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As land armies are now, territory conquest seems absolutelty OP. Have 5-6 armies to coquer a neighbour in 30 min, which doubles GDP.
If you're talking about the techs that are specific to Detailed Earth, I'm too busy working on ICBM 2 to add them to Omnicide, but somebody made a submod that incorporates them. It's not 100% up to date with the current version of Omnicide, but it might be worth trying if that's what you want.
"A highly reinforced underground structure used to house the top-ranking military and government officials during a nuclear war. It is extremely difficult to destroy, and can be used to set the current DEFCON level.
Different DEFCON levels trade GDP for defensive bonuses that reduce casualties when cities are hit. At DEFCON 5, GDP is unaffected but no defencive bonuses are conferred. Conversely, at DEFCON 1, no GDP is produced but your population will be much harder to kill, with the intermediate levels providing smaller survival bonuses with different GDP costs.
+ Allows you to set a DEFCON level.
+ Extremely resistant to damage.
- Set DEFCON level is reset when destroyed."
So basically, depending on the DEFCON level you set, you'll lose production/research speed but your cities will also take fewer losses if they get nuked.