Arma 3
Dust
210 Comments
CommanderCharms  [author] 22 hours ago 
@Nickis right now the factions are just there for the vehicles since I don't have the time to code the units and what have you. Feel free to make your own, of course!
Nickis 22 hours ago 
if not would i be allowed to make my own using this mod?
Nickis 22 hours ago 
does this feature any factions?
CommanderCharms  [author] 7 Aug @ 8:07am 
@FOX It was a style choice, I don't think I'll be making an exact copy of the uniform without the flag but I MIGHT do something similar at some point.
FOX 7 Aug @ 7:32am 
really good work, i love! but why you make us flag on usmc uniform? You think is possible have without the flag ?
LynX13 6 Aug @ 8:29am 
As a Russian speaker, I've never heard of this word before. But it's up to you of course.
Ok, got it, and thanx for the swift answer!
CommanderCharms  [author] 6 Aug @ 8:25am 
@LynX13


1 Pozdornaya is a bastardised translation of Blackbird.

2 The uniform models have inconsistent thermal textures which I'll have to remedy later, but this will be to make them more consistently visible under thermals

3 They aren't Soviet Red Stars, they're the modern red star with white & blue trim
LynX13 6 Aug @ 8:15am 
Dust is one of my fav mods. Really impressive work! Thank you! I would like to see factions in further releases.
But for now, I found some bugs and... "bugs". All are about AFRF.

1. what does "Pozdornaya" means? There's no such word in Russian. Imho, it is better to pick another name for that UAV. "Mrak" (means "gloom" or "darkness") or "Mogilshik" ("gravebird") may be?

2. some AFRF (and solid colored AFRF uniforms) are not "thermal invisible". Thus, pants are glowing bright when thermal vision, but the upper part of the uniform is completely hidden (which is good).

3. and pleeease, can you remove these Soviet red stars from vehicles? Russia (especially a future one which is in your mod) has nothing in common with USSR. You can just re-paint these stars into white-blue-red color (Russian flag colors) or paint it into solid grey for example.
CommanderCharms  [author] 5 Aug @ 7:23am 
@antonikuca682 As of right now, AFRF is the only faction I outright have plans for dedicated backpacks.
antonikuca682 2 Aug @ 7:19am 
For more factions
CommanderCharms  [author] 2 Aug @ 7:11am 
@antonikuca682 As in for more factions or more backpack variants?
antonikuca682 2 Aug @ 6:16am 
Can you add more backpacks?
CommanderCharms  [author] 2 Aug @ 6:08am 
@omerfarukgul_ the infantry aren't visible because I have yet to create the classes for them or find a way to create reliable dependency pathing for their weapons and what have you.
omerfarukgul_ 2 Aug @ 4:21am 
Hello, I installed the mod but the infantry are not visible. What could be the reason?
The Lemming 9 Jul @ 2:23pm 
Ah okay. Unfortunate.
CommanderCharms  [author] 9 Jul @ 2:19pm 
@The Lemming it's exclusively dependent on MCRP and can't be traded out with JCA IA because I had to redo the base classes for my mod, changing armour values among other things, and the only way to do that was to manually path to the model of the vest, which isn't interchanceable between the two mods. You'll just have to run both.
The Lemming 9 Jul @ 12:00pm 
Peace Charms, what do you think of the issue i pointed out?
CommanderCharms  [author] 9 Jul @ 8:16am 
@Spector641 That'll be in the next MAJOR update, which will hopefully be out BEFORE the end of this year but I wouldn't hold your breath.
Spector641 9 Jul @ 5:44am 
When Turkey gonna be added :security:
HappyRooster007 6 Jul @ 1:27pm 
@CommanderCharms

So this mod add new factions as well? Or just retexture?
The Lemming 5 Jul @ 10:33pm 
Peace Charms, i wonder if you know about JCA Infantry Arsenal that contains the MCRP pack, for some reason it doesn't count and it doesn't show the variants of MCRP even though i have in JCA IA.
CommanderCharms  [author] 5 Jul @ 3:35pm 
@HappyRooster007 in it's current form it's just a compendium of custom gear, weapons and vehicles. Custom factions will likely come later down the line, and the reason it looks like Aegis is because it's a repository of content that I wanted to see in Aegis but couldn't come to fruition, which has since evolved into my own stuff.
HappyRooster007 5 Jul @ 1:55pm 
What does this mod exactly do? This looks like Aegis mod.
Rogeriforloki 26 Jun @ 11:28pm 
@CommanderCharms Well i'm glad i was able to help! Wish you the best of luck with this or any other mods!
CommanderCharms  [author] 26 Jun @ 2:36am 
@Rogeriforloki Thanks for the suggestions, you might have actually just informed the design process a ton. Thanks muchly!
Rogeriforloki 26 Jun @ 12:46am 
@CommanderCharms Well, if i could provide a few suggestions, if i'm assuming correctly that Dust takes place either in the mid to late 2020s or 2030s, they would be either using the Lampart camo (though it may be more difficult to find it as it's fairly new) OR the rejected Mapa camo if you wanna be more unique, that and it may be easier to find than Lampart (or if we're being pesimistic, Wz. 93 could realistically still be used in that timeframe). Helmets wise, the advanced modular helmet could feasibly work for them, as could the modular carrier (both are Polish irl), though if we wanna distinguish them more from the LDF, the Baltskin helmet, the Raven from Aegis or the helmets used by the Ephrami could work aswell, as they're similair enough to the HBT-02. The Crye G3 used by the US or ADF could work well enough, but if you wanna make them a bit more unique, the ECUs from Aegis or the IHWCUs by Jamie could work even better. Of course though, it's all up to you what you wanna do.
CommanderCharms  [author] 25 Jun @ 3:41pm 
@Rogeriforloki It's definitely within the scale, I'd just have to find a decent design and camouflage for them.
Rogeriforloki 25 Jun @ 8:17am 
Have you considered adding Poland as a faction?
CommanderCharms  [author] 15 Jun @ 3:44pm 
@TerrorTaylor21 Most likely, I just need a decent design for them.
TerrorTaylor21 15 Jun @ 3:34pm 
any plans to add a Horizon Islands Defense Force?
antonikuca682 9 Jun @ 10:21pm 
Oh okay
CommanderCharms  [author] 9 Jun @ 5:29pm 
@antonikuca682 Unknown : it's the hardest part for me to do due to the time sink and burnout.
antonikuca682 9 Jun @ 4:20pm 
Whene will be the infantry units added?
Valmont 29 May @ 12:21pm 
@CommanderCharms
Completely understandable. At least there is a shadow there permanently kinda covering the "black hole" in the uniform down there.

Even with that minor issue I like the uniform so much more than any other vanilla inspired uniform for the ru forces.
CommanderCharms  [author] 29 May @ 12:06pm 
@Velmot the ass of the uniform unfortunately can't be done much about : it's why the CSAT uniforms are almost entirely all baggy so they cover the ass of the trousers, it's the way the 3D model works.
Valmont 29 May @ 11:53am 
If Arma 3 had these textures on release it would have sold 3 times more!
The quality is just beyond words to be honest.
PS: The Russian uniform legs are fixed! (But not the ass is broken)
PS2: Sorry for bringing bad news about the uniform that has given you so much work already!
Komodo 29 May @ 9:41am 
Chad
The Lemming 29 May @ 1:30am 
Nice, what's new in this update
The Lemming 17 Apr @ 1:51pm 
It got some new good gear in case you wanna add some new gear. I'd recommend wait though
The Lemming 17 Apr @ 1:47pm 
Jamie made a new mod that is still WIP and in DEV, JAM Project - Asian Escalation [DEV]:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3460736810
CommanderCharms  [author] 17 Apr @ 1:24pm 
@Dante No clue yet. Right now I'm battling model issues with the Russian uniform and the Aegis BDU while also trying to finalize the current update's content (vehicles for all the currently represented factions and expansions to the GUE uniforms)
LynX13 17 Apr @ 11:11am 
Which month are you planning to update this mod btw?
CommanderCharms  [author] 11 Apr @ 6:09am 
@m1si it's only equipment and vehicles for right now, and the vehicles are only about half the factions
m1si 10 Apr @ 6:47pm 
is it only equipment now or factions? i cant find the factions
Dude 9 Apr @ 1:52pm 
Guessing it isn't intentional, but the mod is only half signed.
CommanderCharms  [author] 30 Mar @ 4:18am 
@JustRyan I'm still fixing my Russian VPKO uniform model, but it'll be in the next major update : Stage 2
ItsJustRyan2701 30 Mar @ 2:49am 
Aegis BDU? Oooh, now im excited!
Any info on when that will happen?
CommanderCharms  [author] 30 Mar @ 2:32am 
@JustRyan with the upcoming revamp to some factions that might not be possible : SANDF are being re-outfitted with the Aegis BDU and the GA rig doesn't play very well with it.
ItsJustRyan2701 30 Mar @ 1:18am 
Request.
Give the GA rigs to the SANDF
Valmont 11 Mar @ 2:52pm 
The quality on this one is insane... Makes A3 look like Arma Reforger (Texture wise).
There is a whole on the russian uniform's leg while holding a pistol, for a future fix.