Forts
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Birdies' Ammo
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File Size
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9.383 MB
6 May, 2022 @ 2:56pm
8 Jan @ 7:08pm
32 Change Notes ( view )
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Birdies' Ammo

In 1 collection by SamsterBirdies
SamsterBirdies big mods
6 items
Description
Adds 18 new ammo types to Farts: The Seas are High.
Requires High Seas DLC. Moonshot DLC is recommended but not required.
I recommend using the Ammo cycle hotkey mod for a more convenient experience.

Ammo types:
Full Metal Jackets: Extra damage to structure and penetration, decreased damage to weapons. (for bullet type weapons)
Machine Gun
-Hail of Lead: Rains down bullets across the entire map.
Incendiary Mortar
-Napalm Mortars: Big fire splashing everywhere.
Heavy Mortar
-Airburst Mortars: Shrapnel blowing up all the machineguns.
-Extra Heavy Mortars: Extra HP and damage.
-Smoke Mortars(MS): Releases smoke on detonation.
-All In One Mortars: EVERYTHING
Harpoon
-Firework ball: Explodes into a light show that distracts AA.
-Harpoon: Steals enemy devices
Rocket
-Nuke ammo: Literally fires a nuke.
-Cannon attachment: An attachment that allows firing on small cannon rounds.
Runway
-Flechette Biplane: Old WWI biplane that drops flechettes on the enemy.
-Bomb Glider: A cheap disposable flying bomb that can drop or ram directly.
-Spirit of Forts: B-2 that carpet bombs a wide area.
-Angry Apache: Fires chaingun, hydra rockets, a hellfire missile, and returns to runway.
Beam Weapons
-Extended Beam Charge: Extra duration on beam weapons for extra damage.
Orbital Laser
-Orbital Tracer: A tracer to help with aiming.
-Artillery Barrage: Shells rain from the sky onto the flared position.

Other Info

Credit to SamZong, BlackBird, and Harder_天使的花园#4678 for Chinese translations. Thanks.
New additions may have machine translations until they can be revised.

Copy info: You are allowed to copy this mod.
Popular Discussions View All (1)
2
29 Dec, 2023 @ 4:48pm
Should ammo tech (ammo that isnt consumed) be placed in the technology tab?
SamsterBirdies
40 Comments
SamsterBirdies  [author] 25 Jul, 2024 @ 4:10pm 
uh.. isnt that what usually happens when a reactor is shot?
hangryy 24 Jul, 2024 @ 8:45pm 
so i was playing with this mod on (and a reduced ammo build speed mod) and i encountered a weird thing happening where the enemy's reactors dissapered along with a large area of the fort surrounding it, this only happened when the reactor was damaged i dunno if this mod caused it or not
engineerenjoy3r 15 Apr, 2024 @ 12:25pm 
Nice, I'd love helicopters
SamsterBirdies  [author] 15 Apr, 2024 @ 12:04pm 
Eventually yes. Probably not the apache though since it isnt a plane. If i ever get proper helicopter physics and controls working in the main mod then I will.
engineerenjoy3r 15 Apr, 2024 @ 5:00am 
Are you planning on making the Apache, B2, and bomb glider work with your flyable planes mod at some point?
HazardStripeWarCriminal 29 Dec, 2023 @ 4:48pm 
This is prob the best plane mod
Robot_Harry 28 Nov, 2023 @ 1:59pm 
it says farts at the start instead of forts
AWCY? 18 Nov, 2023 @ 12:06pm 
artillery barrage doesn't seem to work at all sometimes
ThatRandomTemmie 17 Sep, 2023 @ 11:25am 
thanks
SamsterBirdies  [author] 16 Sep, 2023 @ 9:20am 
Turn off "Auto Select Ammo" in options.