Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Kaugsaare (Uninhabited Version)
22 Comments
Zyx Abacab  [author] 27 Jun, 2024 @ 11:51am 
@ pheanox Semi-inhabited map, with village houses only remaining in thorps, now available at Workshop Item #3276672978 .
pheanox 27 Jun, 2024 @ 7:45am 
Thanks for the update to this great mod, always been one of my fave islands. I'd be interested in your separate mod that has only the old town blocks btw. If only because my wrists cry when deleting so many old houses!
Zyx Abacab  [author] 20 Jun, 2024 @ 11:37am 
@ Delle(DK) You're most welcome! Even though v1.0 took a bit longer than everyone anticipated, I hadn't forgotten! ;)
Delle(DK) 20 Jun, 2024 @ 10:32am 
Thank you very much for the map and the update its a great map and looking forward trying the new version ;-)
Zyx Abacab  [author] 20 Jun, 2024 @ 10:25am 
The map is updated for 1.0; the location of the customs area has been changed, and gameplay should better support Realistic mode.

I've also got a "semi-inhabited" map, with only the bigger old town house blocks, and no village houses whatsoever. If there's any interest, I'll upload it separately.
Zyx Abacab  [author] 20 Jun, 2024 @ 1:02am 
Stand by for an update in a few hours!
Delle(DK) 21 Nov, 2023 @ 12:35pm 
@ Zyx Abacab. Thanks for the info and update. ;-)
I look forward trying this wonderfull map again.
Zyx Abacab  [author] 27 Oct, 2023 @ 1:19am 
@ RiCZrd I've noticed the same bug, but only on maps that are a few years old. I can't say for sure that it's limited to older maps, though, as I have no idea what causes this bug... let alone how to resolve said bug. It's not like we have access to the source code, after all.

At least the issue is transient, and it's possible to work around it in most cases.
RiCZrd 26 Oct, 2023 @ 9:59pm 
Unfortunately, I found a bug on your map that is also on my map.

1. Turn on the grid and snap to it.
2. Build the road diagonally (the length of one tile on the grid is 14m).
3. Continue building the road to the already built road diagonally again.
4. After an indefinite length, the road will break and curve. It happens with roads, sidewalks, pipes, electrical cables.
5. It doesn't happen immediately, you may have to try it several times.

I wrote to support, they wrote back to me that the bug is not on the default maps and they will not solve it.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3062446933
Zyx Abacab  [author] 25 Oct, 2023 @ 11:22pm 
@ Dimych If you don't like it, feel free to use the landscape editor mode to change it yourself.
Dimych 25 Oct, 2023 @ 10:55pm 
нахуя лепить железо и уголь в одном месте
Zyx Abacab  [author] 25 Oct, 2023 @ 8:22pm 
@ RiCZrd In case the link isn't actually in the mod description, here's the Internet Archive link:

https://archive.org/details/zyx-abacabs-workers-and-resources-soviet-republic-mods
Zyx Abacab  [author] 25 Oct, 2023 @ 8:19pm 
@ RiCZrd I forgot that I was supposed to do this! The map has now been updated with customs buildings to both the West and to the Soviet countries, similarly to the inhabited version. There's also a foreign power connection using an undersea cable. This connection can be bulldozed, if desired.

You're still welcome to make a derivative from this mod, as well as most of my other mods, as long as you follow the terms of the license indicated at the bottom of the mod description. I upload the raw mod files to the Internet Archive, information about which is also in the mod description.

@ Delle(DK) Sorry that it took this long.
RiCZrd 25 Oct, 2023 @ 3:48pm 
Hi. Great map. I just miss a customs office on the map, so I've modified your map and added the customs office. Can I publish the modified map? Of course, I'll credit you as the original author.
Zyx Abacab  [author] 15 Sep, 2022 @ 4:51pm 
@ Delle(DK) I thought that cosmonaut mode was only in testing?

I intend to update this mod once the details are fully settled by 3Division -- it's very tedious to rework mods when new stuff is added to the game, and the only worse thing is having to do it over and over!
Delle(DK) 12 Sep, 2022 @ 12:18am 
Hello. Now that the new cosmonaut mode ( hard mode ) is released i was wondering if you maybe could make an extra version of your map that have a harbour building on the big island so the players can import materials and vehicles from the border to the harbour.
Thanks for a great map :-)
Delle(DK) 25 Feb, 2022 @ 11:59am 
Thanks for the great a answer.. And again thank you for the map ;-)
Zyx Abacab  [author] 6 Feb, 2022 @ 12:01pm 
I might make a revised version of this map in the future, now that the developers have announced their intentions to release a final version of this game later this year.
Zyx Abacab  [author] 6 Feb, 2022 @ 12:01pm 
@ Delle(DK) The low wind speed is not intentional; rather, it's an unfortunate consequence of how Soviet Republic models wind. There's not many mountains that funnel air, which is how the engine imagines wind is generated. (Realistically, as an island, a place like Kaugsaare would be very windy.) There's not much we can do about this. :(

To solve the problem of the distance between pipelines being too great, I'd suggest using @ Олег Монолит 's Two Mini Pumps mod -- these pumps do not require a road connection, so you can (fairly) easily build them in land-reclaimed areas in the oil fields.

As for the distance between the southeast island and the main island: the intention was to force ship or (complex) bridge transport, as an interesting problem for the player to solve.
Delle(DK) 6 Feb, 2022 @ 3:00am 
Really nice map, thank you for making it. ;-)
I really like that I am forced to use ships and planes to export/import things

- I dont know if this is a design thing, but there is often almost no wind 2-7m/s is the most common and windmills really first work okay above 8m/s. I build them near the ocean in the oil area
- And in the area with oil inbetween islands its not possible to build example underwater oil pipes from the mainland to the island in the south east due to the distance being to big. And pipes above water also is not possible.
I tried to build some small islands on the shallow places but failed.. Maybe i did not try enough but it would just be nice if we could build infrastructure that could pass inbetween the mainland and south east island. I am aware bridges can be build so if i cant build an oil pipelines i can always have trains move stuff via a bridge instead.
Универсалий 4 Feb, 2022 @ 11:35pm 
Hea mod
Laki 3 Feb, 2022 @ 3:50pm 
This map is AMAZING! Thank you for creating it.