Torchlight II

Torchlight II

Monster Monstrosities
25 Comments
Torchlight2 Plus 15 Jan @ 8:45am 
Thanks for making this! In the past years ago I managed to give champions X amount of random affixes, for normal monsters I didn't found out how until recent with more people building mods upon this.

This also makes it possible to create random monster immunes. I really like that feature and saw it years ago first on some D2 mods. This forum post describes it https://d2mods.info/forum/viewtopic.php?t=36896

Well in GUTS things are a bit more easy to manage some of the core is the same.
Wamoodie 24 Mar, 2024 @ 6:00am 
Top tier mod
Horror-TV 10 Sep, 2023 @ 4:59pm 
ohhh... ok
Turton  [author] 10 Sep, 2023 @ 3:48pm 
reflectiom has been removed ages ago how ever monstersball mod has not removed it and its not my mod so i carnt update it
ZITXIM 10 Sep, 2023 @ 3:40pm 
Same problem
Horror-TV 10 Sep, 2023 @ 3:38pm 
hello, i think mod is broke... This is especially true for reflection. The monsters will one-shot you again when they meet the reflection. Or should I only use your mod ? not in a place with The Monster's Ball (v.3) ?
Horror-TV 3 Oct, 2022 @ 4:56am 
thanks! )
Turton  [author] 2 Oct, 2022 @ 6:05pm 
removed reflecting damage
Turton  [author] 18 Aug, 2022 @ 6:30pm 
^^ i feel blessed!
TOG | Phanjam 18 Aug, 2022 @ 6:29pm 
i never thanked you for this turton - great work!!!
lo0mid> 26 Jun, 2022 @ 3:38am 
hey actually I should thank you for your good work.thanks again.:berserker::embermage::luck::loot::steamthumbsup:
lo0mid> 25 Jun, 2022 @ 2:59am 
::))
Turton  [author] 25 Jun, 2022 @ 12:39am 
ty loomid
lo0mid> 24 Jun, 2022 @ 6:10am 
yeah, i love randoms monsters:steamhappy:
Turton  [author] 15 Apr, 2022 @ 8:19pm 
^^
TurekSY 15 Apr, 2022 @ 7:59pm 
Oh my this is what my modpack need :steamhappy:
TurekSY 15 Apr, 2022 @ 6:55pm 
Ok ty :D
Turton  [author] 15 Apr, 2022 @ 6:50pm 
sure you can... be warned tho it will conflict with any other monster mod because of the new base files!
TurekSY 15 Apr, 2022 @ 6:40pm 
Sweet... can i use your mod in my modpack?
Turton  [author] 15 Apr, 2022 @ 5:49pm 
tsy mod pack will work fine
Turton  [author] 15 Apr, 2022 @ 5:48pm 
i do not know this mod has all monsters in a new base file so if your mod pack has monsters init id say no
TurekSY 15 Apr, 2022 @ 5:11pm 
Are my modpack compatible with your?
Turton  [author] 15 Apr, 2022 @ 4:25pm 
thank you!
TurekSY 15 Apr, 2022 @ 4:20pm 
Btw your mods rocks :D
TurekSY 15 Apr, 2022 @ 4:18pm 
Exploding and shielded one are awsome but tele i hate most :D