RimWorld

RimWorld

Fix random faction pawns
11 Comments
Gerewoatle 10 Nov, 2022 @ 7:36am 
Ah, thanks for the answer.
Euphoric  [author] 10 Nov, 2022 @ 4:43am 
I don't think this mod ever worked properly. So I'm not updating it to 1.4
Gerewoatle 10 Nov, 2022 @ 4:39am 
Is this still an issue in 1.4?
GwenBlanketSpecter 25 Feb, 2022 @ 5:31pm 
thanks for the mod
Euphoric  [author] 4 Dec, 2021 @ 4:30am 
@Delta1138 I don't think my mod would change that. My mod only modifies code where random faction needs to be selected. It doesn't change when this selection happens. Yet..
Delta1138 30 Nov, 2021 @ 10:30am 
@Euphoric there is a conflict between Real Faction Guests and the Warhammer Dryad"-ish" mod and it's to do with how the second mod allows you to generate Dryad pawns from surgeries involving seeds; essentially when a pawn dies with the implant a dryad should spawn however due to C# used for the Dryads you end up with random race/factions spawning on death for those pawns (if it's used with Real Faction Guests). This of course is a big nuisance and makes the Dryad mod impossible to utilise at the same time as Real Faction Guest.

Do you know if your mod has a similar interaction?
Euphoric  [author] 22 Nov, 2021 @ 11:24pm 
@VeryChu @Ibmaian
This mod only changes edge-cases when pawns are generated as parents or when pawn has no valid faction. It won't have efect on quest pawns. Real Faction Guest does more extensive changes to the pawn generation itself so it works on quests too. The two should work together but I haven't tested it.
lbmaian 21 Nov, 2021 @ 12:45pm 
How does this compare with Real Faction Guest? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2263021260
Very Chu 21 Nov, 2021 @ 8:37am 
Hello Euphoric, thx for your Mod.

curious to know, what's the difference between this Mod and Real Faction Guest?
Euphoric  [author] 20 Nov, 2021 @ 11:28pm 
@TurtleShroom : I don't think so. This mod only changes edge-cases like sibling relationship generating parent pawns or pawns without faction. It doesn't change anything about pawn being explicitly requested to be generated for specific faction.

But I haven't tested it, so I might be wrong.
TurtleShroom 20 Nov, 2021 @ 5:52pm 
Does this Mod interfere with the Faction Blender Mod? That one intentionally diversifies Pawns that show up.