Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Amazing mod, lovely addition, but I agree the damage output and regen are a bit much, it makes the game very easy and I play on very hard battles/campaign and max AI battle buffs.
It also makes battles against nurgle factions blood baths and incredibly hard to even come away with a Pyrrhic victory
- all "above 25% HP" passive aoe damage was reduced by around 33%
- all "below 25% HP" passive aoe damage deals x3 the damage compared to the ones above
- added the passive AoE to the Exalted Hero that was missing it when on a mount
Also, I do second some of the auras could do a slight reduction in damage
With that in mind do you still think it's too strong?
This is more or less the first feedback I've gotten.
Let me know if there are any issues so I can fix
Lmk if there are any issues, thanks.
Let me know if there are any issues.
Ok, I'll be back in 2 days so will most likely post an update soon after.
Thank you for the kind words and support.
Not at all, I'll let you know (in the suggestions thread) if I run into any bugs or anything like that, but I think the mod is fantastic, I just appreciate your work in making it and in continually supporting it.
The AoE diseases do give a small amount of battle resolve points, that's why probably.