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Cheers !
btw happy new year
@CastleAnthrax I'll look into it
2 minor bugs I noticed. One, in the post battle screen front page, all of the team colors are replaced with black, which makes it hard to tell which ai is which in custom battles. Two, for the undead faction refineries are not considered research buildings for the purpose of using the default research building hotkey to navigate to the building quickly.
Would you consider adding the Undead skeleton as a playable race for Journey Mode?
The PDF I found was a different file
https://spellforce.com/modding/SF3RModdingGuide.pdf Did you check this?
@Sir Lord Wololo yeah should still work
I want to create an RTS faction that is lighter than the original SF3
I saw the guide PDF distributed by the game company and it seemed to be related to the campaign.
I want to make my own light RTS campaign mode someday, but first, I want to make a faction mode used in regular games like your cool mode.
I used a translator because I am not good at English. Please understand.
Does the Undead Faction mod still work? Spellforce 3 got a new update.
Also, holy cow. Looking forward to 2 new factions. :D
Would love more faction mods.
There are no major bugs so far. However, I set my language to English originally and yet sometime I hear some other language (German I think). How do I fix it sir?
I only have this mod and Tower without worker mod.