Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Something is weird with bridges: they seem to act like floors and not bridges; no floor can be build on them and you can't deconstruc them as bridges... Not exactly the mod's fault as the same thing appen with fortification industrial (i reported the issue there too)
Why are Granite Slabs(3) more beautiful than Polished Marble(2)
when Marble has a beauty bonus and the floor requires four more blocks ?
'Lawn plots' are valued pretty highly by this mod. It will bloat your colony wealth. I have more wealth in lawn than I do in furniture ATM.
@all
Please report any issues using our google forms. We ignore bugs reported in the comments because we have no way to reliably track and troubleshoot them.
thanks for the Info but are you sure you described it correct? The file "VanillaFurnitureExpanded-Architect-Basic.xml" is only in the "ReBuild: Doors and Corners" mod folder. I changed it like you said but the error still appears.
The trailing "/" in the xpath expressions in VanillaFurnitureExpanded-Architect-Basic.xml is causing the parser to throw errors. Deleting them makes things load with no issues
Just found that out luckily cause i was just gonna build my base around the bridge i accidentally placed lol
This is on the new grasslands biome, but the soil is all normal soil.