Project Zomboid

Project Zomboid

A random character creation mod
35 Comments
Mang 1 Mar @ 3:20pm 
I've ported the arandomcharmod to b42
Mang 26 Dec, 2024 @ 12:47pm 
would love to see your mods brought to b42! especially this, books break, hotwire nerf, and boots!
Cy 21 Oct, 2023 @ 6:59am 
Would be nice if it were possible to go back to previously generated characters. Maybe use the "saved character" system to make a temporary list for players to choose from?
Mang 25 Sep, 2023 @ 4:12pm 
I love this mod but my buddies don't. LOL
Betty White 9 Nov, 2022 @ 12:27pm 
Got it! TY!
nigel  [author] 8 Nov, 2022 @ 11:25pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2886332206

I could click host and then my hosting client had it working and the client I used to connect.

Try to confirm that the mods are loading correctly.
Use the mod manager Server mod to configure your server mods.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2725216703
Betty White 8 Nov, 2022 @ 10:04pm 
Does this mod work online with friends? i host a game with this mod enabled but i notice im not forced to have random traits.. they are still picked with freewill.
Night Dragon 12 Oct, 2022 @ 6:14am 
Thanks for this update. Amazing!
nigel  [author] 12 Oct, 2022 @ 5:56am 
The required negative trait means it will have at least 1.
But you may always randomly receive more.

I have added a TOTAL REQUIRED perk sandbox option now.
The current settings are effectively MIN settings, however there is no MAX, so if your MIN is at 1, you can still get more than 1 negative perk.

The way it works, I would have to restart the character creation if the perk count goes over MAX.
It works like this:
- Choose proffession
- Add random negative perks until positive trait score (and required negative trait count)
- Add random positive traits until trait score 0
Now it will repeat the last 2 steps until the required total perk count is reached.
Night Dragon 12 Oct, 2022 @ 2:00am 
A wonderful mod. But is it possible to make a random number of negative traits so that not a fixed number is set, but the minimum and maximum allowable? A configurable range of the number of random negative traits would make even more variety.
nigel  [author] 11 Sep, 2022 @ 8:18pm 
i updated the mod. If there are more issues or bugs, let me know.
Also doing this I found out that it's possible to make it so that clients cannot cheat at all by closing the game for example.
Zomboid isn't a competitive game, but technically it would be possible to add that in the future.
nigel  [author] 11 Sep, 2022 @ 12:55pm 
Thanks for the info on the bug, I played with mortraits before but now use SOTO.
I think I can fix that bug
nigel  [author] 11 Sep, 2022 @ 12:55pm 
Okay, I got an idea to that I'll add some more rolling, 9000 rolls to make sure the player has >0 points and also try to spend the points in case there are too many too.

I think sandbox options should work too, so I can add a required negative trait as a configurable option now
käärijä22 11 Sep, 2022 @ 11:42am 
I want to update that this is not working with More Traits, we regularly get characters that have -X trait points, and thus have to be rerolled. Worst case someones last character is this kind of character.
nigel  [author] 18 May, 2022 @ 6:23pm 
Yes it works with such mods.
Mo Mo 18 May, 2022 @ 5:49pm 
does this work with mods that add traits, hairs, and clothing?
Him 22 Feb, 2022 @ 3:33am 
Sounds good. We love the mod In the server. Forces players to be out the comfort zone they normally play with. Our server could not exist without this mod. Thanks again!
nigel  [author] 22 Feb, 2022 @ 3:19am 
I don't think there's a way to check if a player is connected or run code on the player BEFORE the player is loaded in.

I had the same problem with the mod that adds extra trait points if the player takes a break after dying.

If I find a way to check if a player does this that is not easy to cheat, I'll do something.
Him 21 Feb, 2022 @ 11:17pm 
Should add an option If a player disconnects In the character creation screen He/She gets added to a ban list. We found to many people cheesing the system. Not even sure If this Is a thing. If that could be added we would love you for that.
Him 25 Jan, 2022 @ 4:24am 
Thank you!
nigel  [author] 25 Jan, 2022 @ 4:12am 
Hmm, I cannot replicate that bug, but I added an update that also changes the COOP menu not allow back.
Him 24 Jan, 2022 @ 2:16pm 
No not the cloths. They can hit the back button In the character creation screen and just going back to random.
nigel  [author] 24 Jan, 2022 @ 2:10pm 
What do you mean? For clothes?
Him 24 Jan, 2022 @ 1:45pm 
Found that they can press the back button and keep doing this to keep going with selection. They found a way around the 5 clicks.
Him 23 Jan, 2022 @ 1:58pm 
Good job!
soulbyss 22 Jan, 2022 @ 3:31am 
amazing update and thank you so much adding them
soulbyss 21 Jan, 2022 @ 11:51pm 
player can start with op stuff with the mod i got and not sure how to disable or limit the clothing option so i asked if its possible
nigel  [author] 21 Jan, 2022 @ 11:26pm 
Yes that is possible, but why?
Does everyone pick the same clothing?
I don't think that changes gameplay too much to warrant the removal of the freedom of cosmetic customization
soulbyss 21 Jan, 2022 @ 11:07pm 
Is it possible to make it so where you can also just click on random button on character creation after the trait randomization? So it's just like clothes, looks etc. be random only too?
Him 21 Jan, 2022 @ 9:06pm 
Thank you!
nigel  [author] 21 Jan, 2022 @ 9:05pm 
Updated! Now you may not load your character.
Him 21 Jan, 2022 @ 8:26pm 
Looking forward to the small patch to fix that Issue.
nigel  [author] 21 Jan, 2022 @ 8:16pm 
YES! good spot
Him 21 Jan, 2022 @ 3:15pm 
Also found that they can use save character profiles In creation to by pass this.
Him 21 Jan, 2022 @ 2:41pm 
Does not force new players to have random characters. Is this a thing you can add?