DayZ
Doors and Barricades - ProjectBR
121 kommentarer
POKOLOKO 21 jun @ 18:39 
Mano da uma atualizada no mod teu mod e muito bom e da pra fazer muita coisa com ele, no meu servidor por exemplo eu fechei muitas contruçoes e os cara tem que quebrar pra lootear mais ta fda na funcina 100%
Loner 19 dec, 2024 @ 23:42 
is there a way to make the doors accessible to certain people VIA steamID?
Livid_Psycho 6 nov, 2024 @ 21:17 
Can you place these with dayz editor
MastaHigginZ 4 jun, 2024 @ 0:22 
bluntzr4me 18 nov, 2023 @ 12:19 
Welp, I assume this isn't going to get an update hey? Time to move on
bluntzr4me 14 nov, 2023 @ 19:55 
@Taco Donkey, the doors spawn at 0.0.0 on the map... so its broken as is a lot of the other mods that do doors
Taco Donkey 12 nov, 2023 @ 17:34 
Also having the same issue as Bluntz
bluntzr4me 12 nov, 2023 @ 10:30 
doesnt seem to work 1.23, can put the parts in, when we deploy it, it disappears
Van Hohenheim 12 apr, 2023 @ 10:56 
Does this still work in 1.20?
ŁǾṦŦ™ 4 feb, 2023 @ 6:26 
It works?
LiborCZ 24 okt, 2022 @ 16:05 
Hello, I'm trying to change the door. But as soon as I put another model, the opening door animation stops working. Don't know what to do with it?
Jon Black 24 sep, 2022 @ 9:34 
It says its compatible with Codelock but Im not able to attach one on either Tier door
The Narrator 14 aug, 2022 @ 12:45 
I keep getting a PBO "server has updated mod" error. Does the mod not work anymore / has been abandoned?
славянин 67 16 jun, 2022 @ 22:55 
После обновления 1.18 на дверях пропала возможность установки кодового замка.
Grumpy 15 jun, 2022 @ 14:12 
Well since the update of 1.18 we are no longer able to install codelocks on doors.
gloomy 7 jun, 2022 @ 23:59 
Привет✋👋, и этот мод у вас открытый? Его тоже можно использовать в своём мод пакет?
Morette  [skapare] 20 mar, 2022 @ 23:01 
Guys from today this Mod is Open Source, open it and edit as you want, but give due credits please.

We're running out of time lately and the time I have is starting a new dayz project with my friends, so at the moment I can't update any ProjectBR mods.

My Discord: Morette#8621
k_pilla 18 mar, 2022 @ 13:11 
BUENAS ALGUIEN PODRIA DECIRME DONDE PONGO EL ARCHIVO DE PBD
5624879 6 mar, 2022 @ 3:27 
Hey BR's.
Does the ExpansionSatchel charge interact/damage Doors and Barricades structures? If so, would you be able to give an example settings? Many thanks.
◣ ▲▼▲ 11 feb, 2022 @ 7:47 
Compatibility for this mod has now also been added to CodeLock to ExpansionCodeLock Bridge (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2746483592)
Tech 10 feb, 2022 @ 13:24 
Expansion changed their code locks in their recent update. Modders that have expansion support will need to update their mods.
Grumpy 10 feb, 2022 @ 12:56 
Is anyone having problems with Expansion code locks on the doors? All of a sudden they are not able to install.
Legion 3 feb, 2022 @ 19:32 
dose your mod work with regular code locks mod and if yes do i need to change anything in the config for it
CT Frogman 2 feb, 2022 @ 16:48 
is there a traderconfig? how do you get small sheet metal
Jonni 16 jan, 2022 @ 23:09 
hi cool mod thanks I use, it would be a great addition safe for storage
vanfitz 16 jan, 2022 @ 16:40 
Hi, I'm loving the mod, it's got so much! I have a question about durability. I'm a bit inexperienced with base building and I added a combination lock without noting the combination, and now I can't open the gate. How much is required to breach the wooden gate? So far I've hit it with 4 RPGs, 200 5,56 and a grenade and it's still showing as pristine. Am I stuck? Any help would be appreciated!
Pomytliphycs 9 jan, 2022 @ 11:23 
Just noticed your update. Avoid the burnout. Your work is great and your effort appreciated. Best wishes.
Zydeco Jeaux 7 jan, 2022 @ 7:53 
can you please add a hatch to close watchtower stair hole. a horizontal placing of doors would also work.
El'Rabito 4 jan, 2022 @ 23:47 
Add a link for donations, iam sure some people will donate to you ;-)
Jundullah 4 jan, 2022 @ 20:49 
And we love you for the hard work! Thank you dude!
Morette  [skapare] 4 jan, 2022 @ 19:25 
Hello everyone, I would like to apologize for not answering you, this year 2021 was difficult, I was unemployed (Surviving on odd jobs), family and financial problems, so I decided to take a break and calm down. But at the end of the year I got a new service, so I'm adapting to the schedule and getting used to it, as soon as I'm fine, I'll go back to updating the ProjectBR mods, maximum 1 month, I should already have updates. Thanks to everyone for using the Mod, and for the feedback.

I love you guys.
Carlos Morette
El'Rabito 2 jan, 2022 @ 22:03 
Very nice mod, but the recipes are a bit too easy.
And i suggest to add some more elements to make it even better
- Half wall by length (like a door barriacade but higher and without the support beams)
- Half wall by height (Easier to cover gaps, multiple windows etc)
Jundullah 24 dec, 2021 @ 14:42 
my window barricade and my metal door, both disappeared after i left my base and came back 10 minutes later...
Server persistence is enabled though.. and the types.xml is having a long lifetime also.
Mod needs update
HD 22 dec, 2021 @ 19:47 
@Pharaoh you can come try it on my server, "Prisoners of Deerisle PVE" its a fresh new server.
sayaroslav 22 dec, 2021 @ 17:11 
Hello, can I repack your mod with the link to your mod?
Sαηdmαn 19 dec, 2021 @ 9:18 
Any servers running this mod? Trying to get back into DayZ but only base building servers.
Pomytliphycs 15 dec, 2021 @ 21:24 
Great mod! But.. There is a conflict with Plus200_Mining. This mod overrides so you cannot spawn MetalOre from Base Fortifications mod or Gold_Nugget from Goldbars mod. Hard choice, these doors are really awesome.
Grumpy 14 dec, 2021 @ 16:29 
I find building a kit hen adding items to make it work is a little much. Why don't you include everything to build the kit so when complete it can be used right away. I would like to sell the kits at the traders but not like this.
Grumpy 14 dec, 2021 @ 11:00 
Understood but this error only comes up with this mod.
IAmCalledJay 14 dec, 2021 @ 10:55 
@CyberTek well it seems to be pointing the to Dayz Expansion mod, so I don't believe it's this mods fault.
Grumpy 14 dec, 2021 @ 10:09 
Has anyone came across this trying to run this mod. This is what my crash log is telling me.

WIN-R2AB3465G34, 14.12 2021 09:59:53
NULL pointer to instance
Function: '#InitGlobals'
Stack trace:
DayZExpansion/Scripts/4_World/dayzexpansion\entities\weapons\expansion_kar98_base.c:38
sKeLeToR 2 dec, 2021 @ 23:54 
since you have Expansion Code Lock compatability, why not add Expansion Satchel Charge compatability? Would totally use this mod if that was the case
IvanMilat 16 nov, 2021 @ 22:09 
@foodstamps you have a break in your types file then! only reason why it would despawn i have then on my server and working fine for a month now
Big Man 13 nov, 2021 @ 10:46 
doors despawn after an hour of being placed... have them all at 3888000
BadPacifist 10 nov, 2021 @ 0:28 
Morette [Bob Construtor] You have made just a great mod!
There is a small problem. If you use the mod in conjunction with Simple Base, then Codelock stops being placed on the gates and doors from your mod.
If you help solve this problem, I will be very grateful.
Vail 24 okt, 2021 @ 4:16 
Hi, first of all your mod is excellent, I am wondering if it's normal that the "2 door gates" despawn after a few hours of gameplay
LIVINGxDEAD 22 okt, 2021 @ 7:59 
Great mod, but it would be amazing there was expansion satchel compatibility, will you ever be adding this?

Cheers.