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Is that on the table, brother?
LT Systems is named as req in the text but not sidebar, so which is accurate?
- 1.5 added, 1.4 kept as is.
- Added some new Ammo for, Howitzer, Bofors and Cannonballs instead of using steel.
- Most manned turrets now have aiming angles, where they can only fire in certain directions.
- Added HMG emplacement.
I am considering extending the functionality further in the future
I could ofc add an option to load the stuff with steel but, I felt it would be a bit weird cause I'd have to consider balance then and use the other things vanilla uses.
- Updated for 1.4, 1.3 stays as is and wont be updated.
- Heavy Turret, fuel multiplier 0.5->1.
- All Turrets and Mortars Auto Refuel -> 95%
- Heavy turret, research requirement Multi Analyzer -> Micro Electronics
- Fuel multiplier for Ion-Turret 0.5->1
- Fuel capacity for Ion-Turret 100->300
- Warmuptime for Heavy turret 2->2.5
- Lowered accuracy for Gattling gun
- Increased burst from 1->10
- Increased cooldown and warmup from 0->1 and 1->1.5
- Increased turred bullet drawsize
- Hwacha - cap 48->72, miss radios 6->5
- Cannon - fuel multiplier 0.1->0.2, explosion radius 1->2 ()
- Howitzer - Damage 10->30
- Auto refuel from 0.5->0.9
Could not resolve cross-reference: No Verse.SoundDef named Howitzer_Fire found to give to Verse.VerbProperties VerbProperties(howitzer cannon) (using undefined sound instead)
I haven't tried the howitzer itself just yet, so I dunno if it's bugging out or not. Just thought I'd let you know about the error I'm seeing.