Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is it just finding it in editor? Or finding in game too?
I have a revision in the works with a few small tweaks, i'll include the formatting issue. I also want to find a way to stop the camera from clipping through the ground.
I was tempted to add a village, a few Isbas or a camp. I wanted the map to show the desolation and vastness of the steppe while I learn the editor.
Its supposed to be some random stretch of steppe on a supply route or something. Broken down/abandoned vehicles, choking dust, etc... and a big Balka in the way.
I am working on another map based on mamayev hill in stalingrad. I am learning the urban/details etc... there.
I might make a winter version of this map in the future and add some camps or make a mission out of this.
Thanks for the advice!
resource folder-> map- > multi -> map name folder.