Kenshi
Economy Chad (Economy-limb Based Skeleton)
202 kommentarer
Skye is a nerd For 3 timer siden 
Made the patch, but my version adds and modifies a lot of dialogue, so if you're reading this as a non-English speaker or not interested in my wider changes, you can just make a local copy of this mod and open it in fcs, edit the Economy Skeleton "male normal map" and remove the robot mask file to fix the face invisibility.

My mod adds a lot of personality to these robots, check it out:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3590854385
Skye is a nerd 19. okt. kl. 13:12 
Awesome mod. I'm in the process of patching this mod for the part map thing (+ some minor dialogue fixes) and I noticed there's a lot of dangling unassigned dialogue probably from your lifter skeletons mod.

For non-modder readers, don't worry it's not really a functionality problem, just makes space usage go up a bit and throws some fcs errors and warnings, but dialogue is pretty small data-wise.

If you're seeing this Suba, mind if I post the link to my part map & dialogue patch once it's done in the comments?
Gianont 16. okt. kl. 20:04 
greatest mod ever. but please fix the bug where if hey were a dustcoat it remove half there head
Lucius Helius 6. okt. kl. 21:36 
May I use this mod in a mod of my own? I'll link credit here of course.
TheGreatDookieMan 27. juli kl. 20:55 
Hey, I know it's a lot to ask, but is it at all possible you could make patches for "Animation Overhaul - Crafting Animations" and "Great Animations Mod"?
Don 17. juli kl. 10:15 
Modder! Modder! My weak joke race isn't weak enought! May I ask for a even weaker version of them? I'm talking them not wearing haeadgear nor shirts and with a flat -30% to every XP gain! I want to suffer but I'm not suffering enough
Average Genestealer 9. juni kl. 10:02 
I feel like the economy skeleton factory should have robotics benches, repair beds, steel refineries, etc. Considering it's where economy skeletons are presumably made
Average Genestealer 5. juni kl. 12:30 
When I figure out how the FCS works, I'll make that mod. Beep and Agnu will be able to reason with the economy skeleton bugmaster.
The Subarashii One  [ophavsmand] 5. juni kl. 11:46 
@tarsis thanks! :D
The Subarashii One  [ophavsmand] 5. juni kl. 11:45 
@average Genestealer
Sure! go ahead! sounds fun! :D
Tarsis 22. maj kl. 5:57 
Agnu, Sadniel, and Burn likely warrant some consideration in such a mod.
Average Genestealer 21. maj kl. 23:24 
May I create an NPC mod with this mod? A new boss character like Bugmaster who has a bunch of economy skeletons as his minions. His dialogue with everyone except beep is just incoherent screaming, but to Beep he has coherent and understandable dialogue about his evil plan to rebuild the First Empire with economy skeletons.
Tarsis 20. maj kl. 7:35 
Congratulations!
The Subarashii One  [ophavsmand] 20. maj kl. 7:33 
@Tarsis i have completed my formal education and ive almost finished another education in CNC Machining, i should be done in June. Ive been playing more Kenshi recently and been brainstorming some ideas around regarding these mods. ^^
Average Genestealer 19. maj kl. 7:44 
Hear me out, if this mod is still being developed it would be funny if the economy skeleton rebels screamed like cat-lon/fogmen when they attacked. And follow Skeletons around like how Prince traders follow you around in hive villages. Would be pretty cool
Tarsis 13. maj kl. 5:26 
I hope your studies have gone well, are you on a summer break or have you completed your formal education?

It is good to see you back!
The Subarashii One  [ophavsmand] 12. maj kl. 3:11 
Hi everyone! Long time no see! Ive been playing a little bit of Kenshi again and id like to give a try on making the mods better again. I have opened up a discord server to make it easier for me to fix bugs and read feedback. Feel free to join if you want to help me fix and improve the mods :D
https://discord.gg/ZqpGaVJPFj
The Subarashii One  [ophavsmand] 12. maj kl. 2:58 
@Juroguy Johnson Im unsure :(
The Subarashii One  [ophavsmand] 12. maj kl. 2:58 
@[REDACTED] I have tried so many times to fix those textures but with no success. :(
The Subarashii One  [ophavsmand] 12. maj kl. 2:55 
@Tarsis thats basically the point of them. ^^
The Subarashii One  [ophavsmand] 12. maj kl. 2:54 
@rrandomHazard That is a very solid point, although what i had in mind is that the economy skeletons in themselves are not the same as normal skeleton. I think the original skeletons would mostly view these robots and brainless ants rather than a truly independent skeleton kin. So they would most likely still be depressed because while these guys are running around, they are mostly hiveminded like the Hive and doesn't have necessarily have the ability to think for themselves.... with the exception of some rogue economy skeletons...
The Subarashii One  [ophavsmand] 12. maj kl. 2:50 
@OrangeKat no not yet if i remember right, he is a work in progress.
ettena26 2. apr. kl. 16:02 
yeah sometimes they fall off at -10 sometimes they don't tho seems like reloading does do the trick but idk kinda scared to put them into combat
The Subarashii One  [ophavsmand] 30. mar. kl. 11:46 
@ettena26 oh i didnt know the limbs did that, damm
ettena26 27. mar. kl. 2:56 
note to add to prevoius comment

they get chopped off by blunt weapons from the fog men ive checked and no princes
ettena26 27. mar. kl. 2:10 
is it intentional for the limbs of the encomy skeleton's limbs fall off at -10?
Juroguy Johnson 2. mar. kl. 13:30 
UWE compatable?
[REDACTED] 25. feb. kl. 4:44 
any way to make them not glow?
JerryTheCultist 20. jan. kl. 11:54 
i tried early on to get one only for the entire place selling them to be instantly wiped out by a herd of 6 beak things

any other way to get some?
Dell Conagher 27. dec. 2024 kl. 3:09 
I have a gang of these mass producing repair kits, it got me so rich I stopped thinking and sent one of them to answer prayer day. Promptly abandoned base. Simply amazing.
tech-head 3. okt. 2024 kl. 17:25 
say i tried to use the mod however it seems that the building i find are either empty or have no one or anything in them is there something i missed in the text about this or am i being dumb?
NicoleKitsune 5. aug. 2024 kl. 19:01 
Good afternoon, can you bring back the ability to buy caged slaves from merchants?
because I previously used this mod to raise reputation, bypassing the reputation of the Trade Union and the fine from the rebels
WTFłłVIPΣR 24. juli 2024 kl. 22:47 
i love it!
Guedez 22. juni 2024 kl. 14:51 
I want to be able to build them
SiR_SortedBook4 12. juni 2024 kl. 18:25 
I found an entire town unlabeled on the map that say its belongs to the vendor in the north. 2 buildings are occupied by traders but otherwise the town is empty with most buildings being for sale. Im wondering if this is intentional for the mod or if there is some mod conflict on my end causing this?
Old_man_Sousger 18. maj 2024 kl. 8:04 
...Just like the Limb based skeletons, the design is unique and represents the Economy limbs PERFECTLY: A Bucket Head, Simple eyes, thin-bare minimum body... fits correctly with the 3 finger hands AND the legs that don't have feet
Anrhaa 18. mar. 2024 kl. 14:40 
?_? 17. mar. 2024 kl. 12:01 
waiting for economy virgin/incel
Adam Skelecoot 12. mar. 2024 kl. 4:49 
The dialogue to buy them in-store still shows up, although by this point they're now in a cage in my base. Considering they're now my prisoners, I would prefer to recruit them for free, though if I am desperate for more members, buying them's still an option
Tarsis 12. mar. 2024 kl. 4:39 
Have you tried "buy slave to join team"
or "Playre talk to me to join team"?

They both used to work of a fashion, but it's been a long time since I've used them.
Adam Skelecoot 12. mar. 2024 kl. 4:28 
Using this alongside "Reprogrammable Skeletons" and trying to 'recruit' the skeleton slaves I've liberated from their hiver oppressors in a skeleton-only run, but it doesn't seem to work. Does anyone know of a patch mod for this, or for Recruitable Prisoners which I also have?
Tarsis 28. feb. 2024 kl. 5:34 
If you leave the region entirely (all characters) and go another region farther away, then save/load and return, do they not respawn for you?
OAKRAH 27. feb. 2024 kl. 22:12 
@ToothedSoda I figured that, I just was wondering if the robots functioned more as traditional companions, or as some mods have them were there is basically an infinite number of recruitables
ToothedSoda 27. feb. 2024 kl. 18:51 
@OAKRAH I think they don't replenish because they are not items and if slaves in slave shops do replenish they still won't, because if you have talk with THEM, not the seller, this makes it count a you getting any other guy in your party and not buying them.:beeped:
OAKRAH 26. feb. 2024 kl. 21:21 
Hey, love this mod, keep up the good work. My Question is do the shops replenish, ie is there only a set amount of these in game?
Tarsis 16. feb. 2024 kl. 10:05 
I wish you great success in your studies! I'll be watching this page, just in case.
The Subarashii One  [ophavsmand] 16. feb. 2024 kl. 9:17 
Thank you guys for all the love and support, it makes me happy! :D

I want to update the mod after my studies, hopefully in the beginning of July. :D
ToothedSoda 15. feb. 2024 kl. 11:17 
Update when?
Scott_Donly 5. feb. 2024 kl. 21:19 
one way to reconcile the lore unfriendlyness might be claiming that they have proper skeleton brains/circuitry which would properly maddening for a skeleton.
ToothedSoda 24. jan. 2024 kl. 19:10 
Author you made a good mod:beeped: