Project Zomboid

Project Zomboid

Aza's Monster Props
25 Comments
Lava 30 Jun, 2024 @ 9:01am 
He lied probably I wont lie
JennsyVonnar 22 Apr, 2024 @ 11:12pm 
I've updated a resized and optimized version here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3230129819 if you want it removed please let me know.
Run 21 Apr, 2024 @ 2:16pm 
i concur, what is the name of the mod? @konrad knox
chicken leg 24 Mar, 2024 @ 1:16pm 
whats the MOD CALLED @konrad knox
baddest sumbitch on the road 23 Dec, 2023 @ 9:04am 
@konrad Whats the mod called
Konrad Knox 21 Aug, 2023 @ 3:28am 
My friend and I have made these monsters into animated enemies with improved AI and special abilities.
Konrad Knox 29 Jul, 2023 @ 11:05am 
I am working on a mod that takes these models and animates them onto zombies. Not sure if I can do all of them, but I can do some. At least the bipedals.
To do this, I am rigging the models to the bone skeleton of the male player model.
This work is performed in Blender, and includes some conversion between .x and .fbx formats.
If anyone has any insight on how to properly rig the PZ bones, please reach out.
➡ |PaoPao 1 May, 2023 @ 5:40pm 
There is anyform for do it eat you?
RandomRsvk 27 Feb, 2023 @ 10:03am 
@Erin Azakaela Redfire Hi. This is nice monster props pack, I also really like your dino props pack. I have theoretical question, how hard would be to make one of this props as skin for zombies? A skin like this would open the door to experience in the style of War of the Worlds, Falling Skies, X-Com or Phoenix Point, or even Jurassic World.
pinky1925 31 Jan, 2023 @ 8:12am 
monster have AI instead being props
Jose Ramos 19 Jul, 2022 @ 4:04pm 
I'm seeing in the photo a creature similar to a zombie dog (similar to the ones from Resident Evil), I don't know if it's possible so I'll ask: Would it be possible to create a smaller version of this mod just with the dog and add a time counter to make it spawn alone a random amount? example (from 1 to 3) every week (168 hours). Thanks
Zefflin 26 Mar, 2022 @ 2:57pm 
now if this were to enter the game as mutations for the normal zombies, i would straight up lose my shit. these models are scary af.
Erin Azakaela Redfire  [author] 12 Feb, 2022 @ 7:57am 
you can spawn them in debug mode using the items list viewer
JuliusZ 12 Feb, 2022 @ 6:52am 
hello I wanted to know how I can make them appear solo? I wanted to know there will also be others, or even resident evil monsters :) as I am doing a series, it would have been cool to have some :)
Erin Azakaela Redfire  [author] 9 Jan, 2022 @ 9:36am 
as an admin or in debug mode, navigate to the items list viewer and go to the monster module tab
ShakyMayne 9 Jan, 2022 @ 6:59am 
How do I spawn these models?
Lienom Zekon 22 Dec, 2021 @ 6:23am 
if I spawn in one do they attack and have there own animations and health
pgames-food 21 Dec, 2021 @ 8:33pm 
ok thanks :)
Erin Azakaela Redfire  [author] 21 Dec, 2021 @ 8:29pm 
Just static 3d models you can rotate
pgames-food 21 Dec, 2021 @ 7:37pm 
hi if you spawn then in, are they static like buildings / hydrocraft dogs, or do they move around too? (even static is still cool) :)
Erin Azakaela Redfire  [author] 21 Dec, 2021 @ 1:36pm 
no, they can only be spawned in
Lienom Zekon 21 Dec, 2021 @ 1:32pm 
can this spawn in naturally
Erin Azakaela Redfire  [author] 21 Dec, 2021 @ 11:10am 
It's a model. I'll toss in some screenshots
Hazard 21 Dec, 2021 @ 9:31am 
Can you add example?
Is this a monster model or a made object?