Stellaris

Stellaris

Ancient Clone Vat Vanilla
34 kommentarer
RainbowBoris 15. okt. kl. 19:41 
idk how i just have the thing, but i'm just gonna roll with it. either way your mods have been working fine for me.
Punktier  [ophavsmand] 13. okt. kl. 18:01 
@RainbowBoris: I can´t replicate this. Maybe a bug in Stellaris itself. If i disable the humanoid pack, my mod won´t work on my pc. I guess you´re lucky in this case.
RainbowBoris 13. okt. kl. 17:10 
No, like i had it before i got your mod. Like there's no mod that adds it in for me but I have it and it works fine.
Punktier  [ophavsmand] 10. okt. kl. 3:01 
@RainbowBoris: According to Paradox Interactive, the origin is only contained in the humanoid pack. So I won't recommend using the mod without it.
RainbowBoris 9. okt. kl. 23:18 
That's odd because I have the ancient cloning vats and the vanilla clone army origin despite not having humanoids
Punktier  [ophavsmand] 27. sep. kl. 21:29 
@RainbowBoris: It doesn´t mod the normal cloning vats. It mod the ANCIENT cloning vat from the origin Clone Army which is in the humanoids species pack. The normal cloning vats and the ancient cloning vats are different things. Hope it helps. Have a fun day! :)
RainbowBoris 27. sep. kl. 9:48 
hey i have a question, if you are willing to answer. so this needs the humanoids pack to mod the cloning vats, right? why is that?
Punktier  [ophavsmand] 25. sep. kl. 3:03 
Updated for Stellaris 4.1.x

Have a wonderful day!
Punktier  [ophavsmand] 22. maj kl. 23:42 
Elvenshire 22. maj kl. 11:29 
is there an older version for 3.14 for download?
Punktier  [ophavsmand] 18. maj kl. 19:05 
Update to fix a bug that prevented the population from getting the correct increase
Thanx to @Adoris_FadAiRao for telling me the bug
Punktier  [ophavsmand] 16. maj kl. 16:57 
@Adoris_FadAiRao
First, thank you for your feedback.

I'll take another look at it this weekend. But I can't promise anything.
Adoris_FadAiRao 16. maj kl. 12:06 
For some reason, with the mod, the clone population stops growing.
Punktier  [ophavsmand] 12. maj kl. 2:11 
Updated for Stellaris 4.0.x
Punktier  [ophavsmand] 12. nov. 2024 kl. 6:18 
Updated for Stellaris 3.14.x
Punktier  [ophavsmand] 26. sep. 2024 kl. 23:35 
Updated for Stellaris 3.13.x
Punktier  [ophavsmand] 12. maj 2024 kl. 8:48 
Updated for Stellaris 3.12.x
Punktier  [ophavsmand] 7. mar. 2024 kl. 3:29 
Updated for Stellaris 3.11.x
Punktier  [ophavsmand] 22. nov. 2023 kl. 6:26 
Updated for Stellaris 3.10.x
May the Rifts be with you!
Punktier  [ophavsmand] 5. nov. 2023 kl. 12:48 
Updated for Stellaris 3.9.x
Punktier  [ophavsmand] 4. nov. 2023 kl. 10:54 
The origin text is outdated but it should work. That said, i working on a update with release this sunday/monday. I would recommend waiting till then... :)
Cody 4. nov. 2023 kl. 10:39 
Is this working with 3.9?
Punktier  [ophavsmand] 24. maj 2023 kl. 22:12 
@Darkaiser Theoretically, the AI can also use this mod, but it is dictated by the game that it always takes the path of reproduction when you can decide which way the clone army should take. Personally, I've never had any problems with the mod and the AI, but as with any mod, use at your own risk.
Darkaiser 24. maj 2023 kl. 21:00 
Is this only for the player or can the AI build it if they have the Clone Army Origin?
Punktier  [ophavsmand] 18. maj 2023 kl. 0:55 
Updated for Stellaris 3.8.x
Punktier  [ophavsmand] 12. apr. 2023 kl. 2:10 
Update - Changed the name of the building file to fix a possible minor bug
Punktier  [ophavsmand] 20. mar. 2023 kl. 1:40 
Updated for Stellaris 3.7.x
Punktier  [ophavsmand] 10. feb. 2023 kl. 1:15 
@zoroththeawesome

Well, i'm sorry but i wouldn't do that.
zoroththeawesome 5. feb. 2023 kl. 14:08 
I would like to see a mod that gives you the ability to build the normal clone vats for 10 clone pops
Punktier  [ophavsmand] 3. jan. 2023 kl. 18:05 
At some point, very early in the game and as a player you get a quest to decide if your clone army becomes biologically fertile. In turn, the clone army can reproduce normally and no longer needs clone vats, but will be much weaker. As far as I know, the AI will choose this path every time or starts with it by default (don´t know right now, can´t look into the code at the moment).
It will not take advantage of clone vats.
Permy134 3. jan. 2023 kl. 13:57 
what do you mean by "The AI will always follow the path of fertility."?
Punktier  [ophavsmand] 3. jan. 2023 kl. 13:13 
The AI will always follow the path of fertility.
But as always with mods, use on your own risk.
Permy134 3. jan. 2023 kl. 12:12 
Can AI build infinite too or only the player?
Punktier  [ophavsmand] 11. dec. 2022 kl. 2:01 
Updated for Stellaris 3.6.x