RimWorld

RimWorld

[LTS]Emplacements
24 Comments
Hammer Goblin 17 Jul @ 5:45pm 
I don't see anyone asking for 1.6

Is that on the table, brother?
123caboom 14 Apr @ 7:23am 
When i get my new pc running, i gonna try biosphere as well 🤩
123caboom 14 Apr @ 7:21am 
Gonna try this one, Sounds great!
LT Systems is named as req in the text but not sidebar, so which is accurate?
LimeTreeSnake  [author] 26 Jun, 2024 @ 12:18am 
- Updated to use new namespace ThingWithComps instead of Buildings in LTS Systems.
LimeTreeSnake  [author] 24 Apr, 2024 @ 3:38am 
Updated mod description for 1.5 forward. Simple Ammo no longer a hard requirement.
LimeTreeSnake  [author] 29 Mar, 2024 @ 9:54am 
2024-03-29
- 1.5 added, 1.4 kept as is.
- Added some new Ammo for, Howitzer, Bofors and Cannonballs instead of using steel.
- Most manned turrets now have aiming angles, where they can only fire in certain directions.
- Added HMG emplacement.
LimeTreeSnake  [author] 31 Aug, 2023 @ 1:21am 
Atm it uses simple ammo, I have an update underway to let it use steel instead of ammo from my mods. But will allow ammo from simple ammo as well.
I am considering extending the functionality further in the future
rotted nightmare 29 Aug, 2023 @ 11:53pm 
This only works with the simple ammo pack and not the advanced ammo pack? Or do I install both of your ammo packs to be able to use these emplacements?
LimeTreeSnake  [author] 11 Aug, 2023 @ 6:55am 
Heyo! Atm, does not require ammo from there. I have further plans for this mod and am working on that. But will soonish release a fix for this mod to allow it to use steel instead of ammo from simple ammo as well.
Frettzo 11 Aug, 2023 @ 5:11am 
Hi LTS, does this work with your Advanced Ammo mod? Thanks
Doomer Man 12 Dec, 2022 @ 7:36am 
Would it be possible to have the howitzer and manned turrets have the pawn reload them automatically like a mortar is once they run out of ammo?
Demognomicon 11 Oct, 2022 @ 12:03am 
@LimeTreeSnake An option to use steel would be cool. I avoid using ammo mods and like to use vanilla combat reloaded when I can. (Waiting for 1.4 update).
LimeTreeSnake  [author] 10 Oct, 2022 @ 11:55pm 
I fear it wont, reason is that the turrets use said ammo for "fuel" to be able to fire.
I could ofc add an option to load the stuff with steel but, I felt it would be a bit weird cause I'd have to consider balance then and use the other things vanilla uses.
Demognomicon 10 Oct, 2022 @ 9:02pm 
I don't suppose this will work without the ammo mod?
LimeTreeSnake  [author] 9 Oct, 2022 @ 12:39am 
2022-10-09
- Updated for 1.4, 1.3 stays as is and wont be updated.
- Heavy Turret, fuel multiplier 0.5->1.
- All Turrets and Mortars Auto Refuel -> 95%
- Heavy turret, research requirement Multi Analyzer -> Micro Electronics
- Fuel multiplier for Ion-Turret 0.5->1
- Fuel capacity for Ion-Turret 100->300
- Warmuptime for Heavy turret 2->2.5
- Lowered accuracy for Gattling gun
- Increased burst from 1->10
- Increased cooldown and warmup from 0->1 and 1->1.5
- Increased turred bullet drawsize
LimeTreeSnake  [author] 1 Sep, 2022 @ 7:38am 
- Bofors - cap 15->30, fuel multiplier 0.5->0.75, damage 10->20, burst 3->5.
- Hwacha - cap 48->72, miss radios 6->5
- Cannon - fuel multiplier 0.1->0.2, explosion radius 1->2 ()
- Howitzer - Damage 10->30
- Auto refuel from 0.5->0.9
LimeTreeSnake  [author] 2 Aug, 2022 @ 10:17am 
oh lol, thought I had fixed that before upload x)
Michiko 2 Aug, 2022 @ 9:58am 
I found a minor issue. The gatling turret seems to be shooting from its side, meaning the gun is pointing 90° away from its target lmao.
LimeTreeSnake  [author] 12 Jun, 2022 @ 10:24am 
It'll work regardless but wont sound much when firing sadly apart from the regular bullet sounds
LimeTreeSnake  [author] 12 Jun, 2022 @ 10:23am 
AHhhhh shit, have not fixed the howitzer sounds
Michiko 12 Jun, 2022 @ 9:22am 
I'm getting this error in the log:
Could not resolve cross-reference: No Verse.SoundDef named Howitzer_Fire found to give to Verse.VerbProperties VerbProperties(howitzer cannon) (using undefined sound instead)

I haven't tried the howitzer itself just yet, so I dunno if it's bugging out or not. Just thought I'd let you know about the error I'm seeing.
LimeTreeSnake  [author] 9 Jun, 2022 @ 2:27am 
I... have never tried that x)
Dez The Dapper Bocchi 9 Jun, 2022 @ 12:33am 
If you do not install the ammo mod, does that simply remove the ammo requirement or does it break the mod?
Michiko 2 Jun, 2022 @ 10:59pm 
Good of you to add the Hwacha heheh. I'mma try this out soon.