RimWorld

RimWorld

Taxidermy (Continued)
7 Comments
Scald 18 Nov, 2023 @ 5:11am 
add taxidermy-ing people.
Doppelsoldner 21 Apr, 2022 @ 11:08am 
I'm a taxidermist irl and I'm literally taking a short snack break from skinning coyote heads while typing this. Excited to try it out later!
Elth 21 Apr, 2022 @ 6:39am 
Hunting lodge is going to be lit now.
Thundercraft 20 Apr, 2022 @ 3:54pm 
@milknoggins
That was already asked in the old mod comments. As for the answer, there's already the Statue of Colonist mod. (Also, there's the "Statue of Colonist AC Patch", "Statue Of Colonist Alien Race Patch", and the "Statue of Colonist Hediff Graphics Extension (SOC-HGE)".)
kittysmugglers 20 Apr, 2022 @ 2:41pm 
okay now make a taxidermied pawns mod
Mlie  [author] 18 Apr, 2022 @ 10:02pm 
@Thundercraft There should be no problem adding animals from other mods. Its just a matter of making the defs.
Thundercraft 18 Apr, 2022 @ 4:35pm 
Quote, "Adds a 'stuffed' version of every vinilla rimworld animal."

Vanilla only? I don't suppose there is a chance we'll see Taxidermy support for animal mods one of these days? Or can anyone briefly tell me what is required to have it support a mod's new animals?