Total War: WARHAMMER III

Total War: WARHAMMER III

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Nurgles Pestilent Glories
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overhaul
Tags: mod
File Size
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832.153 KB
12 May, 2022 @ 12:49am
20 Oct, 2024 @ 2:37am
22 Change Notes ( view )

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Nurgles Pestilent Glories

Description
All Nurgle units get passive AoE diseases, on-hit diseases, more life, less Melee defence and Nurgle no longer has useless Research!

Everything the mod does:
- all Nurgle units now have passive AoE diseases (constant damage over time) the strength of the diseases depends on the unit (T1, T2 or T3), below 25% life the strength of the diseases increases x3
- all nurgle Major or Minor settlement buildings (when maxed out) get a small chance of spreading plagues within the local region
- Kugath's unlockable disease is stronger but only active when in melee (stacks with other diseases)
- Kugath now gives +7 Attack to all Nurgling units in the faction
- all Nurgle units have +20% more life
- all Nurgle units have -25% melee Defence
- numerical changes for Lord Red trees
- all research now contains the sacred numbers
- units now have one of these attack debuffs: Poison, Sundered armor or Disintegrating armour
- Drones, Heroes with Drones, Furies and Forsaken no longer have armour piercing damage but have +50% weapon strength as compensation (all inflict poison)
- added a unique ability "Blistering Death" to all Unclean ones and Lords
- Blistering Death has 1 use and costs 7 Winds of Magic - it slowly deals damage over 77 seconds and spreads easily to others in the vicinity

If you'd like to test the betas or just support what I do, you can do so below <3

[www.patreon.com]
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Popular Discussions View All (1)
0
13 Jan, 2023 @ 12:01am
Suggestions
devon752
106 Comments
Dr Faisal 29 Jan @ 7:05pm 
Hi!
Amazing mod, lovely addition, but I agree the damage output and regen are a bit much, it makes the game very easy and I play on very hard battles/campaign and max AI battle buffs.
It also makes battles against nurgle factions blood baths and incredibly hard to even come away with a Pyrrhic victory
Avery 3 Jan @ 10:48am 
update?
Dairak Logrus 4 Nov, 2024 @ 2:48am 
@devon752 can you update your skill tree mod? because all other mods worst than your mod people asking allo!:steamfacepalm:
Randy Bobandy 25 Oct, 2024 @ 2:06pm 
The plague recipe mechanic is broken now
devon752  [author] 20 Oct, 2024 @ 2:49am 
Updated - changes:
- all "above 25% HP" passive aoe damage was reduced by around 33%
- all "below 25% HP" passive aoe damage deals x3 the damage compared to the ones above
- added the passive AoE to the Exalted Hero that was missing it when on a mount
devon752  [author] 18 Oct, 2024 @ 3:12am 
@Ashram Because I like the idea that just coming near the nurgle demons is dangerous.
Pothisal 7 Oct, 2024 @ 6:45am 
Could you please update?
+MedicMan+ 24 Sep, 2024 @ 3:53am 
I agree with not nurfing damage or at least having an option would be nice. any news on next update?
TOOTHBRUSHDUCK 6 Jul, 2024 @ 7:50pm 
Not certain if it's an inter-mod compatibility issue, but Exalted heroes of Nurgle on Rot Beasts don't appear to get any mortis, at least as WoC
Also, I do second some of the auras could do a slight reduction in damage
Locke 28 Jun, 2024 @ 9:18pm 
Dont nerf the Damage!!! make a submod for those those dont like the current values