identical.
JaxMesa  [ophavsmand] 28. okt. 2023 kl. 8:22 
:steamthumbsup:
legser4 28. okt. 2023 kl. 8:01 
Please fix items not stacking to 32 in lockers and other containers
JaxMesa  [ophavsmand] 22. okt. 2023 kl. 21:47 
It would be nice. :captainsinful:
Onyx 21. okt. 2023 kl. 7:05 
If Discord is better for you: onyx0460
Onyx 21. okt. 2023 kl. 7:05 
I actually have a mod that also overrides human.xml and I was asked to make some kind of compatibility for this mod. I'm curious as to why/how your human.xml is used, if I understand that I could probably make a compatibility patch pretty easily.
JaxMesa  [ophavsmand] 20. okt. 2023 kl. 6:09 
It does, to make it possible to get my afflictions undependent to other mods. If you use other mods, that are overriding human.xml - try to set my mod uppon that one.
Onyx 19. okt. 2023 kl. 21:46 
Does this mod override the human xml files?
BigEvilGreenBean 7. okt. 2023 kl. 13:52 
Just saying, it would be pretty cool if you added a disease that's contracted from ballast flora. (it would be called like flora sickness or something.) It would slowly remove your ability to walk, eventually paralyzing you. Maybe nausea too. The cure could be like antibiotics.
BigEvilGreenBean 1. okt. 2023 kl. 19:41 
ok
JaxMesa  [ophavsmand] 1. okt. 2023 kl. 2:27 
Most by using donor blood without medical skills. There is some chance to get it. Not that big so you get it on regular.
BigEvilGreenBean 30. sep. 2023 kl. 15:44 
How do you get blood poisoning?
JaxMesa  [ophavsmand] 25. sep. 2023 kl. 7:41 
Yep
BigEvilGreenBean 24. sep. 2023 kl. 20:28 
So does extracting blood work now?
JaxMesa  [ophavsmand] 24. sep. 2023 kl. 6:08 
Must be already fixed :captainsinful:
BigEvilGreenBean 23. sep. 2023 kl. 14:41 
nevermind, its just really slow
BigEvilGreenBean 23. sep. 2023 kl. 14:40 
also, is their anyway to remove chemical withdrawal? Its not going away for me
BigEvilGreenBean 22. sep. 2023 kl. 22:32 
I cant extract blood for some reason. With the empty sryinge.
BigEvilGreenBean 22. sep. 2023 kl. 16:56 
k
JaxMesa  [ophavsmand] 22. sep. 2023 kl. 1:50 
It is. Severe damage types like severe bleeding and injury causes slow income of concussion. Yesterday I updated mod cauze of your comment. While looking through noticed some issues. I found out it worked quiet not correct so I had to rework it. Please, give any feedback so I know where do I have to take a look.
BigEvilGreenBean 21. sep. 2023 kl. 18:44 
I believe it was from a serious injury.
BigEvilGreenBean 21. sep. 2023 kl. 18:44 
huh, for me I got it and it wouldn't go away.
JaxMesa  [ophavsmand] 21. sep. 2023 kl. 6:27 
Main idea behind this is short-term stun which you gain in battles after receiving too much damage that causes concussion. That can be organdamage, blunttrauma, explosion damage and especially gunshot wound. Mostly, you will receive concussion by getting damaged in torso and HEAD.
BigEvilGreenBean 20. sep. 2023 kl. 19:46 
how does severe disorientation work?
BigEvilGreenBean 3. aug. 2023 kl. 9:16 
Ah ok, Thanks for replying.
JaxMesa  [ophavsmand] 3. aug. 2023 kl. 9:10 
@BigEvilGreenBean, well. I made some tests to be sure about that medics can't heal severe bleeding and serious injuries and they actually can. Maybe you didn't give an order to medical to heal other crew members. Everything works.