Gloomhaven

Gloomhaven

ABetterScoundrelMod
8 Comments
Steel 27 Dec, 2021 @ 11:16pm 
Seems like today's update fixed it somehow. VERY WEIRD.
Sto  [author] 23 Dec, 2021 @ 12:18pm 
That's weird, Scoundrel is the least modified of the starting 6 and doesn't have anything new added to it. I'll take a look.
Steel 22 Dec, 2021 @ 8:16pm 
In modded multiplayer, most of the starting classes seem like they have no problem, but scoundrel players always crash at the mission start and get booted from the game.
Sto  [author] 21 Nov, 2021 @ 7:18am 
Updated description of ability cards.
Sto  [author] 18 Nov, 2021 @ 1:54pm 
I'll end up going through and fine tuning the starting 6 again once I get my compilation done. I'll add these to my list.
Sto  [author] 18 Nov, 2021 @ 1:53pm 
It's not Scoundrel that's too powerful, it's Three Spears lol. You're using an extremely broken combo with Quiver of Arrows , so it's no wonder you feel like it's OP.

I like Stiletto Storm. The other level 8 card is an insta kill card, so it's not too far off it's mark, and it's still arguably weaker than Inferno. I should have probably subtracted 1 target to compensate for the Pierce though.
maxricpoe 17 Nov, 2021 @ 2:08pm 
Stiletto storm too powerfull. This guy clear rooms too quickly. Flintlock is a must have in this case but i find it too powerfull also.