tModLoader

tModLoader

Vampirism
45 Comments
Void_termina1111 19 Oct, 2024 @ 12:02pm 
add space ripper stingy eyes
Theialia  [author] 15 Jun, 2024 @ 2:04pm 
Alright, updated and fixed the common issues relating to negative numbers. At this point, if you're seeing negative numbers with specific weapons, or mod weapons, its because those items are doing something *drastically* wrong.
riquebeckem 5 May, 2024 @ 7:10am 
It's a cool mod, but, for some reason, makes some weapons give negative healing, so you lose health when you hit enemies. I think vanilla weapons are not affected by this, but some weapons from "stars above" and "fargo's souls" are,
DailyLifeEnjoyer 21 Apr, 2024 @ 8:06pm 
This mod seem really cool, it will be apart of my newest mod-pack. please don't abandon this mod it has hope
xenoblademaser13 28 Feb, 2024 @ 10:22am 
I was wondering because my stats didn't change when it switched to night while I had the item equipped
Theialia  [author] 28 Feb, 2024 @ 9:42am 
@tiksey, the initial accessory drop comes from enemies with at least 50 health or greater. Your average early game monster on classic diffuculty has less than this amount but you can go to the jungle, granite areas, and deeper underground for consistently tougher enemies. In expert mode most enemies have around 50+ health, making the accessory a more consistent drop to reward harder gamemodes.

@xenoblademaster13 the buffs given by each tier scale up, but this accessory isn't meant to completely carry you through the game. Also, depending on the tier of your accessory you might be dealing with sunlight weakness. While on the surface layer during daytime, all benefits granted by the vampiric blood accessory are halved. This effect persists until you craft the final ultimate blood version of the accessory with a moon stone. After traversing to the underground layer and below, you will receive the full benefits of the accessory regardless of time of day.
xenoblademaser13 22 Feb, 2024 @ 7:58am 
How do I know if it is working I am not seeing my stats change
Tiksey 9 Feb, 2024 @ 9:13am 
I have been non stop killing things and i still havent gotten it what the hell
Theialia  [author] 4 Dec, 2023 @ 11:43am 
@venti, can you tell me what other accessories you have equipped, as well as if you can replicate it with only the vamparism mod enabled? As it stands, I am not able to replicate this bug in isolation. I've tried with flails, vampire knives, and every other weapon that has been mentioned thus far. Even learned that your standard shortsword that attacks horizontally is considered a melee projectile oddly enough.

As it stands, something else must be messing with the lifesteal value that is assigned to the player. What is likely happening is that another mod item or buff that is enabled is setting the player's lifesteal value to -1, which is the only way I can imagine this being the case.
DrDraackle 3 Dec, 2023 @ 9:18am 
THIS SOUNDS AWESOME
🍒 ちぇりい x 29 Nov, 2023 @ 7:54pm 
im having the same issue as abyssal-Knightmare, whenever i deal damage with ranged weaponry with the blood accessories equipped i "gain" stuff around -6 health and it slowly kills me. To me it happens with all melee projectile weapons under every circumstance so long as i have that accessory on, and the issue stops when i unequip it.
Theialia  [author] 9 Nov, 2023 @ 4:33pm 
after some quick experimenting, im having issues replicating the issue you're having. What other accessories and mods do you have equipped? The vampire knives, zenith, and flails all work as expected with the most up to date version of the mod installed. My thought is that you must have a mod or other accessory that is interacting with weapon projectiles in a way that is throwing something off. I already factor in melee projectile hits, and they should function exactly the same as normal melee hits.
Theialia  [author] 9 Nov, 2023 @ 4:24pm 
i'll do some looking into this and post an update.
Lunar_Lurker 23 Oct, 2023 @ 11:45am 
this includes vampire knives which is weird because how can someone be a vampire without those lol
Lunar_Lurker 23 Oct, 2023 @ 11:44am 
yep i just confirmed that it is any projectile with melee damage
Lunar_Lurker 21 Oct, 2023 @ 12:52pm 
i havnt tried boomerangs yet but i will tell you when i find out
Lunar_Lurker 21 Oct, 2023 @ 12:52pm 
also weapons like flails and the zenith
Lunar_Lurker 21 Oct, 2023 @ 12:50pm 
i kept experimenting and only projectiles from my own melee class weapons seam to drain my health true melee works just fine but projectiles from weapons like the terra blade or other melee class weapons that have projectiles hurt me when they hit enemies
Lunar_Lurker 21 Oct, 2023 @ 12:44pm 
ok i just messed with it some more and it seems like i lose between -2 and -8 health when i attack with melee I will continue to experiment and give you more info
Lunar_Lurker 21 Oct, 2023 @ 9:10am 
i am losing life by -2 every time i hit anything with any attack is that supposed to happen or is it a bug
Theialia  [author] 26 Sep, 2023 @ 4:10pm 
What conditions are you losing health in? Can you provide more information?
htb 25 Sep, 2023 @ 2:57pm 
is it normal that i lose life every time i hit melee?
Doom art 16 Aug, 2023 @ 7:44am 
really fun mod btw
Doom art 16 Aug, 2023 @ 7:25am 
So does beginner blood drop from any pre hardmode enemy or only certain ones? I got it but not sure what it dropped from so just asking
Alucard 13 Aug, 2023 @ 5:43am 
melee swing*
Alucard 13 Aug, 2023 @ 5:42am 
is losing health with every swing intended?
Theialia  [author] 8 Aug, 2023 @ 7:47pm 
updated for version 1.4.4
Pizza3000 30 Jul, 2023 @ 6:06pm 
can it be in 1.4.4? if it cant it should
Theialia  [author] 22 Jun, 2023 @ 11:22am 
Updated for version 1.4.3.6. Hope this helps. This was mostly a for fun experiment into coding a mod for the game. If enough people really like it I might add more.
Santrix_666 10 Mar, 2023 @ 3:57pm 
Needs update as it is incompatible and your mod has potential
Noblesse Oblige 2 Feb, 2023 @ 2:58pm 
upd?
Warplight 23 Jan, 2023 @ 12:17pm 
Plz update the mod it sounds so cool and I really want to try it but its not compatible with the current tmodloader version :<
Joker 4 Dec, 2022 @ 6:54pm 
fix the mod. it's so outdated
Pasha 20 Nov, 2022 @ 6:42pm 
so.. it needs an UPDATE.
Pasha 20 Nov, 2022 @ 6:40pm 
Um... you made this in (Version 1.4 Alpha) I'm in (Version 2022.9.47.14) for <T-mod-loader> ,But for Terraria on the other hand, (Version 1.4.3.6) for <Terraria>
godagarah 24 Oct, 2022 @ 4:05am 
it still needs updating but it sounds great
Joker 9 Sep, 2022 @ 2:10pm 
you need to fix it but i think it will be cool to use
Noblesse Oblige 14 Jul, 2022 @ 3:06pm 
just make the name Vampirism+, it's interesting to see your mod
T3AR_HD 14 Jul, 2022 @ 2:27pm 
Your mod that sits here doing nothing and not being updated ruined my mod by having the same name, really pissed at you rn.
Lokken 6 Jul, 2022 @ 4:04pm 
Doesn't work anymore :(
Noblesse Oblige 5 Jul, 2022 @ 5:56am 
will there be updates in the near future?
Dragon Insight 2 May, 2022 @ 5:18pm 
the mod has broken with the new version of tmodloader, rendering the player unable to move their character.
Zeta 8 Jan, 2022 @ 9:23am 
How do you get the first vampire Item?
AceOfExcellence 2 Jan, 2022 @ 11:20am 
Great idea, does nothing.
MrBanyanyaa 1 Jan, 2022 @ 5:44am 
does this mod work in multiplayer? i made a single player world with this mod installed and i don't see the effects of the mod. can you name an item this mod adds so i can see if it's actually active or not.