Hero's Hour

Hero's Hour

Undertale Faction
12 Comments
ThatsMyPlant 13 Mar @ 8:54pm 
As a person who hasn't ever made a mode, I'm just here to criticize you for any struggles in balancing, sprite work and play-ability that my feeble mind can't comprehend. Also, I'm here to oust you, saying that your father is as a hamster.
pvzgkingde 9 Mar @ 11:42am 
mom by p+ derlvbpersa Lore Friendly
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AwesomeSavage777  [author] 4 Apr, 2024 @ 4:57pm 
I will ask on the Discord about your bug, just in case.
AwesomeSavage777  [author] 4 Apr, 2024 @ 4:57pm 
I checked the lexicon, none of the other units have massive stats. If you have played a long game, then all units will have massive stats, merely due to how the vanilla game scales.
AwesomeSavage777  [author] 4 Apr, 2024 @ 4:53pm 
My mod should not do that. It has never done that before.
Jim Lahey 4 Apr, 2024 @ 12:31am 
Your mod seems to severely increase the stats of other units, not just the main faction in the mod. If this is an intended thing, then please state so in the mod description. If not. Then it is indeed a bug.
AwesomeSavage777  [author] 15 Dec, 2022 @ 11:56am 
Once I fix The Door, and upload to Steam again, I can.
Goaton 12 Dec, 2022 @ 6:20am 
could you post this on discord
AwesomeSavage777  [author] 17 Sep, 2022 @ 10:38am 
So today I tested both T6 units from this faction against the T6 units of every mod I had enabled (Lake, Lovecraftian Factions, Ark, Touhou Mod - Gensokyo Faction, Koopa, and Honey), and because there were 2 T6 units for this faction, I made sure each faction had 2 T6 units in the battle as well (whether by adding another one or by using both), and I also tested them against every vanilla boss, AND I tested them against the most powerful neutral units from the aforementioned mods, and they SOLO STOMPED the bosses and T6s.
AwesomeSavage777  [author] 17 Sep, 2022 @ 10:38am 
They almost won against the neutral units (the Lovecraftian Factions mod has some very broken neutral units with custom abilities, plus basically every vanilla ability, and at least one or two of those are instant kills, which even my units cannot face tank, so in theory they could defeat the neutral units too, however there would either need to be more T6s, or a full army of T1-5s along with the T6s, or the abilities could be removed [which I doubt will happen] or the units could be instant killed).
Artisan420 22 Jun, 2022 @ 1:05pm 
:alphys:woah so strong! It looks like you already know, but the spriting does need more polishing, it would also be cool if there were more unique upgrades. Froggit could turn into Napstablook, Pyrope could turn into Grillbyz, Temmie into Muffet, Mettaton and Undyne are perfect examples of what I'm talking about. Undyne and Chara are really big for some reason and it would be nice if Toriel had ranged attacks instead of physical ones:torielsad:. That's all of my complaints but I genuinely really like this mod, I hope that you continue working on it/updating it because this concept works really well.:tobdog:
Dark 13 Jun, 2022 @ 8:24am 
works fine for me, yeah its very op but its fun to destroy the cheating ai on later difficulties, keep up the good work