Arma 3
240 ratings
Dust
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Data Type: Mod
File Size
Posted
Updated
4.184 GB
27 Oct, 2021 @ 3:18pm
28 Oct @ 5:03am
59 Change Notes ( view )
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Dust

In 1 collection by CommanderCharms
Dust Ops
55 items
Description
What is Dust?

Dust is my own ongoing project to create a more distinct visual appeal & setting based loosely on the vanilla setting, but with heavily revised story & geopolitical aspects that fit with the campaign this mod was originally meant to support, but for the most part, think of it as another repository of gear to draw from for your own content or ideas as well!

Content

Alongside a hefty lineup of infantry equipment & vehicles, there are also a few weapons generously donated by other creators and some that are simply expansions on existing vanilla/CDLC weaponry. Since coding factions and custom vehicles are easily the biggest challenge as well as being the biggest time sink, these will likely come later in the mod's development.

I heavily recommended using Dust in conjunction with the Aegis set of mods as it is what I myself use when I make the content Dust was intended for, alongside having a lot of content that I would include in Dust anyway, but simply loading Aegis saves time and download space rather than having to port & configure them (5.45 AK12, F-35, BTR-100, M240, etc).

Roadmap

As of right now, Dust is in "Stage 2" of its completion. The following details the remaining development cycles before Dust reaches what I consider to be its completion.

Stage 3 IN DEVELOPMENT
- Ardistan
- Karzeghistan
- Zagoria
- Turkey
- CTRG
- Viper
- Sahrani
- Soft compatibilities for other mods (Aegis, QAV)

Stage 4
- Canada
- Finland
- Sweden
- Kaliningrad
- Denmark

Stage 5
- France
- Italy
- Spain
- Germany
- Norway

This roadmap is an estimation, some things may be changed around and some may be cut entirely from the roadmap depending on circumstance.

Contributors & Credits

- Avery (Aegis), SA80, G36 & various texture templates, founding inspiration
- OokamiJamie (Aegis), RBDU uniform, NCU trousers, Type 27 vest, armband
- Voodoo (retired), FAST helmet model
- jc980 (Project Ursus), model & texturing help, ballistic glasses model
- TacticalDruid (Wolf of Tribute mods), model help, NATO rail mockup
- Kateryna Stanevych, Virtus helmet model
- Grave (JCA, Aegis), P320, patrol cap model, tactical headset model
217 Comments
rihard.lunev 25 Oct @ 5:01am 
CUP and RHS is a modern era, and they don't fit for ARMA2035 universe, unlike your mod and Aegis. I like you work better, Aegis pack and Dust more suitable for Antistasi
CommanderCharms  [author] 24 Oct @ 11:25am 
I doubt I'll add any machineguns for the AFRF beyond the RPK from Aegis, same deal with the suppressors. CUP Weapons has what you need, though.
rihard.lunev 24 Oct @ 7:11am 
May you add belted machine gun for AFRF? PKP Pecheneg or PKM? And another silencer for 5.45 AK, because AK74 with PBS-4 or ugly unrealistic long thin silencer look like a piece of shit. Now PBS-4 is not used even with the AKS74U
CommanderCharms  [author] 15 Oct @ 5:05pm 
@HighCommand520 I've debated it, but ultimately I don't think it would be within the scope of the mod.
HighCommand520 14 Oct @ 11:16pm 
Would you consider adding Ukraine? i have yet to find a good 2035 mod for them
Jessica A Winter 4 Oct @ 2:20pm 
I like this mods gear you can add black color to US Military ?
an M18 Hellcat 22 Sep @ 8:00pm 
Do you have a special place for bug reports or should I just put any here? I noticed a couple minor bugs and was wondering where to report them.
CommanderCharms  [author] 7 Sep @ 4:56pm 
@Nickis right now the factions are just there for the vehicles since I don't have the time to code the units and what have you. Feel free to make your own, of course!
Nickis 7 Sep @ 4:51pm 
if not would i be allowed to make my own using this mod?
Nickis 7 Sep @ 4:50pm 
does this feature any factions?