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I can add a tooltip info for what the statuses do. And will add that into the next update
All I see is them just walking around doing nothing and saying voicelines
I have the full crash log, if u need it I can paste it all here
i'm pretty sure the android helmets already work with O2, however it is 2 pieces the A.I. NPC crew i sent to fix the hull (a few hours ago) he put on an android diving suit, but didnt put on his helmet, lol so he died of suffocation in... my navigation / command room, this is why PUCS Plus was one of the first mods i installed, it has a (1 piece) suit that recharges oxygen tanks while you are just standing in normal air (it doesnt use O2 when you are out of water and smoke areas), and the monster hunter mod doesn't use your oxygen in normal air (either), but it does not recharge like PUCS plus. Oh, yeah, cool suggestion section, i will use that from now on
The armor stats however will not change. They are meant to be vanilla, but I might look into ammo sections for the armor. as I revise the recipes it will be balanced out that way.
Also I have a suggestions section where you could put this. That way you would only have 1 comment you can edit, so you don't have to make 2 comments for something.
Also, i dont see an option to recycle the RR ammo though (like Tony Da Lord). you can see what mods i'm running on my posted sub, As well as i just installed your Yuatja mod and this one...that's all my current mods if you need to know exactly what mods cause the issue, i guess. (im also running EK Armory and Ultility)
SideNote: hopefully i can buy ammo for your guns in the shop, that's really all i need... because i have way too many gun mods installed anyway, so ammo piles up. i got a couple russian gun mods installed that give infinite ammo, lol... so no biggie that i cant craft your ammo, imo.
As are most of the weapons. Do you have any other mods running?
Holdable slots="Any,RightHand+LeftHand"
Go to holdable and where you see slots add "any," infront of RightHand+LeftHand and you can store the guns on your belt.
Though still when you switch and the A.I controls the character it is still removing the android helmet(s) and when you switch back still have to re-equip them
I figured it was the game though still wanted to ask.
Also its not as much as the recoil but the ragdolling an flailing of the arms when firing the guns
seems a bit to much on that.
You really did a good job though on this regardless.
1.ill reduce recoil a bit
2.is a game issue. they recently added a way to make them keep on the PUCS. ill look into it and see if i can apply for the android
The android helmet when you switch crew members they remove them instantly
so giving any crew members these helmets is a no go.
Not sure if this is a problem with the mod or the game
a shame really but glad you came up with this mod