Torchlight II

Torchlight II

Monster Monstrosities
25 commenti
Torchlight2 Plus 15 gen, ore 8:45 
Thanks for making this! In the past years ago I managed to give champions X amount of random affixes, for normal monsters I didn't found out how until recent with more people building mods upon this.

This also makes it possible to create random monster immunes. I really like that feature and saw it years ago first on some D2 mods. This forum post describes it https://d2mods.info/forum/viewtopic.php?t=36896

Well in GUTS things are a bit more easy to manage some of the core is the same.
Wamoodie 24 mar 2024, ore 6:00 
Top tier mod
Horror-TV 10 set 2023, ore 16:59 
ohhh... ok
Turton  [autore] 10 set 2023, ore 15:48 
reflectiom has been removed ages ago how ever monstersball mod has not removed it and its not my mod so i carnt update it
ZITXIM 10 set 2023, ore 15:40 
Same problem
Horror-TV 10 set 2023, ore 15:38 
hello, i think mod is broke... This is especially true for reflection. The monsters will one-shot you again when they meet the reflection. Or should I only use your mod ? not in a place with The Monster's Ball (v.3) ?
Horror-TV 3 ott 2022, ore 4:56 
thanks! )
Turton  [autore] 2 ott 2022, ore 18:05 
removed reflecting damage
Turton  [autore] 18 ago 2022, ore 18:30 
^^ i feel blessed!
TOG | Phanjam 18 ago 2022, ore 18:29 
i never thanked you for this turton - great work!!!
lo0mid> 26 giu 2022, ore 3:38 
hey actually I should thank you for your good work.thanks again.:berserker::embermage::luck::loot::steamthumbsup:
lo0mid> 25 giu 2022, ore 2:59 
::))
Turton  [autore] 25 giu 2022, ore 0:39 
ty loomid
lo0mid> 24 giu 2022, ore 6:10 
yeah, i love randoms monsters:steamhappy:
Turton  [autore] 15 apr 2022, ore 20:19 
^^
TurekSY 15 apr 2022, ore 19:59 
Oh my this is what my modpack need :steamhappy:
TurekSY 15 apr 2022, ore 18:55 
Ok ty :D
Turton  [autore] 15 apr 2022, ore 18:50 
sure you can... be warned tho it will conflict with any other monster mod because of the new base files!
TurekSY 15 apr 2022, ore 18:40 
Sweet... can i use your mod in my modpack?
Turton  [autore] 15 apr 2022, ore 17:49 
tsy mod pack will work fine
Turton  [autore] 15 apr 2022, ore 17:48 
i do not know this mod has all monsters in a new base file so if your mod pack has monsters init id say no
TurekSY 15 apr 2022, ore 17:11 
Are my modpack compatible with your?
Turton  [autore] 15 apr 2022, ore 16:25 
thank you!
TurekSY 15 apr 2022, ore 16:20 
Btw your mods rocks :D
TurekSY 15 apr 2022, ore 16:18 
Exploding and shielded one are awsome but tele i hate most :D