Total War: SHOGUN 2

Total War: SHOGUN 2

Ninja Assassination Bug Fix
12 Comments
markeason  [author] 31 Jul @ 6:43am 
Good to hear. I don't do worrying, I'm way too old for that :)
Ziza 31 Jul @ 5:42am 
Dont worry man, I checked out your other mods and already got that one aswell :sunglassesDoge:
markeason  [author] 30 Jul @ 11:50pm 
Ziza - this mod will not protect you from the level 1 metsuke sniping the high level agents. The one you need is this one: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3315916821
Ziza 30 Jul @ 7:10am 
Omg saved.
I read an old discussion of yours yesterday where this was discussed and found this today.

No more lvl 1 ai agents sniping my lvl 6 agents and generals hopefully!
iamthesrc 9 Mar, 2024 @ 3:05pm 
Hey markeason, just wan't to say that I love your mods! Thanks!
markeason  [author] 28 Feb, 2024 @ 6:25am 
So, for the ninja, there is a Parameter called Personal Security. A negative value for personal security reduces the success chance for ninja assassination. The more negative the value, the greater the reduction in assassination success chance.

Back to the table:
There are two values for Campaign Difficulty Handicap 1, because one is for the AI clans, (Hard campaign difficulty) and the other is for the Player clan (Easy campaign difficulty).

So going by campaign difficulty -
Easy: Reduced chance of assassination of Player characters by AI ninja (-1), increased chance of assassination of AI characters by Player ninja (+1)
Normal: No bonus to AI or to player
Hard: Reduced chance of assassination of AI characters by Player ninja (-1)
Very Hard: Reduced chance of assassination of AI characters by Player ninja (-2)
Legendary: Reduced chance of assassination of AI characters by Player ninja (-3

I hope that clarifies it for you.
markeason  [author] 28 Feb, 2024 @ 6:25am 
Fisto - sorry to be so long getting back to you. I'll try to explain.

The game difficulty is in the first column (heading Campaign Difficulty Handicap) is the campaign difficulty.

The Campaign Difficulty value is different for the Player and for an AI controlled clan.

AI Clan
Campaign Difficulty Handicap
-1 = Easy
0 = Normal
1 = Hard
2 = Very Hard
3 = Legendary

(So far so good)

For the Player Clan
Campaign Difficulty Handicap
1 = Easy
0 = Normal
-1 = Hard
-2 = Very Hard
-3 = Legendary
fisto the robo 11 Feb, 2024 @ 9:17am 
if i understand correctly in the table, the first line with -1, 0, 1, 2, 3 are the difficulties? but you have 1 twice and no 0, so no effects for normal difficulty?
markeason  [author] 26 Feb, 2022 @ 7:12am 
I dropped on this one by accident. Months ago, someone was telling me how much tougher AI agents were on Legendary difficulty and I had never found that to be the case.

I spent hours messing around with the Hattori ninja on the various game difficulties and was surprised to find that his chance of success was higher on the harder difficulties.

Then, recently, while looking for something else in the files I came across the reason.

I hate to say it but the game files are full of errors like this. They don't break the game, but they drive me nuts :)
Ivan Durak 26 Feb, 2022 @ 6:36am 
It might not be the most useful fix for the average player, but it still gives a great insight as to how things work behind the scenes.^^
Also it‘s one thing for players to notice a rather obvious bug like the missing oars for the heavy bune ships.
Noticing something like this little bug on the other hand takes a lot of digging in the files I assume, keep up the great work! :)
markeason  [author] 25 Feb, 2022 @ 11:00pm 
Thank you for your comment.

I don't think this will be a popular fix - because it makes the game harder for the player :)

I really like the game but it is full of small errors like this.
Ivan Durak 25 Feb, 2022 @ 6:47pm 
it's amazin' how you always stumble over these minor bugs.^^
thank you for your work, mark.