Total War: WARHAMMER III

Total War: WARHAMMER III

Console Commands (Modding Tool), the mod works 100000% please just use it and enable the script break warning
2,440 Comments
Jersey Shore Escanor 11 Sep @ 7:39am 
trying to add money to my faction but its not working can someone give an example
jimmymenNL 10 Sep @ 8:56am 
@alexusher_92 From what I know, if you select a lord or agent and just enter the command: mov, it just adds it. I don’t think you can add an exact number for it, it just adds it, nothing more.
alexusher_92 10 Sep @ 12:58am 
good mod. But "mov" command doesnt work :( Or am i doing it wrong? What is the correct line to give 40 more movement points to the selected character?
jimmymenNL 9 Sep @ 6:04pm 
@kinghamza262, i really do not think it is becasue of this mod, it must be another mod u use
kinghamza262 8 Sep @ 7:35pm 
crash to desktop; cr_major_secondary_rajyapuramsla_b_landmark_agarabad in table slot template permitted building chains tables
boanerges1789 6 Sep @ 12:44pm 
@the master of lies Thank you.
the master of lies 6 Sep @ 7:16am 
item <ancillary_key> - gives the player an ancillary (items characters can equip), giving mounts won't work, some items are culture-locked

go to the top of the page: "List of DB keys and how to find them"

if you try to give the great book of grudes to anyone but the high king, it will fail.
the item will appear in your inventory, not directly on the charachter.
you still have to equip the item.
boanerges1789 6 Sep @ 5:14am 
@prop joe, is there any way to give an item to a legendary lord? One of my lord's items disappeared due to a mod becoming out of date and I would like to give the item back to the lord.
드로우달스 6 Sep @ 3:06am 
It still works very well, thanks for the great mod.
cropdogsjostrom 4 Sep @ 8:27pm 
Is there a command to force permakill an immortal hero from a confederation?
tlbharlem 4 Sep @ 5:19pm 
Hey prop o really appreciate this mod. By chance would you happen to know anyone that has a mod that lifts the spell usage cap on healing spells and rather prefer a cooldown thats longer
Olymp 4 Sep @ 12:01pm 
@jimmymenNL - thanks mate, deactivated everything else and it works. Sorry for the confusion, my bad. :) @prop joe - thanks for the great work and sorry for the rise of blood pressure. :D
chris.osborne92 4 Sep @ 11:31am 
been trying to add spawning sequence (wh3_main_lzd_sacred_spawning) but this does not seem to work

example
wh3_main_lzd_sacred_spawning 1000
any chance you can add support for this?
prop joe  [author] 4 Sep @ 11:28am 
not currently, it's something I'll add in the future
ImmortalAzazel 4 Sep @ 8:58am 
Hate to ask again, but is there any way to add new effects / scrips to this mod, or for end users to add custom scripts or commands? For instance, the ability to add growth overflow to a region, or 'population surplus' points, or refreshing a mercenary pool (i.e. Dwarf grudge settlers pool)?
prop joe  [author] 4 Sep @ 8:20am 
I actually died from brain aneurysm from the false reports I get every patch
jimmymenNL 4 Sep @ 7:25am 
@Olymp for me it still works, i think it is then a conflict with another mod u use mabye
Olymp 4 Sep @ 6:29am 
Seems that the mod stopped working with 6.3 patch (at least for me). Is the developer still active or does someone know how to fix it?
Dragon32 2 Sep @ 4:00pm 
@Nekatau
Looks like you have the latest, 5 years old, version
https://sourceforge.net/projects/packfilemanager/files/EditSF/

You'll need a new program. I don't know of any.
Nekatau 2 Sep @ 3:11pm 
Can you tell me where I could download the new EditSF???? because 1.2.7 does not open new saves after updating the patch
Wrael 31 Aug @ 11:05am 
Looks amazing, great job! The only thing that looks weird is the city of Seojin which might need to be rotated 90 degrees to look ok.
noahg1109 31 Aug @ 12:44am 
Just one comment about the documentation.

For anyone trying to use the spawn command for modded factions it doesn't seem to consistently work if the faction is destroyed. I was having this issue with Araby as I could not spawn jaffar with the spawn army command when his faction was gone.

The good news is that the give region (gr) command actually IS capable of adding them back in. It can even add araby factions for custom battles that were never on the map to begin with.

In this case the mod is working properly but I think the documentation isn't exactly correct.
Motivated 30 Aug @ 5:39pm 
Ah its IEE causing the issue. Don't care enough about it to let it break this and a few other mods of mine.
jimmymenNL 30 Aug @ 3:55pm 
@GamingWilliam i use IEE atm and this is just working fine for me with it
GamingWilliam 30 Aug @ 2:48pm 
@Deezy1233 @Dragon32 I was having the same issues yesterday as well, I don't know what mods y'all are running but at least for me like Mistikalmoon said something about the most recent IEE broke this for whatever reason
deezy1233 30 Aug @ 12:11pm 
@Heko
i have the same issue. yesterday it all worked fine. but now i got a script error
Dragon32 30 Aug @ 11:10am 
@HEKO
Re-read the Description
HEKO 30 Aug @ 10:42am 
not schowing up in the game
jimmymenNL 30 Aug @ 3:52am 
@warMaster GoreHowl if u search the workshop of wh2 you easly find it
WarMaster GoreHowl 30 Aug @ 12:36am 
does a version of this mod exist for WH2?
MistikalMoon 29 Aug @ 12:57pm 
not working with IEE
h8lifting 27 Aug @ 10:24pm 
ill buy you a coffee if you update
SnuffSaid 27 Aug @ 10:23pm 
Is there a console command to destroy every faction of a race, like "killf" but for all of them? The buggy Skaven Clan mod has decided to ruin my campaign a hundred turns in, I find and delete one clan and another causes a crash later, so I just want to wipe them all but doing them individually is a nightmare, particularly given their settlements are hidden even with fog of war off.
Vilkulla 27 Aug @ 10:01am 
Are there console commands to make Unusual Locations pop up in settlements?
Dragon32 27 Aug @ 8:09am 
@jamie_van
Read the title. afaik crashes are usually database errors rather than script so possibly a faction is trying to recruit a mod-added unit that' busted.
jamie_van 26 Aug @ 11:12pm 
Does this work at all? I keep getting tons of crashes about 30-40 turns in and I have no idea why
Tekrom 25 Aug @ 8:25am 
I'm not sure if anyone has asked this already, but if I wanted to use this in multiplayer, and obviously my friend that I play with has it installed as well, is there a way we can use this mod together without causing desyncs every time we use commands?
Kamen Rider Nexus 21 Aug @ 6:16am 
Pretty sure it says somewhere that the latter would require a type of mod to allow it, but it CAN be done...
Steevo 21 Aug @ 5:52am 
Now on to my own question s- Are there any ways to give mounts to character using a command? Is it also possible to spawn heroes for another faction? ie spawn Aluresses/cultists of slaanesh for morathi at the start of a game
Steevo 21 Aug @ 5:49am 
@shiramune you did, they have internal names, which in this case is wh3_dlc23_anc_arcane_item_blood_shard. You can find all the names in the ancillary_to_effects table in db
Shiramune 21 Aug @ 4:59am 
Question: I needed Ulrika's item, Blood Shard.
I type: item <blood_shard>: but nothing happens.
Did I make a mistake in the code?
Logion567 18 Aug @ 6:34pm 
how do you make lizardmen blessed spawning?
MonkeybuttFART 16 Aug @ 12:28am 
Hello, was wondering if anyone knows the faction key for Sylvania and if there is a difference between spawing the faction led by Vlad or Isabella because I want to spawn in the one led by Isabella.
Misterdie 15 Aug @ 10:02am 
858 use add xp that gives XP to the lord and hero in the army or just move the hero out of it and do the same command as an example : add xp 15000 which adds 15000 XP to the lord/hero making them like lvl 10 or somethin
deckedghoul998 15 Aug @ 1:01am 
is there a command to add skill points?
858 13 Aug @ 6:00pm 
How can I add xp point to selected hero and character? Didn't work to me 🤣
mikelangelo70 12 Aug @ 7:57am 
with some mods it does not display the console icon
Lexinator 11 Aug @ 3:11pm 
are there commands for setting up under cities or getting someone to max loyalty?
YUUUWr 11 Aug @ 7:36am 
Hello,how to reset all the commands in an archive?I entered the wrong command and now the character is moving very fast,, but I don't know what command I entered
Robomiller 11 Aug @ 5:20am 
think there is something wrong with the movement reset command (am). My dude only starts with 20 movement every turn since using the command. weird thing is that it only happens in one region that has a ruined settlement on it. go to another region and movement start back at full. another weird thing is when i turn on march i get the whole bar back. messed around with it and the am command only restores movement to 20% regardless where you are. doesn't make sense to me.