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Could not do PostLoadInit on Way of Steel: System.MissingMethodException: Method not found: System.Collections.Generic.List`1<Verse.Pawn> RimWorld.PawnsFinder.get_AllMapsCaravansAndTravelingTransportPods_Alive()
[Ref C62B1B80]
at RimWorld.Ideo.RecachePrecepts () [0x00182] in <681c085c680f45d9835249f30aba3e5a>:0
- POSTFIX Azuraal.IdeologicalAnima: Void IdeologicalAnima.RecachePreceptsPatch:Postfix(Ideo __instance)
at RimWorld.Ideo.ExposeData () [0x00637] in <681c085c680f45d9835249f30aba3e5a>:0
at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <681c085c680f45d9835249f30aba3e5a>:0
If you really want tribals to not have Natural focus in your game it can be done with a simple patch mod that removes requiredBackstory and incompatibleBackstory nodes from Artistic and Natural MeditationFocusDefs. If you don't know how to do that feel free to send a friend request here or DM me on Discord (I'm on the Rimworld server)
This mod has not been working for me on 1.4.
When I check "initial tribal background for natural" (i.e. all tribals get natural), ALL pawns, even spacer ones with no tribal background, get the natural focus. This even happens in ideologions that don't have tree connection.
Is there something that I am missing, or is this a bug?
Though in case you actually ment it when you wrote meme, the mod doesn't change any memes, just the "Trees: Desired" Precept.
1. heightened or lowered psychic sensitivity
2. meditation is "exquisite" (faster psyfocus gain + recreation)
3. faster psyfocus gain (overall)
4. leader: best psycaster (highest level of psycast is the leader)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2636329500
It's really cool to make an ideology that does something like
"Collectivist + Psychic Focus + Tree Connection" to make something like a communal, psychic order that are one with nature (Anima Tree and Gauranlen Trees included).
Also, thank you Azuraal! :D
In any case, thanks for this!
I have complex feelings about this mod, which is why I am hesitant to install it right now.
On one hand, it really, *really* sucks that your crashlanded (New Arrivals) faction plus anyone from a non-tribe won't ever, ever, ever be able to use the Anima Tree for Psylink. It's annoying because I recently don't bother with the Empire, and I would like my non-tribals to get Psylinks without sucking-up to the Empire or stealing the tech.
I do feel like any ideology that respects the trees should use the Anima Tree (especially if they are already psychically attached to the Guaranlen Trees). However, I don't want to lose the only real option with tribal starts for Psylinks if I decide not to have the one-and-only precept that allows it.
Maybe I'm not thinking properly with the balancing, but I have wanted to roleplay Cybernetic Druids one time only to find out that they like the Guaranlen Trees but can't do anything with the Anima Tree lol.
I also agree with the others that it could just be done for both the Precept and Tribals. An optional setting (or even a separate mod..) that just flicks that switch would be a perfect solution for all parties here
I don't want to enable it for both to avoid this mod just making things easier. See Motivation paragraph.
+1 to this, would be weird to start a tribal run that doesn't venerate trees/nomad run that lost all access to psylink powers