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You could have different types for different types of material spell (blank circle of, blank touch of, etc).
finally, toxic wizard is unleashed!
Not sure if its intended or not
emmm, unfortunately, the textbox seems to be limited by 19 words and I can't type " " and ",". I want to know why the limits doesn't work. Could you help me?
I believe Material Spells is a great work! Even in the future, it would be a comprehensive alchemy lab component in Noita.
Just gave me an idea for a potential mod: Generating spells to summon enemies in the game (similarly to the egg spell, but specific to an enemy).
I suspect this is a compatibility issue. These are the mods I have that add or otherwise have something to do with liquids, which I currently have enabled: Fluid Dynamics, Alchemical Reactions Expanded, Arcane Alchemy, Bottled Reactions if that counts, Vampirism+ Updated, and Magic in our Veins: Perk Rework.