Company of Heroes 2

Company of Heroes 2

(2 - 4) Red Rock Canyon
Showing 1-6 of 6 entries
Update: 25 Jun, 2014 @ 2:38pm

- Ensured bases have room for American factions and room for vehicles to pathfind through the bases.

Update: 31 May, 2014 @ 6:46pm

- Fixed issues with AI attacking ground.
- Readjusted starting positions slightly to allow for the American faction bases to sit inside the area properly.
- Reduced blur.

Update: 28 May, 2014 @ 1:42am

- Some world items were set to Player1. This caused the AI to attack them. This has been corrected.
- Fixed issue with some boardwalks not being invulnerable.

Update: 26 May, 2014 @ 12:54pm

- Added more cover in the sand dunes.
- Added more tank traps to slow vehicles from being able to quickly reach the howitzers on their side of the map.
- Reduced the blur effect and reduced the desaturation effect to add more colour to the map.
- Minor changes to the scenery.

Update: 18 May, 2014 @ 3:43am

- Fixed issue where bridges were able to be destroyed, but still appeared undamaged.
- Added civilian vehicles to the bridges so that infantry have cover early game. Mid/Heavy vehicles will roll over and destroy the vehicles, making for more difficult gameplay with infantry on the bridges in the later stages of the game since there will be no more cover.

Update: 16 May, 2014 @ 12:30pm