全軍破敵:戰鎚3

全軍破敵:戰鎚3

Mixu's Legendary Lords
2,845 則留言
luke.sluszniak 8 月 24 日 上午 9:52 
I'm playing Skaelings, can anyone tell me where I can get Norsca or Khorne infantry units - I don't have any buildings that give these units in my starting province.
acalltoarms 8 月 21 日 上午 10:26 
Great mod! Only issue I've found is that when playing a dwarf the confederation for Thorgrim/Malakai are bugged out and appear on the first page instead of letting you click to the second page. Probably not the easiest fix, but figured I'd put the info out there. Thanks for making this!
Commander Paragon 8 月 16 日 上午 9:15 
Nevermind. Disregard my comment. I figured out the cause was somewhere else. Thanks for the great mod! The Empire wouldn't be the same without them!
Commander Paragon 8 月 16 日 上午 7:34 
I believe Egrimm Van Horstmann is bugged. When playing as Karl Franz, my game always crashes on the end-turn of Turn 3 without fail when this mod is installed.

I have a log recorder, and found that the game usually CTDs on Kholek Suneater's turn. End of log is as follows:

[out] <1711.6s> create_agent() called:
[out] <1711.6s> faction_key: wh3_dlc20_chs_kholek
[out] <1711.6s> agent_key: wizard
[out] <1711.6s> subtype_key: wh3_dlc20_chs_sorcerer_tzeentch_mtze
[out] <1711.6s> x: 1004
[out] <1711.6s> y: 715
[out] <1711.6s> id: 67
[out] <1711.6s> DEBUG: update_new_character called
[out] <1711.6s> DEBUG: reassign ancillaries success
[traits] <1711.6s> * force_add_trait() is adding trait [wh3_dlc20_legacy_trait_sorcerer_fire] to character [character_cqi:1767], showing message: false, points: 1
[out] <1711.6s> add_agent_experience() called, char_str is character_cqi:1767 and experience to give is 2200
RAAMPEAK 8 月 11 日 上午 6:30 
whats weird is using only this Bohemond doesn't get the unique damsel she only appeared when i had another mod
Husky 8 月 10 日 下午 7:38 
Yep, Kouran crashes the game
Wrael 8 月 10 日 下午 3:24 
Kouran crash happens to me too. Same with Amalric de Gaudaron. Resubscribing to mod or its assets pack didnt help either.
TDK 8 月 9 日 下午 9:19 
i can second Warcommissar1's comment, selecting Kouran to move him into Malekith's army freezes the game and it crashes seconds later
Priss 8 月 9 日 下午 3:41 
Chilfroy d'Artois is graphically bugged
Sapata 8 月 9 日 上午 4:18 
Its work with Old World?
Warcommissar1 8 月 8 日 下午 11:27 
kouran dark hand keeps crashing the game (just mixer mods)
Animal 8 月 7 日 下午 2:35 
is there a way to get melekh in a tzeentch campaign?
MINION TONIGHT WE STEAL THE MOON 8 月 5 日 下午 5:00 
hiya is there any chance to make Egil Styrbjorn (norsca) into a khornate faction or maybe to work with Daemon of chaos allegiance mod? really love your work ♥
Sumbi 8 月 4 日 上午 11:51 
This is amazing! Thanks for the great work :)
SpiralRazor 8 月 1 日 下午 12:03 
Looks like it was updated last on July 25th.
Bear 8 月 1 日 上午 6:57 
Rastiltin Bebchuk cannot recruit his ranger brotherhood in the old world campaign, not sure if i should report that but figured why not
TheRexYo 7 月 30 日 下午 4:22 
Is Egrimm supposed to be DLC locked now that he's Tzeentch proper?
wheelie bin 7 月 30 日 上午 10:32 
kouran darkhand crashes my game instantly as soon as i click him on the campaign map
Bloothtooth 7 月 26 日 上午 5:27 
Edvard van der Kraal's faction has no tech tree
Ben 7 月 26 日 上午 12:03 
@Spazards thanks! I'll take a look at the discord.
glospey 7 月 25 日 下午 9:51 
In the midden heap known as "The Empire".
Clown 7 月 25 日 下午 9:40 
where is middenland
Spazards 7 月 25 日 下午 7:27 
@Ben From the Discord:

LL mod updated:

Gave angry norscans more spell resistance.

Egrimm now starts in empire in RoC campaign.

Griffons now use griffon numbers.
Ben 7 月 25 日 上午 7:32 
Any idea what the update was about?
supcom 7 月 22 日 上午 10:18 
is kouran darkhand included in this?
Scorppion 7 月 22 日 上午 10:15 
geat mod ! but there is a problem with the 2d portholes, they simply don't work for the new units like the ones from talabecland. is there something i can do to fix that?
Manann Mac Lir 7 月 22 日 上午 12:52 
Absolutely loved playing with mannans children mixu . the freedom to do what ever you want to do a pirate play through done right ! - you really should if you ever get the time flush him out he makes a fun play through . - i literally just sacked and kept going built a huge fleet felt like a true ocean nomadic vibe play through !
glospey 7 月 16 日 上午 10:46 
Isn't Egrimm a Tzeentch faction? You probably need Shadows of Change. BUT that's just a guess.
danielskipp 7 月 16 日 上午 9:42 
I want to play Egrimm but it locks me out saying I need the DLC. Anybody know what DLC they are talking about? I have WoC.
Crimson ReapeR 7 月 16 日 上午 7:12 
@God of Urging that must be a compatibility issue with another mod because it doesnt happen for me
moom241 7 月 15 日 上午 10:05 
Is there a way to get Grimm's upgrades working again? I may be missing where it is in the new version, but I see the AI with unit upgrades but can't get it to work for me.
God of Urging 7 月 14 日 下午 5:10 
I'm having consistent crashes on Karaz-a-Karak's AI turn somewhere between turn 10 and 21. After a bit of trial and error, I've isolated the problem to Kragg the Grimm leveling up for the first time, while I'm playing factions other than his. Whenever I reload my end turn autosave and use console commands to kill him off before he can complete his level up, the crash on AI turn is averted, and then immediately comes back the moment AI re-recruits him after he heals from being wounded. The same issue doesn't seem to occur when playing as Karaz-a-Karak and leveling up Kragg.

It may be a compatibility issue with another mod somehow (I have way too many possible candidates), but seems a tad too localized on Kragg to be coming from somewhere else,
Kane 7 月 14 日 上午 7:49 
Could Rastiltin Bebchuk get the stalking stance?
GenezisO 7 月 13 日 下午 4:11 
@Sarge neither, this adds new playable legendary lords you can play as ;)
GenezisO 7 月 13 日 下午 4:10 
Bohemond Beastslayer campaign is broken in RoC, can't enter RoC although completing them is the victory condition, is that intended?
The_Bear21 7 月 13 日 下午 3:55 
can 2nd the comment about desincing in multiplayer with this mod.
Sarge 7 月 13 日 上午 3:24 
Does this add extra units or only reskin them?
Crimson Saens 7 月 12 日 下午 6:46 
Possible bug: I could not get Ramhotep's Wrath of the Greatest skill to build in intensity at all. I tried killing my own units, killing enemy units, and having constructs on both sides die. It stayed at 0% intensity. This was in skirmish vs AI mode for testing.
REMMMYYYYYYY 7 月 12 日 下午 5:44 
^
CommanderLegolas 7 月 12 日 下午 4:17 
This mod causes desyncs for us whenever we use it in a multiplayer campaign. Is there any way to fix it potentially?
King Pineapple 7 月 11 日 下午 8:56 
How do you get Caradryan? I have the shrine of Asuryan built in the Shrine of Asuryan region, i have the Sacred Flame of Asuryan built in the same region, and just to be safe i have the Sanctuary of Asuryan built in Lothern, but no dice? What am i doing wrong? I am playing Imrik, is that the problem?
moom241 7 月 10 日 下午 12:21 
It's saying van der Kraal is locked behind DLC? What DLC is he locked behind?
Succulent Chinese Legend 7 月 10 日 上午 11:19 
Love this mod and everything it's added, I recently began WH3 again and just clocked that the LL's out of view do not spawn until Turn 2 - is this deliberate/is there a way to have them load immediately?

I use the Console Command mod by PropJoe to confederate all factions and would like to do this on turn 1, no biggy if not though.
Warlock 7 月 9 日 下午 4:15 
Not sure if this mod is the issue but I am playing Egrimm van Horstmann and the Cult of Change buildings aren't unlocking any of the bound spells in the tech tree. I literally cannot research any of the bound spells in the tree. Any ideas?
Warcommissar1 7 月 2 日 下午 6:29 
Dark hand is crashing my game when selected
Wazuuf 6 月 30 日 下午 9:56 
does this mod add the ranged acolytes of tzeentch? Trying to figure out which mod added this unit
Il-Khan 6 月 27 日 上午 5:43 
I am runing this mod alone with the Mixu unlocker and the assest pack and the game crashed at the launch screen, dont know what is wrong
Edonice 6 月 25 日 上午 1:45 
Ghorros Rowdy's armywide ability doesnt do anything since it's applied only in the raid stance - which puts every unit in hardcoded Winded state to begin with
JazzMonk 6 月 23 日 上午 11:50 
Getting a bug between this, Dukes of Bretonnia, and SCM faction mods (any combo) where Carcassonne and other Bret. confed. technologies are disappearing on the tech tree. It goes away when I disable this mod.