Arma 3
[SP/Coop 1-10] Zone Ops (Horror Mission Generator)
28 Comments
marco.toppy 13 Jul @ 2:02pm 
The mission dont found within escenarios list ?! :steamsad:
Sneep Snorp 5 Feb @ 6:12pm 
Very peaceful and realistic trip through Poland
Petrus Aurelius 2 Oct, 2022 @ 10:49am 
When I first played on Livonia it made me think "this map is perfect for some STALKER runs" and now you madman, you artisan of modding, you did it. Brilliant.
UselessFodder 11 Sep, 2022 @ 9:52pm 
Just an update to my last post, the issue was that I was putting the mission module over water and it appears to have attempted to make the objectives over unsuitable terrain, causing the 0,0,0 default spawnpoint. Op seems to work now, though I'm finding the missions only generate in quite a small area. Going to fiddle around to see if I can make it utilize more of the map
UselessFodder 15 Aug, 2022 @ 10:38pm 
Love the scenario Drongo!

But I'm having a problem. In the interest of letting some of our folks that don't own Contact in on the action, I ported the map over to Malden 2035 utilizing the basic instructions here (I have a lot of experience in porting and scripting A3), but for some reason the objectives are spawning at 0,0,0 about 95% of the time on our dedicated server.

What's weird is that utilizing the exact same mission file in a locally hosted server, there are no issues and the objectives spawn normally. Likewise, utilizing this default Livonia version of the scenario works just fine on our dedicated server. I'm at a loss as to where the issue could lie that would cause the objectives to ONLY spawn incorrectly on a dedicated server. Any advice?
Petrus Aurelius 18 Jun, 2022 @ 3:12pm 
Making Bohemia look like slackers. The skill and love you put into your mods is mind blowing. Always a pleasure to see your work, each time it is akin to seeing the work of a master painter or sculptor.
razlognepoznat [Reason Unknown] 11 May, 2022 @ 2:30am 
More! More! More! More! More! I don't know what but, more! 11/10
Drongo  [author] 14 Apr, 2022 @ 2:45pm 
Which anomaly is it?
REDBowl 14 Apr, 2022 @ 2:17pm 
this is a brilliant scenario made with some huge possibilities every time you play with it. best with friends and so worth it. i love it and the energy it carries. firefights are wicked. the frights and anxiety all there. for my own personal use i had to do one thing tho. one of the anomalies makes a sound, one of the worst noises ive ever had to endure in a game. sounds like an 8bit song loop. its awful and its not a matter of taste, i promise. my brain heard it and it almost gave me an aneurysm lol i almost quit the game a few times because it kept going on long afterwards. i had to find out how to stop it but before and after i knew this upload was still a gem. thanks drongo!
Drongo  [author] 12 Apr, 2022 @ 2:42pm 
@Der Marschall | Z.Z.
The only compatibility issue I have seen is with Bloodlust.
REDBowl 8 Apr, 2022 @ 4:25pm 
you're good!
der_marschall 8 Apr, 2022 @ 7:36am 
With how many mods is this compatible with other than the three main dependencies? Does it run well with some of the more popular ones like R.H.S. or V.S.M. n' stuff like that? J.S.R.S. should not cause problems, should it?
Drongo  [author] 28 Mar, 2022 @ 4:13pm 
You can adjust the attack ranges in the modules for each spook.
Sandman 28 Mar, 2022 @ 7:08am 
I like the whole concept a horror mission generator but the range for the creatures melee attacks in Drongos Spooks and Anomalies is just too long. I was standing on the roof of a 3 story building being hit by melee attacks from a creature standing on the ground.
Other than that, good work.
Drongo  [author] 22 Feb, 2022 @ 3:44pm 
It should, let me know if you have problems.
Grape 22 Feb, 2022 @ 12:28pm 
Does this work fine with ACE?
Drongo  [author] 12 Feb, 2022 @ 6:52am 
No worries.
A. Ares 12 Feb, 2022 @ 6:49am 
Ahhh... My bad then! I didn't see it in the description and I thought that there were not any! Sorry! My bad!
Drongo  [author] 12 Feb, 2022 @ 6:37am 
There are a few Arsenal crates in the base.
A. Ares 12 Feb, 2022 @ 5:29am 
Is it too much to ask for an Arsenal in-game?
Drongo  [author] 12 Feb, 2022 @ 3:03am 
Sure, it is ADPL-SA and the source is up above, tweak it to suit your own preferences.
General Jame Macheal 11 Feb, 2022 @ 7:28pm 
is it alright to enable respawns or atleast add it on single player senario so we can restart without having to constantly leave mission and rejoin, i cant play with other players online as far as i am aware and this seem alot of fun since it actually give a horror feel to the game on top of military insecurity
Drongo  [author] 10 Feb, 2022 @ 3:44am 
It's pretty much: open, in 3den, copy everything, new map, paste everything, copypaste mission folder contents (except mission.sqm). Give it a try and if you have trouble, message me on Discord or steam. I will help anyone who wants to port it to a new map or new units.
[PTRS] Bring a sack lunch 10 Feb, 2022 @ 1:01am 
Do you think you'd ever post a guide on how to port the mission to different maps in case the community wanted to expand it?
[PTRS] Bring a sack lunch 10 Feb, 2022 @ 1:00am 
Hell yeah!
Drongo  [author] 9 Feb, 2022 @ 12:26am 
Sure, it's pretty easy to port. I'll do a Tanoa version.
[PTRS] Bring a sack lunch 8 Feb, 2022 @ 11:12pm 
any plans to port to other maps / drop the contact dependency?
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 7 Feb, 2022 @ 2:01pm 
Nice.