Stellaris

Stellaris

Ancient Clone Vat Vanilla
33 Comments
Punktier  [author] 13 Oct @ 6:01pm 
@RainbowBoris: I can´t replicate this. Maybe a bug in Stellaris itself. If i disable the humanoid pack, my mod won´t work on my pc. I guess you´re lucky in this case.
RainbowBoris 13 Oct @ 5:10pm 
No, like i had it before i got your mod. Like there's no mod that adds it in for me but I have it and it works fine.
Punktier  [author] 10 Oct @ 3:01am 
@RainbowBoris: According to Paradox Interactive, the origin is only contained in the humanoid pack. So I won't recommend using the mod without it.
RainbowBoris 9 Oct @ 11:18pm 
That's odd because I have the ancient cloning vats and the vanilla clone army origin despite not having humanoids
Punktier  [author] 27 Sep @ 9:29pm 
@RainbowBoris: It doesn´t mod the normal cloning vats. It mod the ANCIENT cloning vat from the origin Clone Army which is in the humanoids species pack. The normal cloning vats and the ancient cloning vats are different things. Hope it helps. Have a fun day! :)
RainbowBoris 27 Sep @ 9:48am 
hey i have a question, if you are willing to answer. so this needs the humanoids pack to mod the cloning vats, right? why is that?
Punktier  [author] 25 Sep @ 3:03am 
Updated for Stellaris 4.1.x

Have a wonderful day!
Punktier  [author] 22 May @ 11:42pm 
Elvenshire 22 May @ 11:29am 
is there an older version for 3.14 for download?
Punktier  [author] 18 May @ 7:05pm 
Update to fix a bug that prevented the population from getting the correct increase
Thanx to @Adoris_FadAiRao for telling me the bug
Punktier  [author] 16 May @ 4:57pm 
@Adoris_FadAiRao
First, thank you for your feedback.

I'll take another look at it this weekend. But I can't promise anything.
Adoris_FadAiRao 16 May @ 12:06pm 
For some reason, with the mod, the clone population stops growing.
Punktier  [author] 12 May @ 2:11am 
Updated for Stellaris 4.0.x
Punktier  [author] 12 Nov, 2024 @ 6:18am 
Updated for Stellaris 3.14.x
Punktier  [author] 26 Sep, 2024 @ 11:35pm 
Updated for Stellaris 3.13.x
Punktier  [author] 12 May, 2024 @ 8:48am 
Updated for Stellaris 3.12.x
Punktier  [author] 7 Mar, 2024 @ 3:29am 
Updated for Stellaris 3.11.x
Punktier  [author] 22 Nov, 2023 @ 6:26am 
Updated for Stellaris 3.10.x
May the Rifts be with you!
Punktier  [author] 5 Nov, 2023 @ 12:48pm 
Updated for Stellaris 3.9.x
Punktier  [author] 4 Nov, 2023 @ 10:54am 
The origin text is outdated but it should work. That said, i working on a update with release this sunday/monday. I would recommend waiting till then... :)
Cody 4 Nov, 2023 @ 10:39am 
Is this working with 3.9?
Punktier  [author] 24 May, 2023 @ 10:12pm 
@Darkaiser Theoretically, the AI can also use this mod, but it is dictated by the game that it always takes the path of reproduction when you can decide which way the clone army should take. Personally, I've never had any problems with the mod and the AI, but as with any mod, use at your own risk.
Darkaiser 24 May, 2023 @ 9:00pm 
Is this only for the player or can the AI build it if they have the Clone Army Origin?
Punktier  [author] 18 May, 2023 @ 12:55am 
Updated for Stellaris 3.8.x
Punktier  [author] 12 Apr, 2023 @ 2:10am 
Update - Changed the name of the building file to fix a possible minor bug
Punktier  [author] 20 Mar, 2023 @ 1:40am 
Updated for Stellaris 3.7.x
Punktier  [author] 10 Feb, 2023 @ 1:15am 
@zoroththeawesome

Well, i'm sorry but i wouldn't do that.
zoroththeawesome 5 Feb, 2023 @ 2:08pm 
I would like to see a mod that gives you the ability to build the normal clone vats for 10 clone pops
Punktier  [author] 3 Jan, 2023 @ 6:05pm 
At some point, very early in the game and as a player you get a quest to decide if your clone army becomes biologically fertile. In turn, the clone army can reproduce normally and no longer needs clone vats, but will be much weaker. As far as I know, the AI will choose this path every time or starts with it by default (don´t know right now, can´t look into the code at the moment).
It will not take advantage of clone vats.
Permy134 3 Jan, 2023 @ 1:57pm 
what do you mean by "The AI will always follow the path of fertility."?
Punktier  [author] 3 Jan, 2023 @ 1:13pm 
The AI will always follow the path of fertility.
But as always with mods, use on your own risk.
Permy134 3 Jan, 2023 @ 12:12pm 
Can AI build infinite too or only the player?
Punktier  [author] 11 Dec, 2022 @ 2:01am 
Updated for Stellaris 3.6.x