Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Electrified Road Cargo Stations
6 Comments
Blåhaj Blast 28 Jan, 2023 @ 12:23pm 
That's a shame, as I found that with vehicle fuel enabled most things I want to use trucks (and more importantly electrified trucks) are ones that work best with DOs over just routes, like crops from farms or supplies to stores. The later being the most wanted given the chance the electrified routes already exist for buses.

At least with the large options in this mod you can set up routes with trucks waiting to cover many of those use cases without blocking everything up.
Zyx Abacab  [author] 26 Jan, 2023 @ 10:43pm 
@ Blåhaj Blast I tried experimenting with electrified Distribution Offices, but it appears that the game code just can't handle it. Electrified vehicles would simply freeze in place when trying to fulfill the order to go to the Office.

It's a great idea though, as electrified Distribution Offices would simplify transport logistics a lot.
Blåhaj Blast 26 Jan, 2023 @ 7:34pm 
Would it be possible to get a Distribution Office version for these trucks?
Zyx Abacab  [author] 7 Dec, 2022 @ 5:11pm 
@ MildlyLivid I am unable to replicate your issue, even with maximum in-game volume settings.
Zyx Abacab  [author] 1 Oct, 2022 @ 9:38am 
@ wrileys It appears that the game really doesn't expect cargo vehicles on electrified lines. Unfortunately, that's just the way that the game is coded -- it's just assumed that tram vehicles only carry passengers. Hopefully, 3DIVISION will add more options for us in the future.
wrileys 30 Sep, 2022 @ 3:11pm 
For some reason these don't appear to be compatible with lines / schedules? I can manually add a route, but can't copy it.
I tried reverse order on a 2nd truck, then copying that schedule to truck 1. Same error: "not all stops in schedule are suitable for this vehicle."