Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Kaugsaare (Uninhabited Version)
   
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File Size
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56.735 MB
1 Oct, 2021 @ 1:10pm
20 Jun, 2024 @ 10:20am
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Kaugsaare (Uninhabited Version)

Description
Attention! This mod has been updated since its initial release. If you want to play on the classic version of the map, see the Internet Archive link at the bottom of this description.

A three-island archipelago, with sharp coastlines and moderately rugged hills. Except for a single customs area and an old airfield, only sea connections to other nations are possible.

Based loosely on the Saaremaa and Hiiumaa regions of Estonia.

This is the uninhabited version of the map! See Workshop Item #2616441553 for the inhabited version.



The North Sea, late 1959. Bolestered by the recent Cuban Revolution, the brave comrades of the island nation of Kaugsaare cast off the shackles of their monarchist oppressors. A Revolutionary Government is formed, with the aim to advance all people rather than just a wealthy few. The Western powers denounce the uprising, claiming that 'Soviet Interests' are working to seize the islands' natural resources.

Are they right? Will Kaugsaare be led into freedom, solidarity, and prosperity, or be driven further into exploitation? It's up to you, Comrade Director.



Created using topographic map data from Tangram Heightmapper[tangrams.github.io].

This mod is available under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) License[creativecommons.org]. You are free to copy, redistribute, adapt, and build upon this mod for non-commercial purposes under the terms of this license. This mod may incorporate copyrighted material from other authors. Such material may not be available under the terms of a Creative Commons license.

Raw mod data is available at the Internet Archive[archive.org].
22 Comments
Zyx Abacab  [author] 27 Jun, 2024 @ 11:51am 
@ pheanox Semi-inhabited map, with village houses only remaining in thorps, now available at Workshop Item #3276672978 .
pheanox 27 Jun, 2024 @ 7:45am 
Thanks for the update to this great mod, always been one of my fave islands. I'd be interested in your separate mod that has only the old town blocks btw. If only because my wrists cry when deleting so many old houses!
Zyx Abacab  [author] 20 Jun, 2024 @ 11:37am 
@ Delle(DK) You're most welcome! Even though v1.0 took a bit longer than everyone anticipated, I hadn't forgotten! ;)
Delle(DK) 20 Jun, 2024 @ 10:32am 
Thank you very much for the map and the update its a great map and looking forward trying the new version ;-)
Zyx Abacab  [author] 20 Jun, 2024 @ 10:25am 
The map is updated for 1.0; the location of the customs area has been changed, and gameplay should better support Realistic mode.

I've also got a "semi-inhabited" map, with only the bigger old town house blocks, and no village houses whatsoever. If there's any interest, I'll upload it separately.
Zyx Abacab  [author] 20 Jun, 2024 @ 1:02am 
Stand by for an update in a few hours!
Delle(DK) 21 Nov, 2023 @ 12:35pm 
@ Zyx Abacab. Thanks for the info and update. ;-)
I look forward trying this wonderfull map again.
Zyx Abacab  [author] 27 Oct, 2023 @ 1:19am 
@ RiCZrd I've noticed the same bug, but only on maps that are a few years old. I can't say for sure that it's limited to older maps, though, as I have no idea what causes this bug... let alone how to resolve said bug. It's not like we have access to the source code, after all.

At least the issue is transient, and it's possible to work around it in most cases.
RiCZrd 26 Oct, 2023 @ 9:59pm 
Unfortunately, I found a bug on your map that is also on my map.

1. Turn on the grid and snap to it.
2. Build the road diagonally (the length of one tile on the grid is 14m).
3. Continue building the road to the already built road diagonally again.
4. After an indefinite length, the road will break and curve. It happens with roads, sidewalks, pipes, electrical cables.
5. It doesn't happen immediately, you may have to try it several times.

I wrote to support, they wrote back to me that the bug is not on the default maps and they will not solve it.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3062446933
Zyx Abacab  [author] 25 Oct, 2023 @ 11:22pm 
@ Dimych If you don't like it, feel free to use the landscape editor mode to change it yourself.