Arma 3
[SP/Coop 1-10] Zone Ops (Horror Mission Generator)
28 kommentarer
marco.toppy 13. juli kl. 14:02 
The mission dont found within escenarios list ?! :steamsad:
Sneep Snorp 5. feb. kl. 18:12 
Very peaceful and realistic trip through Poland
Petrus Aurelius 2. okt. 2022 kl. 10:49 
When I first played on Livonia it made me think "this map is perfect for some STALKER runs" and now you madman, you artisan of modding, you did it. Brilliant.
UselessFodder 11. sep. 2022 kl. 21:52 
Just an update to my last post, the issue was that I was putting the mission module over water and it appears to have attempted to make the objectives over unsuitable terrain, causing the 0,0,0 default spawnpoint. Op seems to work now, though I'm finding the missions only generate in quite a small area. Going to fiddle around to see if I can make it utilize more of the map
UselessFodder 15. aug. 2022 kl. 22:38 
Love the scenario Drongo!

But I'm having a problem. In the interest of letting some of our folks that don't own Contact in on the action, I ported the map over to Malden 2035 utilizing the basic instructions here (I have a lot of experience in porting and scripting A3), but for some reason the objectives are spawning at 0,0,0 about 95% of the time on our dedicated server.

What's weird is that utilizing the exact same mission file in a locally hosted server, there are no issues and the objectives spawn normally. Likewise, utilizing this default Livonia version of the scenario works just fine on our dedicated server. I'm at a loss as to where the issue could lie that would cause the objectives to ONLY spawn incorrectly on a dedicated server. Any advice?
Petrus Aurelius 18. juni 2022 kl. 15:12 
Making Bohemia look like slackers. The skill and love you put into your mods is mind blowing. Always a pleasure to see your work, each time it is akin to seeing the work of a master painter or sculptor.
razlognepoznat [Reason Unknown] 11. maj 2022 kl. 2:30 
More! More! More! More! More! I don't know what but, more! 11/10
Drongo  [ophavsmand] 14. apr. 2022 kl. 14:45 
Which anomaly is it?
REDBowl 14. apr. 2022 kl. 14:17 
this is a brilliant scenario made with some huge possibilities every time you play with it. best with friends and so worth it. i love it and the energy it carries. firefights are wicked. the frights and anxiety all there. for my own personal use i had to do one thing tho. one of the anomalies makes a sound, one of the worst noises ive ever had to endure in a game. sounds like an 8bit song loop. its awful and its not a matter of taste, i promise. my brain heard it and it almost gave me an aneurysm lol i almost quit the game a few times because it kept going on long afterwards. i had to find out how to stop it but before and after i knew this upload was still a gem. thanks drongo!
Drongo  [ophavsmand] 12. apr. 2022 kl. 14:42 
@Der Marschall | Z.Z.
The only compatibility issue I have seen is with Bloodlust.
REDBowl 8. apr. 2022 kl. 16:25 
you're good!
der_marschall 8. apr. 2022 kl. 7:36 
With how many mods is this compatible with other than the three main dependencies? Does it run well with some of the more popular ones like R.H.S. or V.S.M. n' stuff like that? J.S.R.S. should not cause problems, should it?
Drongo  [ophavsmand] 28. mar. 2022 kl. 16:13 
You can adjust the attack ranges in the modules for each spook.
Sandman 28. mar. 2022 kl. 7:08 
I like the whole concept a horror mission generator but the range for the creatures melee attacks in Drongos Spooks and Anomalies is just too long. I was standing on the roof of a 3 story building being hit by melee attacks from a creature standing on the ground.
Other than that, good work.
Drongo  [ophavsmand] 22. feb. 2022 kl. 15:44 
It should, let me know if you have problems.
Grape 22. feb. 2022 kl. 12:28 
Does this work fine with ACE?
Drongo  [ophavsmand] 12. feb. 2022 kl. 6:52 
No worries.
A. Ares 12. feb. 2022 kl. 6:49 
Ahhh... My bad then! I didn't see it in the description and I thought that there were not any! Sorry! My bad!
Drongo  [ophavsmand] 12. feb. 2022 kl. 6:37 
There are a few Arsenal crates in the base.
A. Ares 12. feb. 2022 kl. 5:29 
Is it too much to ask for an Arsenal in-game?
Drongo  [ophavsmand] 12. feb. 2022 kl. 3:03 
Sure, it is ADPL-SA and the source is up above, tweak it to suit your own preferences.
General Jame Macheal 11. feb. 2022 kl. 19:28 
is it alright to enable respawns or atleast add it on single player senario so we can restart without having to constantly leave mission and rejoin, i cant play with other players online as far as i am aware and this seem alot of fun since it actually give a horror feel to the game on top of military insecurity
Drongo  [ophavsmand] 10. feb. 2022 kl. 3:44 
It's pretty much: open, in 3den, copy everything, new map, paste everything, copypaste mission folder contents (except mission.sqm). Give it a try and if you have trouble, message me on Discord or steam. I will help anyone who wants to port it to a new map or new units.
[PTRS] Bring a sack lunch 10. feb. 2022 kl. 1:01 
Do you think you'd ever post a guide on how to port the mission to different maps in case the community wanted to expand it?
[PTRS] Bring a sack lunch 10. feb. 2022 kl. 1:00 
Hell yeah!
Drongo  [ophavsmand] 9. feb. 2022 kl. 0:26 
Sure, it's pretty easy to port. I'll do a Tanoa version.
[PTRS] Bring a sack lunch 8. feb. 2022 kl. 23:12 
any plans to port to other maps / drop the contact dependency?
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 7. feb. 2022 kl. 14:01 
Nice.