XCOM 2
[WOTC] Controllable Put Down Unit
19 Comments
MikeOxabigun 28 Jun @ 4:39pm 
Requires a mod that is not WotC ... BOooooo!
Ironmonk 23 Mar, 2024 @ 9:29am 
I just tested this mod with and without the required mod "Update Carried Units"
- Without: seems to work, but you can't see the indication like in the mod picture above, so, you need to aim for the put down spot "blindly"
- With: It works and you can see the put down indication like in the picture.
hottt3 30 Nov, 2022 @ 5:49am 
It is not working for me. Maybe because I play with controller. Maybe because I play LWOTC.
Fion 3 Nov, 2022 @ 3:50am 
Hmmm Would this fix the units being dropped clipping into the ground? I have a problem that any unit I drop they clip into the ground and you can't see them anymore.
davidtriune  [author] 18 Apr, 2022 @ 6:29pm 
someone's gotta test them, so bug reports are always valuable.

lol havent validated every mod on that list, just kinda threw every fix on there to test later. but thanks!
WaldoTheRanger 18 Apr, 2022 @ 4:50pm 
No problem. I feel pretty lucky that I was of any help at all there lol.

Also, I noticed that you have 'carry unit fix' in your mod collection
that fix has been baked into the highlander for awhile now
not a problem to have it there too, but in case you want to clean up your list.
davidtriune  [author] 18 Apr, 2022 @ 4:18pm 
removed hard requirement for Update Carried Units so you can clearly see what happens with and without it.

thanks @WaldoTheRanger. and thanks for helping to report bugs on my other mod. i actually got lucky on this mod lol. it's like a hack that uses the melee ability which i randomly experimented with
WaldoTheRanger 18 Apr, 2022 @ 4:09pm 
holy crap
I just realized you only joined the modding community here in like what, feb?

you are on fire

so many amazing game changing mods that no one else seems to have thought of/been able to accomplish correctly
davidtriune  [author] 18 Apr, 2022 @ 12:27pm 
strange, one of the Ability Target Conditions is it has to be being carried by you. Added 2 new conditions: must be in the same tile as you and cannot be destructible.
Kiruka 18 Apr, 2022 @ 7:35am 
I can almost guarantee the issue that Illogical's reporting isn't exclusive to LWOTC.
AKA Illogical 18 Apr, 2022 @ 5:43am 
Attempting to use this with LWOTC, the ability can target objectives (such as beacons), and when you use the ability on the beacon, the game crashes.
davidtriune  [author] 17 Apr, 2022 @ 9:53pm 
@MrCloista basically, the yellow squares pop up where the unit was picked up, as if it hadn't moved. Which is interesting because if you nade the spot, it doesnt die. maybe they're invincible when carried.
Agtus 17 Apr, 2022 @ 5:42pm 
The game seems to not open if I don't have Update Carried Units.
I was just checking anyways, thanks for this quality mod :)
davidtriune  [author] 17 Apr, 2022 @ 5:40pm 
i mean, you can test for yourself if you want
MrCloista 17 Apr, 2022 @ 5:24pm 
I believe the required mod was rolled into the Highlander at some point, worth testing without it
davidtriune  [author] 17 Apr, 2022 @ 5:23pm 
yes, or the targetable squares will not show up in the right position.
Agtus 17 Apr, 2022 @ 5:11pm 
Do I really need the "Update Carried Units" as requirement to use this?
Rockfire ✘ 17 Apr, 2022 @ 4:11pm 
I've been waiting for this mod forever!
=[NK]= Col. Jack O'Neil 17 Apr, 2022 @ 3:49pm 
Nice! Thanks!