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I have a log recorder, and found that the game usually CTDs on Kholek Suneater's turn. End of log is as follows:
[out] <1711.6s> create_agent() called:
[out] <1711.6s> faction_key: wh3_dlc20_chs_kholek
[out] <1711.6s> agent_key: wizard
[out] <1711.6s> subtype_key: wh3_dlc20_chs_sorcerer_tzeentch_mtze
[out] <1711.6s> x: 1004
[out] <1711.6s> y: 715
[out] <1711.6s> id: 67
[out] <1711.6s> DEBUG: update_new_character called
[out] <1711.6s> DEBUG: reassign ancillaries success
[traits] <1711.6s> * force_add_trait() is adding trait [wh3_dlc20_legacy_trait_sorcerer_fire] to character [character_cqi:1767], showing message: false, points: 1
[out] <1711.6s> add_agent_experience() called, char_str is character_cqi:1767 and experience to give is 2200
LL mod updated:
Gave angry norscans more spell resistance.
Egrimm now starts in empire in RoC campaign.
Griffons now use griffon numbers.
It may be a compatibility issue with another mod somehow (I have way too many possible candidates), but seems a tad too localized on Kragg to be coming from somewhere else,
I use the Console Command mod by PropJoe to confederate all factions and would like to do this on turn 1, no biggy if not though.
Vanilla: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3518464630
SFO: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3515535186