Gloomhaven

Gloomhaven

ABetterMindthiefMod
3 Comments
d.the.duck 23 Jan, 2022 @ 12:27pm 
I dig a lot of the things you did here, but while I concur that SO MUCH of this character revolves around TMW, nerfing it in the fashion you did makes it nearly an entire different character. My first thought after looking through it was to thing "man it's going to be tough to decide when to use and when not to use TMW vs the others. But the way you modded TMW means I'll not even use it at all. It's so drastically inferior to the other augments. Personally I would have preferred you just kept it as is and made the player consider the other augments, and when to use/discard TMW. I know that having one that is wound would really make me use TMW less, or at least rotate it in. But honestly great work on these in general. they really do add some extra color to the game!
Sto  [author] 20 Dec, 2021 @ 12:56pm 
@Enre-Hep, High Muge How does nerfing every attack that class does by 2, and then buffing some cards by 2 make it more powerful? The purpose was to add variety to play instead of using TMW and only TMW. To maintain Mindthief's balance attack cards HAD to be buffed by 1 or 2.
Steel 26 Nov, 2021 @ 9:22pm 
Submissive Affliction appears to only add +1 damage per condition instead of +2, and the bottom is +2 instead of +3 with the range symbol still visible.

Plague Rat's move is still 1, not 2.

Psychic Projection pierces 1, not 3.

As always, you're simply amazing. The only reason I'm catching these errors now is that I'm cross-referencing my own mod with yours to ensure compatability.