Hearts of Iron IV

Hearts of Iron IV

Improved Production UI
29 Comments
Historical Gaming 10 hours ago 
unless i'm mistaken there seems to be no way to reoder the production line
zero 14 Sep @ 5:45am 
transport ship can only use 10 dockyard, but the max in vanilla is 15.
Silent Heaven 13 Sep @ 12:17pm 
How do I change the production MIO?
Lieght  [author] 13 Sep @ 5:35am 
@zero, us the brown tab on the right side, or the resource part of it.
zero 13 Sep @ 4:07am 
how to move production
smokeybowl7488 12 Sep @ 3:12am 
i'd like to ask you a favor, could you maybe release a patch or something that makes this mod work with "vintage ui"? the factories in the production menu are off-put with that mod, thanks in advance.

so far everything seems to work well without the UI
smokeybowl7488 12 Sep @ 2:48am 
thanks, dude
Lieght  [author] 11 Sep @ 1:57pm 
A by-product is that the mod is achievement compatible right now. :)
Lieght  [author] 11 Sep @ 1:55pm 
@smokeybowl7488 I have released a update to fix some egregious bugs and make it at least playable. I've had to remove some features, which I will try reimplement later.
smokeybowl7488 11 Sep @ 1:37pm 
so far the only two bugs are:
1. the dog that signals corrupted texture (?) files in the costruction bonus effect number in the construction menu.

2. the right side of the second row of the factories tab in the production menu can not be selected
Lieght  [author] 11 Sep @ 11:21am 
@smokeybowl7488, Hi I can update it when I have time. If you have used it, could you tell me some of the bugs you have encountered, that aren't instantly noticable? Thanks
smokeybowl7488 10 Sep @ 6:24am 
someone please pick this up
Remus 28 May, 2023 @ 7:54am 
idk if this mod is being worked on still, but variants in the production section are a bit off in the UI.
Stationary 10 May, 2023 @ 8:01am 
I want addition and subtract tho =( What if the prod is full and I dont wanna add another x5
animfix 9 Jun, 2022 @ 12:42am 
Hello, I want to use your mod in my mod and I really like your mod, it really looks like a new interface, can I use it in my mod? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2816669870
Ackbaraddin 21 Apr, 2022 @ 9:36am 
Yeah
IIIlllIIIlllIIll 19 Apr, 2022 @ 10:03pm 
@Molotoff i agree the log shows me this infinite loop

[23:23:27][containerwindow.cpp:777]: interface/countryproductionlineview.gui (line 2268 ): Could not find "priority" in window production_naval_line_entry
[23:23:27][containerwindow.cpp:777]: interface/countryproductionlineview.gui (line 2268 ): Could not find "total_need" in window production_naval_line_entry

these loops slow down the game its not a real Issue but when you stack all these mod together it starts slowing things down the debug_smoothing command does speed things up tho
Lieght  [author] 19 Apr, 2022 @ 2:40pm 
@ToMaToZz_S, I have no problems with it, but the mod is not compatible with overhauls that chance the production UI. Such as modern day.
ToMaToZz_S 14 Apr, 2022 @ 10:23am 
Hey man. I really like your mod and i would like to include it in my modpack. Ofcorse i would credit you in the description. Incase you want to know what mod i mean:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1875414471
Poppies For Nimrod 28 Mar, 2022 @ 11:36pm 
one there is an ironman compat version this mod will be fucking amazing, will be using constantly. ironman compat means mp compat, thats why i would like that so much
Ackbaraddin 26 Mar, 2022 @ 8:17am 
and mod is very cool
Ackbaraddin 26 Mar, 2022 @ 8:16am 
@Lieght Errors have impact for multiplayer games...
Lieght  [author] 26 Mar, 2022 @ 8:09am 
@LasagnaMan12 @Mr. New vegas @SauceMan, There is not much more I can do. All of the stuff I can use is stuff integrated in to the engine. I sadly can't change that, maybe I can do some more with scripted GUI but I am just very limited in how much I can change the UI.

@Molotoff, Luckily the errors don't have any impact (debug mode only), they are annoying though. I will see what I can do about them later.
LasagnaMan12 26 Mar, 2022 @ 4:45am 
I like it, sure it's not great, but I like to keep the tabs compact regardless. Also, works mostly fine for MD. Certainly haven't encountered anything that would negatively disrupt my games yet.
Emperor Palpatussy 24 Mar, 2022 @ 5:49pm 
Eh.. for what it is, it isn't bad, but it does need some polish.
Ackbaraddin 23 Mar, 2022 @ 9:56am 
Looking cool but you need to fix debug mod errors
BoozeBiscuit 21 Mar, 2022 @ 7:50am 
Kind of a cluttered downgrade if you ask me.
LasagnaMan12 21 Mar, 2022 @ 4:29am 
I'll give this is a try in MD and report to you on how it goes
φ 20 Mar, 2022 @ 3:34pm 
great