Barotrauma

Barotrauma

Extended Medicine
60 Komentar
slava 29 Mei @ 8:55am 
When is the update?
Sawyered101 8 Mei 2024 @ 2:23pm 
is this compatible with real sonar and other mods
Estus 6 Mei 2024 @ 5:59pm 
Is it working?
skippywhippy 7 Jan 2024 @ 6:52pm 
Thanks, makes more sense now since I was regularly taking damage a few times.
JaxMesa  [pembuat] 7 Jan 2024 @ 4:15am 
Must come from regular receiving of damage. But shouldn't be often. If it is, tell me more about it.
skippywhippy 6 Jan 2024 @ 10:13pm 
What is the cause of the Flu? I've got rid of it multiple times but it keeps coming back.
JaxMesa  [pembuat] 21 Des 2023 @ 12:30pm 
Will take a look
Kaz 21 Des 2023 @ 12:25pm 
doesn't work in the new version, makes me drop to 5 frames when in radiation areas.
BigEvilGreenBean 16 Nov 2023 @ 2:23pm 
It was a diffrent mod
BigEvilGreenBean 16 Nov 2023 @ 2:23pm 
I figured it out
JaxMesa  [pembuat] 16 Nov 2023 @ 5:26am 
Depends.
BigEvilGreenBean 15 Nov 2023 @ 3:56pm 
Have you added any new afflictions recently? Im noticing some afflictions I haven't before.
legser4 1 Nov 2023 @ 7:36am 
There is no message showing the required skill so I assumed there is no skill requirement for those items
JaxMesa  [pembuat] 1 Nov 2023 @ 2:41am 
"Also it appears several vanilla items and a some (maybe all, didn't check) mod items don't require any medical skill to use. is this intentional?"
You mean the message of required skill level is not popping up? Or in general you see no difference in use between low and high skill levels?
legser4 1 Nov 2023 @ 1:59am 
Also it appears several vanilla items and a some (maybe all, didn't check) mod items don't require any medical skill to use. is this intentional?
legser4 1 Nov 2023 @ 1:58am 
Some items such as Plastiseal still don't stack properly
JaxMesa  [pembuat] 29 Okt 2023 @ 2:43pm 
Wow, that would be great. :captainsinful:
Agitatio 29 Okt 2023 @ 2:28pm 
I'll ask my friend to make new affliction icons for you.
JaxMesa  [pembuat] 29 Okt 2023 @ 12:44pm 
"Or not fever, but something like cold water shock." Good idea, will take a look. But I surely need then either MOD suits with heat mechanics or medicine to cure cold which is... strange? Will remember it, thanks.
JaxMesa  [pembuat] 29 Okt 2023 @ 12:43pm 
"Question. Have you considered cold water (which is all of it in Baro pretty much) exposure potentially causing fever. Or is there no easy way of doing that without overriding a lot of stuff or using Lua?"
I was thinking about it, but couldn't find the best way to realize it. So, technically, it would be easier to do it with Lua, which as computer language I don't know. I just know that Lua allows you make bigger logic patterns for your mods with less RAM and CPU power.
Agitatio 29 Okt 2023 @ 11:41am 
Or not fever, but something like cold water shock.
Agitatio 29 Okt 2023 @ 11:39am 
Question. Have you considered cold water (which is all of it in Baro pretty much) exposure potentially causing fever. Or is there no easy way of doing that without overriding a lot of stuff or using Lua?
JaxMesa  [pembuat] 29 Okt 2023 @ 11:14am 
The main difference is in color for now.
JaxMesa  [pembuat] 29 Okt 2023 @ 11:13am 
If I only had someone to draw it for me. I really would like to resprite a half of my items and make new, but I just can't. Items that currenty are in use were taken from other mods like Affliction+(original autor stopped supporting that mod which is sad).
Agitatio 29 Okt 2023 @ 9:56am 
Either Blunt Force Trauma or Serious Injury could really use a new icon so that they don't look identical.
JaxMesa  [pembuat] 28 Okt 2023 @ 8:22am 
:steamthumbsup:
legser4 28 Okt 2023 @ 8:01am 
Please fix items not stacking to 32 in lockers and other containers
JaxMesa  [pembuat] 22 Okt 2023 @ 9:47pm 
It would be nice. :captainsinful:
Onyx 21 Okt 2023 @ 7:05am 
If Discord is better for you: onyx0460
Onyx 21 Okt 2023 @ 7:05am 
I actually have a mod that also overrides human.xml and I was asked to make some kind of compatibility for this mod. I'm curious as to why/how your human.xml is used, if I understand that I could probably make a compatibility patch pretty easily.
JaxMesa  [pembuat] 20 Okt 2023 @ 6:09am 
It does, to make it possible to get my afflictions undependent to other mods. If you use other mods, that are overriding human.xml - try to set my mod uppon that one.
Onyx 19 Okt 2023 @ 9:46pm 
Does this mod override the human xml files?
BigEvilGreenBean 7 Okt 2023 @ 1:52pm 
Just saying, it would be pretty cool if you added a disease that's contracted from ballast flora. (it would be called like flora sickness or something.) It would slowly remove your ability to walk, eventually paralyzing you. Maybe nausea too. The cure could be like antibiotics.
BigEvilGreenBean 1 Okt 2023 @ 7:41pm 
ok
JaxMesa  [pembuat] 1 Okt 2023 @ 2:27am 
Most by using donor blood without medical skills. There is some chance to get it. Not that big so you get it on regular.
BigEvilGreenBean 30 Sep 2023 @ 3:44pm 
How do you get blood poisoning?
JaxMesa  [pembuat] 25 Sep 2023 @ 7:41am 
Yep
BigEvilGreenBean 24 Sep 2023 @ 8:28pm 
So does extracting blood work now?
JaxMesa  [pembuat] 24 Sep 2023 @ 6:08am 
Must be already fixed :captainsinful:
BigEvilGreenBean 23 Sep 2023 @ 2:41pm 
nevermind, its just really slow
BigEvilGreenBean 23 Sep 2023 @ 2:40pm 
also, is their anyway to remove chemical withdrawal? Its not going away for me
BigEvilGreenBean 22 Sep 2023 @ 10:32pm 
I cant extract blood for some reason. With the empty sryinge.
BigEvilGreenBean 22 Sep 2023 @ 4:56pm 
k
JaxMesa  [pembuat] 22 Sep 2023 @ 1:50am 
It is. Severe damage types like severe bleeding and injury causes slow income of concussion. Yesterday I updated mod cauze of your comment. While looking through noticed some issues. I found out it worked quiet not correct so I had to rework it. Please, give any feedback so I know where do I have to take a look.
BigEvilGreenBean 21 Sep 2023 @ 6:44pm 
I believe it was from a serious injury.
BigEvilGreenBean 21 Sep 2023 @ 6:44pm 
huh, for me I got it and it wouldn't go away.
JaxMesa  [pembuat] 21 Sep 2023 @ 6:27am 
Main idea behind this is short-term stun which you gain in battles after receiving too much damage that causes concussion. That can be organdamage, blunttrauma, explosion damage and especially gunshot wound. Mostly, you will receive concussion by getting damaged in torso and HEAD.
BigEvilGreenBean 20 Sep 2023 @ 7:46pm 
how does severe disorientation work?
BigEvilGreenBean 3 Agu 2023 @ 9:16am 
Ah ok, Thanks for replying.
JaxMesa  [pembuat] 3 Agu 2023 @ 9:10am 
@BigEvilGreenBean, well. I made some tests to be sure about that medics can't heal severe bleeding and serious injuries and they actually can. Maybe you didn't give an order to medical to heal other crew members. Everything works.