Crusader Kings III

Crusader Kings III

Community Mods for Historicity - More Cultural Names
12 bình luận
Lilandru  [tác giả] 27 Thg06 @ 5:57am 
@Solmyr the mod did indeed have game-breaking bugs that caused crashing. Can you try again with yesterday's version?
Solmyr 20 Thg06 @ 5:03am 
Consistently getting a crash with this mod on a specific date in my game. No crash with mod turned off, and after going past the crash and turning the mod back on, the game seems to continue fine. Tried with both CMH and base versions of the mod.
redmasqu 23 Thg11, 2024 @ 11:50am 
Hello, this mod is marked as updated but when I go into a new game the game crashes out. This happens with the other two mods (MB+ and CE) as well. Is there a bug that is keeping this from working correctly? Thank you for your time.
Heir Riddles 11 Thg07, 2024 @ 12:21pm 
thank you
Arashura 1 Thg08, 2023 @ 4:50am 
Just a question, I got the mods but my game always crahses when i try to start it...btw I have not every mod from the series....
Lilandru  [tác giả] 24 Thg12, 2022 @ 5:25am 
Updated with the latest versions of the mods in the CMH collection
Horizon 23 Thg12, 2022 @ 9:51pm 
Update?
Darien 29 Thg07, 2022 @ 11:12am 
Ok, thanks!
Lilandru  [tác giả] 29 Thg07, 2022 @ 9:59am 
@Darlen yes, as @Nilserich stated, this version is for standard CMH (which includes SoW)
Nilserrich 29 Thg07, 2022 @ 7:36am 
@Darien
Since this version of MCN is only for the "Community Mods for Historicity" collection, the mods of this collection are also probably necessary. However, there are a couple of different versions for Vanilla, just ibn Battuta alone or Culture Expanded.
Darien 29 Thg07, 2022 @ 6:43am 
is SoW mandatory?? :(((((
Kaepbora 10 Thg06, 2022 @ 10:08am 
thank you so much