Barotrauma

Barotrauma

Super Plague Rat
110 Comments
西乡塘陈坤 4 Sep @ 1:56am 
现在这版本用的话不会报大错吧:steamhappy:
Doge the biologist  [author] 8 Jul @ 4:49am 
@WC? thx you for liking it, just go ahead
WC? 2 Jul @ 2:12am 
Hello doge. some of my friends are fans of your submarine. I had hoped to try my own hand at an update. Do you mind?
Rosarita Cisneros 24 Apr @ 5:38am 
Hope to have this converted into diesel power sub
Overmorth 15 Apr @ 6:47am 
stolen ur glorious design for bigger version with drones and guaded torpedos
john carp 4 May, 2024 @ 2:24pm 
the ak74 of submarines
[Ghetto]Two Shoe$ 3 May, 2024 @ 4:57am 
I have seen some good subs in this game, but this has to be in the top 3 with no clear competitor. It is basically perfect.
Mr. Bob 26 Feb, 2024 @ 5:49pm 
ye
Endy 28 Jan, 2024 @ 2:22am 
Bots often gets stuck in the bottom right turret chamber, waypoint issue I guess, try giving them "repair damaged systems" and "repair leaks" orders
ANGEL-1-N/A 26 Nov, 2023 @ 9:01pm 
隐匿模式开启时外部灯光并不会关闭,是本身就这样设计的吗?我想尽可能多地关掉灯光,但是没太搞懂它是怎么运作的,就往你的船上堆屎山了 orz 非常抱歉
OZ-06MS Leo 15 Apr, 2023 @ 6:06am 
非常有设计感的一搜船!
Zentradi 24 Mar, 2023 @ 9:49am 
king bob you have to turn on the super caps in the fire control room they are off by default to save power
Brocephalopod 24 Feb, 2023 @ 4:39am 
Escaping, I believe some ship upgrades are now class restricted. And attack subs are not able to mount a mineral scanner.
Triple_HQ 16 Jan, 2023 @ 3:53am 
Vox in Vivo, if you have Sounds of Europa on - try disabling it. It breaks railguns now.
Vox Maris 16 Jan, 2023 @ 1:00am 
Our railgun keeps blowing up its shells just as it shoots. As far as I know its only on this sub
ColonelDean 27 Dec, 2022 @ 5:27pm 
This ship is not working for me, or maybe im doing something wrong, but the whole ship has no power. I have the generator on, and full of fuel, but nothing is working. The lights don't come on, and the weapons don't charge. And its just sitting there draining batter even tho the generator is on. Automatic mode on the generator doesn't seem to make a difference, and nothing is powering up.
Escaping 5 Nov, 2022 @ 2:21pm 
Is it ok if the sonar monitor can't be upgraded to a mineral scanner?
KingBoB 5 Nov, 2022 @ 12:00pm 
why do the guns have 3 shoots then no more power
Doge the biologist  [author] 11 Oct, 2022 @ 6:15pm 
@Hulk open the updated ship file in editor, save it with another name and buy it again.
Hulk 11 Oct, 2022 @ 1:14pm 
Since the update we now got 10/2 hull upgrade. However it says we are now approaching crushing depths. What can we do?
Fierian 29 Sep, 2022 @ 6:43am 
Side Note: I haven't found anything within that criteria.
Fierian 29 Sep, 2022 @ 6:42am 
Damn you for making such good submarines that I can't look at any other submarine on the workshop the same. I am now cursed to eternal 3 hour binges of searching for submarines that are bigger but as good as this one.
󠁳 22 Aug, 2022 @ 12:35pm 
The submarine looks good, but it's better to take the decorations for the guns from the warships of the creator of EK mods. and it looks better and more adequate in size. Because this type of towers is so huge that even the railgun is not visible behind them.
Doge the biologist  [author] 20 Aug, 2022 @ 6:52pm 
@Hulk that is true, large suit locker is an old version stuff and it don't have power supply option
Hulk 20 Aug, 2022 @ 7:31am 
That fixed it, thanks! Also is it on purpose that the large diving suit locker does not refill the oxygen tanks?
Doge the biologist  [author] 19 Aug, 2022 @ 4:08pm 
@Hulk Somebody told me if you open the wiring UI of the fabricator you can fix the overlap issue, but I am not sure.
Hulk 19 Aug, 2022 @ 1:57pm 
This does happen always, but it does happen when you open the corresponding cabinets.
Hulk 19 Aug, 2022 @ 12:18pm 
Also with the fabricator now.
Hulk 19 Aug, 2022 @ 11:25am 
Medical fabricator screen looks bugged. When you open the fabricator the material mediine cabinet is overlapping.
Biff_W 6 Aug, 2022 @ 8:49pm 
好的作品,来自中国的爱。
Suportik 14 Jun, 2022 @ 3:37pm 
For high rank captains this ship is way too overpower, if you seek challenge i do recommend modifying the submarine for your campaign and stripping it down to balanced level, after that it is really fun challenging submarine for early stage of an barotraumatic modded campaign.
Doge the biologist  [author] 10 May, 2022 @ 6:40pm 
@Bogoya Ghetto Air Force it is not likely to be possible, the sonar is based on an array of motion detector so as long as those detectors exist it will influence the FPS.
Opium Prime 10 May, 2022 @ 12:52am 
Is it possible to turn sonar off from the sonar version? Sometimes FPS drops a lot not sure if that's due to sonar, especially when encountering swarms and in outposts.
Operation G.E.L.T. 24 Apr, 2022 @ 8:39pm 
A small thing, ships lacks in game description, both this and the sonar version, apart from that it's great.
zapatu 10 Jan, 2022 @ 6:35am 
we need the ratking
Doge the biologist  [author] 31 Dec, 2021 @ 9:04pm 
@The Inquisitor I'm currently building a new ship like this and it is much larger, but I'm still working on certain details on balancing everything.
The Inquisitor 31 Dec, 2021 @ 8:49pm 
Hey, man. Are you gonna build a bigger ship with this design philosophy of requiring higher team play? Would love to see more ships from you!
Doge the biologist  [author] 16 Dec, 2021 @ 5:29am 
@Thatch I would say no, this ship will not be undated recently for two reasons: 1.No obvious bug was detected and this is a stable version. 2.Currently I'm working on a new ship.
Thatch 16 Dec, 2021 @ 12:49am 
Will this ship be receiving an update soon? I want to start a campaign with it soon
Jon3s 12 Dec, 2021 @ 7:05am 
my favourite sub on the workship, legitimately really comfy, on par with the huxley
el dado 10 Dec, 2021 @ 7:40pm 
Contrary to [DG]Eater's comment, I'm actually enjoying this ship as it is. It's surprisingly fun for 2 humans and a few bots (with bit a bit of waypoint fixing by yours truly), and it's held its own against (or outright dodged) what Barotraumatic on light difficulty threw at it. Can't wait to see more features... Though maybe a depth charge or overdrive might be too OP/gimmicky given the existing stealth aspect?
Doge the biologist  [author] 8 Dec, 2021 @ 6:15pm 
@[DG]Eater Soon™
Eater 8 Dec, 2021 @ 5:45pm 
I wrote 1000+ characters about how I don't this this cuts "Plague Rat Status", then Steam told me to shorten it.
All in all, this is the Cars 2 of subs. General theme is there, a few appreciated gimmicks, but it's not the same. The first did a far better job at being an all around great, compact ship, but this just feels like a stretched out MK I Rat with not much to offer other than more leg room and a more handy turret selection/placement (but Jesus are these gunneries eyesores. YOU GOT 1 GUN BUBBLE RIGHT) I can't imagine picking this over the first. Try a campaign in the first sub, then do another in this. I'm sure you'll get more enjoyment out of the novelty of the first. I can't wait to see the Giga Plague Rat, though. Here's to hoping it stays true to the source material, both in aesthetic and utility.

DID I MENTION THIS ONE HAS A MUCH SMALLER 10 CRATE CARGO CAP, COMPARED TO THE ORIGINAL (I believe) 34 F###ING CRATES???????? HOW DID YOU LOSE SO MANY SHELVES?!?!?!
Arageos 3 Dec, 2021 @ 10:10am 
Can someone tell me how deep you can go, if you have full upgraded hull? I played normal plague rat last game, but ended up going all the way to end, and then losing, cause I couldn't go under 5600m.
Ukosh 28 Nov, 2021 @ 12:07pm 
i think this is the best ship, although i think it should cost at least around 12k, othwise its unbalanced imho
[CN-SSFD]马枪师太Xiao某人 20 Nov, 2021 @ 7:35am 
好船,新手用这个船真的爽,结构合理,火力凶猛
Asada Jiyuu 18 Nov, 2021 @ 5:14am 
非常棒的船
LiSAcco 18 Nov, 2021 @ 1:44am 
强烈建议加上深水炸弹
華華陛下 17 Nov, 2021 @ 11:44pm 
我超愛用的船艦 棒棒~
Rept1le 15 Nov, 2021 @ 12:36pm 
The decorations are amazing