SpellForce 3: Versus Edition

SpellForce 3: Versus Edition

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Undead Faction
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251.963 MB
17 Dec, 2021 @ 2:22pm
12 Jul @ 12:04pm
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Undead Faction

Description
Adds a 7th faction to the game: The Undead.
Works in Campaign, Skirmish, Journey, and Journey Skirmish.
Does not work in Fallen God campaign due to it lacking faction selection.

Undead use the following resources: Wood, Stone, Food, Scrap Metal, and Soul Echoes.

3 fully custom heroes
The Skullknight: A brutal fighter that uses both focus and health for his spells.
The Lich: A powerful undead mage that can strive for Perfection, or focus on sowing destruction with death spells.
The Rotten Lord: A gluttonous undead ready to eat his enemies alive and raise hordes of walking corpses.

Adds: 2 new barracks with 11 new units total.
Main Base:
1. Walking corpse - A weak&cheap infantry. T1
2. Bloater - explodes on death and contact. T2
Mausoleum:
1. Skeleton Archer - Basic low-ranged archer unit. T1
2. Skeleton Warrior - A strong melee warrior. T1
3. Skeleton Rider - Fast cavalry unit. T2
4. Revenant Knight - Resilient infantry capable of blocking attacks. T2
5. Envoy of Death - Elite cavalry that can hit up to 3 units at once. T3

Corrupted Temple:
1. Bloater - explodes on death and contact. T2
2. Undead Troll - Strong infantry that deals partial siege damage. T2
3. Wraith - Almost immune to physical damage but slow, deals pure damage. T2
4. Enraged Spectre - Strong spell caster with attacks that can pierce multiple units but is weak vs physical damage. T2
5. Flesh Golem - The main siege unit. T3

Upgrades:
1. Undead Curse - Living targets killed by Walking Corpses will now resurrect as more Walking Corpses to fight for you.
2. Fresh Bodies - All Skeleton units can now be trained in batches of 2.
3. Repurpose Bones - All Skeleton units are now cheaper by 1 of each resource.
4. Protective Aura - Revenant Knights now have an armored aura.
5. Cursed Weapons - Envoys of Death now deal magic damage with their weapons.
6. Reinforced Skeletons - Skeleton Riders become faster & stronger.
7. Cleaving Strikes - Wraiths can now hit up to 2 targets at once.
8. Manifestation - Wraiths get the ability to materialize. Materialized wraiths move faster and deal extra damage but lose their resistances.
9. Death's Reach - Spectres now shoot further. Their attack gets new sick red shade.
10. Divided Flesh - Flesh Golems split into 2 smaller golems on death.
85 Comments
Xyvieghre 10 Sep @ 12:08pm 
First of all, thank you for creating this mod it really adds a lot of fun to the game. I wanted to ask if it might be possible to increase the population limit for the Undead faction, maybe in a way similar to the War Worthy Population mod.
Farlon  [author] 25 Jun @ 8:23am 
@Revan I might change the titan but I don't think a Fial Darg would fit
Revan 23 Jun @ 5:15am 
This mode ist rly good, i have a Question, can you trade the actually Titan with a Fial Darg :D i dont know why, but i hate the Current Titan. And i miss the Souless undead Unit From Spellforce Soul Harvest.
Farlon  [author] 19 May @ 12:37pm 
Nice, hope you like it
aeroth 19 May @ 12:19pm 
I just found out about this mod from Nakamura's stream....Looks like i'm just 4 years late :)) Still i'm reinstalling the game right now for this !
Cheers !
Jacobheder 31 Dec, 2024 @ 3:23pm 
did a test game, looks and feels goods. with both metal and food being endless you really can get a decent unending horde feel. got to see the headless one too. looks nice but its ability did not have a discription. do not know if this was a bug or if it just is this way, saying just in case.

btw happy new year
Jacobheder 31 Dec, 2024 @ 7:32am 
ok
Farlon  [author] 31 Dec, 2024 @ 7:25am 
Its not but its similar, I just forgot to list it at first and left it for people to check on their own.
Jacobheder 31 Dec, 2024 @ 7:15am 
since it is not listed i assume it is the flesh colosus.
Farlon  [author] 31 Dec, 2024 @ 7:00am 
They do have a titan