Project Zomboid

Project Zomboid

Aza's Monster Props
25 kommentarer
Lava 30. juni 2024 kl. 9:01 
He lied probably I wont lie
JennsyVonnar 22. apr. 2024 kl. 23:12 
I've updated a resized and optimized version here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3230129819 if you want it removed please let me know.
Run 21. apr. 2024 kl. 14:16 
i concur, what is the name of the mod? @konrad knox
chicken leg 24. mar. 2024 kl. 13:16 
whats the MOD CALLED @konrad knox
baddest sumbitch on the road 23. dec. 2023 kl. 9:04 
@konrad Whats the mod called
Konrad Knox 21. aug. 2023 kl. 3:28 
My friend and I have made these monsters into animated enemies with improved AI and special abilities.
Konrad Knox 29. juli 2023 kl. 11:05 
I am working on a mod that takes these models and animates them onto zombies. Not sure if I can do all of them, but I can do some. At least the bipedals.
To do this, I am rigging the models to the bone skeleton of the male player model.
This work is performed in Blender, and includes some conversion between .x and .fbx formats.
If anyone has any insight on how to properly rig the PZ bones, please reach out.
➡ |PaoPao 1. maj 2023 kl. 17:40 
There is anyform for do it eat you?
RandomRsvk 27. feb. 2023 kl. 10:03 
@Erin Azakaela Redfire Hi. This is nice monster props pack, I also really like your dino props pack. I have theoretical question, how hard would be to make one of this props as skin for zombies? A skin like this would open the door to experience in the style of War of the Worlds, Falling Skies, X-Com or Phoenix Point, or even Jurassic World.
pinky1925 31. jan. 2023 kl. 8:12 
monster have AI instead being props
Jose Ramos 19. juli 2022 kl. 16:04 
I'm seeing in the photo a creature similar to a zombie dog (similar to the ones from Resident Evil), I don't know if it's possible so I'll ask: Would it be possible to create a smaller version of this mod just with the dog and add a time counter to make it spawn alone a random amount? example (from 1 to 3) every week (168 hours). Thanks
Zefflin 26. mar. 2022 kl. 14:57 
now if this were to enter the game as mutations for the normal zombies, i would straight up lose my shit. these models are scary af.
Erin Azakaela Redfire  [ophavsmand] 12. feb. 2022 kl. 7:57 
you can spawn them in debug mode using the items list viewer
JuliusZ 12. feb. 2022 kl. 6:52 
hello I wanted to know how I can make them appear solo? I wanted to know there will also be others, or even resident evil monsters :) as I am doing a series, it would have been cool to have some :)
Erin Azakaela Redfire  [ophavsmand] 9. jan. 2022 kl. 9:36 
as an admin or in debug mode, navigate to the items list viewer and go to the monster module tab
ShakyMayne 9. jan. 2022 kl. 6:59 
How do I spawn these models?
Lienom Zekon 22. dec. 2021 kl. 6:23 
if I spawn in one do they attack and have there own animations and health
pgames-food 21. dec. 2021 kl. 20:33 
ok thanks :)
Erin Azakaela Redfire  [ophavsmand] 21. dec. 2021 kl. 20:29 
Just static 3d models you can rotate
pgames-food 21. dec. 2021 kl. 19:37 
hi if you spawn then in, are they static like buildings / hydrocraft dogs, or do they move around too? (even static is still cool) :)
Erin Azakaela Redfire  [ophavsmand] 21. dec. 2021 kl. 13:36 
no, they can only be spawned in
Lienom Zekon 21. dec. 2021 kl. 13:32 
can this spawn in naturally
Erin Azakaela Redfire  [ophavsmand] 21. dec. 2021 kl. 11:10 
It's a model. I'll toss in some screenshots
Hazard 21. dec. 2021 kl. 9:31 
Can you add example?
Is this a monster model or a made object?