RimWorld

RimWorld

HK Armory - Revengeance!
57 Comments
The Blue Hat 27 Apr @ 7:26am 
thank you SO much for this. I'm eternally grateful
Serina  [author] 26 Apr @ 2:35pm 
The Blue Hat 26 Apr @ 2:26pm 
Oh my god PLEASE if you find another G11 in any other mod reply back. Doesn't matter if you find it 10 years from now on
Serina  [author] 26 Apr @ 1:35pm 
fictionalized naming throwing off search perhaps
Serina  [author] 26 Apr @ 1:35pm 
pretty sure i've seen some other mod having multiple variants of em
The Blue Hat 26 Apr @ 1:03pm 
this is the ONLY MOD on the ENTIRE workshop which has the G11 and it's CE only. God tortures me in mysterious ways
Serina  [author] 27 Feb @ 9:22am 
btw did i update the base G3 to olive furniture?
Serina  [author] 27 Feb @ 9:21am 
Oh, thanks for notice, can't promise a fix date but i did write it up on modder todo. Vaguely remember having had a sheet for them but i can't find it now so might just redo all their stats sometime.
Ash 26 Feb @ 2:25pm 
PSG1 is not balanced. It has way too low of a market value and cost to build for the accuracy and range. For example most bolt action rifles have a spread value of .03, the PSG1 is semi auto and has a spread of .02. This is way more accurate than the Hecate II, M24, PSL, SV98, SVD, and pretty much any other sniper in the precision rifle category. Im still in the early game and my pawns are getting their heads taken off by this gun despite being in a dark bunker with body armor on.
Mister Derquisglesworth Longbutt 23 Nov, 2024 @ 2:20pm 
MP5 GL Half Life Reference Half Life 3 CONFIRMED!?!?!
Mags 6 Mar, 2024 @ 9:18am 
no muzzleflash!
Denmonari 5 Feb, 2024 @ 11:54am 
Just checked muzzleflash's patches, it's not in it.
Tried putting it above and below MF on a clean save, still nothing.
Serina  [author] 4 Feb, 2024 @ 2:23pm 
reasonably sure ive seen them muzzleflashing ingame
Serina  [author] 4 Feb, 2024 @ 2:22pm 
wut, thought it was added on their side
Denmonari 4 Feb, 2024 @ 2:04pm 
Would you consider making a patch for Muzzle Flash at some point in the future?
Deltys 11 Jul, 2023 @ 7:56am 
Damn that was a fast response, heh, maybe one day i guess 😭
Serina  [author] 11 Jul, 2023 @ 7:52am 
Sorry, I simply do not understand how vanilla stats work and don't have enough motivation or time to learn them.
Deltys 11 Jul, 2023 @ 7:49am 
Please do a vanilla version, those guns looks amazing 😭❤❤😭😭😭😭😭😭😭😭
Serina  [author] 28 Jun, 2023 @ 6:30am 
finalized G11
Serina  [author] 19 Dec, 2022 @ 2:31pm 
1000% (unfunny) joke
GreenFire835 19 Dec, 2022 @ 10:26am 
ayo foda, read the description of the mod (and requirements) before sayin a comment.

cuz this mod requires CE to function, it's most likely CE compatible.
Serina  [author] 18 Nov, 2022 @ 7:10am 
sure, you have discord? could send over model for this usp.
Lemuel Húxiān 18 Nov, 2022 @ 2:10am 
yo man, can you make silenced USP? I can draw texture and found sound.
booty-bootylicker 28 Oct, 2022 @ 3:07pm 
CE compatible?
Serina  [author] 9 Oct, 2022 @ 10:29am 
Current research setting is there for "le funni". Might fix it and add some more stuff in coming months.
AKEKHQ 8 Oct, 2022 @ 1:42pm 
I feel like some guns from this mod should be locked behind precision rifiling (G3,G3SG/1,G8,HK21,HK33SG/1 and HK 33). Im aware they are blowback operated but compared other guns in that tech they are WAY stronger, and having lmgs in blowback operation fells too early, especialy when they have 100 round magazines (by comparison DP lmg comes later in tech and is worse almost every way)
Serina  [author] 11 Sep, 2022 @ 5:47am 
no
karakhanid 10 Sep, 2022 @ 3:35pm 
add charge g3 pls
Serina  [author] 4 Aug, 2022 @ 8:01am 
no
jahansganes 4 Aug, 2022 @ 6:25am 
Will you add HK-416?
Serina  [author] 3 Aug, 2022 @ 1:39pm 
@XSlayer300
>G41
doesn't look like it'd be really noticeably different from the HK33s
>SMG-II
no idea how i'd make the supressor switch work
XSlayer300 3 Aug, 2022 @ 7:09am 
Thoughts on the SMG-I/SMG-II or the G41?
Serina  [author] 3 Aug, 2022 @ 6:46am 
fixed, lol, apparenlty noone else tried crafting the SMGs yet...
Weimar 2 Aug, 2022 @ 8:51pm 
hey, I noticed that the submachine guns require like 4000 work to produce, was this intentional?
Serina  [author] 4 Jun, 2022 @ 6:56am 
SoonTM
EinfachnurDanny 3 Jun, 2022 @ 7:48am 
Wo G36?
Serina  [author] 19 May, 2022 @ 8:33am 
ok, 3rnd burst sold it
Serina  [author] 19 May, 2022 @ 8:24am 
InRangeTV says it's shit tho
Serina  [author] 19 May, 2022 @ 8:17am 
(CPRG) kek, armor-piercing buckshot? interesting.
VP70 ingame stats-wise would be a mini-carbine? so no sight penalty and 20-ish range
Spookbuster 19 May, 2022 @ 2:46am 
You should add the VP70 and the CAWS shotgun. Not only does the pistol turn up in Aliens, but a fictional derivative(VP91Z) shows up in the old post-apocalyptic CRPG "Wasteland", and the CAWS shotgun was featured in Twilight: 2000, a post-apocalyptic RPG that is set in the immediate aftermath of a 1980s Cold War gone hot. I think the VP70 may have been in earlier editions of T2k as well, but I'm not sure.
Serina  [author] 19 May, 2022 @ 1:29am 
k, added
Serina  [author] 19 May, 2022 @ 12:08am 
neat! barrel still quickchange?
Serina  [author] 18 May, 2022 @ 12:18pm 
hmm, so a more SAW-ish package, interesting.
Drum would be 75 rounder like the MG3 in GunNut?
The Blind One 15 May, 2022 @ 11:16pm 
HK has some sweet lookin guns
Serina  [author] 12 May, 2022 @ 11:39pm 
Suggest stuff!
Ulas 12 May, 2022 @ 6:47pm 
Beautiful textures.
Bert 10 May, 2022 @ 11:32am 
very nice
Serina  [author] 10 May, 2022 @ 3:46am 
Added bipods.
logos411 28 Apr, 2022 @ 10:31pm 
Beautiful!
Spookbuster 7 Apr, 2022 @ 8:37pm 
Any chance this could get a VP70 in an update?