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that would fix the howitzer by the AI.
with 2 AI extremes, we "could" go through the whole game with the side that has our gun sealed off and fight with an umbrella but the AI gets more resources and abilities to do things we cant and constantly nocking them off of it @ airbornes, motar, howitzer, etc they just refield it again
or in better words imagine that howitzer married together with 2 OKW extremes constantly spamming zero artillery barrage, american majors constantly pulling strings, british being british, etc etc
the AIs can be rediculous; so, id rather not deal with it
But big thanks to you for helping me !!! ;-) - the map extraktor is already in downkload... think its a useful tool...Well done...all be fine .....now i can start to build.. :-) thx
Im sure you know how to do this , but if not here is a help:Popcap change with Notpad program (not worldbuilder )
Link of the Best coh Forum with Tutorial for Pop Cap change :http://www.coh2.org/topic/12410/how-to-custom-population-cap
Ps2.: I playd your map already 3 Times and the pop cap 150 - 200 is the only i miss :)
Againe Thx for the nice Map !
Btw if some likes Desert Maps , also you can try out My new map Desert Airfield at El Alamein !
I realy like the Trainbridge, this is the first time to see this style of an bridge :)
Complement mate !!!
Will show it to My Friends. Thx for your work btw ..........
In other words, props for a fun, well-balanced and interesting map. It is also nice to see a wasteland/desert map. Great job.
Great work!
The map is great! If update, hope to broaden the bridge, it will cause traffic jams.