Forts
Birdies' Ammo
40 Comments
SamsterBirdies  [author] 25 Jul, 2024 @ 4:10pm 
uh.. isnt that what usually happens when a reactor is shot?
hangryy 24 Jul, 2024 @ 8:45pm 
so i was playing with this mod on (and a reduced ammo build speed mod) and i encountered a weird thing happening where the enemy's reactors dissapered along with a large area of the fort surrounding it, this only happened when the reactor was damaged i dunno if this mod caused it or not
engineerenjoy3r 15 Apr, 2024 @ 12:25pm 
Nice, I'd love helicopters
SamsterBirdies  [author] 15 Apr, 2024 @ 12:04pm 
Eventually yes. Probably not the apache though since it isnt a plane. If i ever get proper helicopter physics and controls working in the main mod then I will.
engineerenjoy3r 15 Apr, 2024 @ 5:00am 
Are you planning on making the Apache, B2, and bomb glider work with your flyable planes mod at some point?
HazardStripeWarCriminal :3 29 Dec, 2023 @ 4:48pm 
This is prob the best plane mod
Robot_Harry 28 Nov, 2023 @ 1:59pm 
it says farts at the start instead of forts
AWCY? 18 Nov, 2023 @ 12:06pm 
artillery barrage doesn't seem to work at all sometimes
ThatRandomTemmie 17 Sep, 2023 @ 11:25am 
thanks
SamsterBirdies  [author] 16 Sep, 2023 @ 9:20am 
Turn off "Auto Select Ammo" in options.
ThatRandomTemmie 16 Sep, 2023 @ 5:26am 
Why everytime I place a single gun it switches to ammo right after. its really fricking annoying.
Nubby67_MrMetal 5 May, 2023 @ 6:48pm 
also the dive bomber is a american dauntless bomber
Nubby67_MrMetal 5 May, 2023 @ 6:47pm 
i love the mod and want to say thank you and also i have two ammo suggestions Raptor ammo and diver ammo the raptor ammo is a F-22 and fires a gatling gun and 4 hellfire missles and the diver ammo fires a world war 2 dive bomber and acts like the flechette Biplane but it has one big ol' bomb that drops and causes a big explosion and forgot to say about the F-22 can destroy fighters
juiceGrump 23 Feb, 2023 @ 5:26am 
kamikaze.
i like that.
Vaprol 19 Feb, 2023 @ 12:52pm 
the way orbital barrages target your own fort if the ammo is destroyed, combined with fortships: conquer the skies gives me ideas.
juiceGrump 6 Feb, 2023 @ 7:48am 
hi there, i wanted to report a minor issue: the artillery ammunition for team 2 does not work. well, thats all.
Dr. Breen 10 Dec, 2022 @ 8:47pm 
man i cant go literally 1 second on the workshop without seeing something that requires High Seas and i am mad i cant afford it
奈.NAI 30 Jun, 2022 @ 11:07pm 
cruel:steamthumbsup:
SamsterBirdies  [author] 16 Jun, 2022 @ 9:38pm 
Yes. protect the core.
Normal Ass Flamingo 15 Jun, 2022 @ 10:13am 
Don't know if this if intended, but you can use the harpoon ammo to steal a reactor
fergmic 11 Jun, 2022 @ 5:45pm 
u should make a nuke bomber use the b-2 or something and make it drop a nuke (just recolor the pave way bomb and have it make big explod with mushroom cloud)
Badgino56 6 Jun, 2022 @ 4:46pm 
"added 14 new ammo types to FARTS" im dieing here
jebthedoomed 27 May, 2022 @ 2:36pm 
did not expect u to reply and thank u for making this mod and having good ideas :)
SamsterBirdies  [author] 27 May, 2022 @ 10:51am 
thank you. also thanks everyone, glad u guys are enjoying it.
jebthedoomed 27 May, 2022 @ 10:48am 
this mod is amazing. i use it a lot and i love the all the different ammo and your ideas for the ammo! thank you for making and letting people use this mod. :)
KatiDragoion 24 May, 2022 @ 2:01pm 
Awesome update! I like the new planes as well as the full harpoon thing!
SamsterBirdies  [author] 17 May, 2022 @ 9:30pm 
Only the lobby host needs to own the dlc. Ammo is a high seas thing, so it must be a requirement.
viqua 17 May, 2022 @ 10:29am 
can you remove the dlc requirement so my frirend who didn't got it can play with me (who have the dlc)
tintin971 14 May, 2022 @ 11:06pm 
i love this mod you are a god :steamthumbsup:
minningsnip 12 May, 2022 @ 4:12pm 
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SteinFlare 11 May, 2022 @ 1:36pm 
My favorite mod
Xandrii 9 May, 2022 @ 10:41am 
Very good as always! :)
MelZeCat 9 May, 2022 @ 4:25am 
in the desc title
MelZeCat 9 May, 2022 @ 4:24am 
i think you misstyped the title cause it says [Farts] instead of Forts
原始向日葵 9 May, 2022 @ 3:16am 
tastes good
SamsterBirdies  [author] 6 May, 2022 @ 8:10pm 
thanks
编号203 6 May, 2022 @ 6:20pm 
Very exquisite mapping, high quality mod as always
KatiDragoion 6 May, 2022 @ 4:43pm 
Alr.
SamsterBirdies  [author] 6 May, 2022 @ 4:23pm 
@DragonKnight. Thanks. The extra heavy mortar projectiles get the buff. Ill think about a flak buff. For deckgun i currently am thinking of adding a grapeshot type of ammo for it.
KatiDragoion 6 May, 2022 @ 4:07pm 
Cool, but there are a few suggestions, as well as a question for this mod.
My suggestions are that firstly, maybe adding an ammo to the flak could be good. For example:
-Flak Explosions: Flak shots now have limited range, but they'll explode and release shrapnel, dealing more damage, with aoe.
Another addition could be for deck gun. These are what i'm suggesting:
-AP Shells: Shells deal more damage, and pierce through armor, and go through bracing more easily.
-Incendiary Shells: Less damage, and less pierce, but higher aoe and everything it hits is set on fire
Of course, these are suggestions, you don't need to add them.
Now for my question. So by "-Extra Heavy Mortars: Extra HP and damage.", do you mean the mortar itself gets extra hp and damage, or do it's projectiles get the buff, dealing more damage, and tanking more aa hits?